Player Matchup

Ra
Ra
Bronze III
Chummy_rakkz
Ra
Bronze III
Level 77
God Stats
0W - 1L
1,555 SR
Queue Stats
5W - 11L
1,332 MMR
Party 2
Medusa
Medusa
Bronze III
Tuffy-Duffyy
Medusa
Bronze III
Level 80
God Stats
1W - 2L
1,719 SR
Queue Stats
8W - 14L
1,332 MMR
Party 2
Surtr
Surtr
Bronze III
XxPuccaShukaxX
Surtr
Bronze III
Level 87
God Stats
0W - 2L
1,622 SR
Queue Stats
8W - 14L
1,332 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,632 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,521 SR
1,405 MMR
Zhong Kui
Zhong Kui
Silver I
BABY SOFT41
Zhong Kui
Silver I
Level 126
God Stats
1W - 1L
1,214 SR
Queue Stats
52W - 48L
1,462 MMR
Party 1
Rama
Rama
Silver I
FrozenDarkness7
Rama
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,462 MMR
Party 1
Bacchus
Bacchus
Silver I
Overwrecker
Bacchus
Silver I
Level 110
God Stats
2W - 0L
1,848 SR
Queue Stats
30W - 40L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,900
809
5,608
7,922
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
11
2 / 4 / 3
8,379
762
8,473
11,084
4,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 7 / 3
8,190
745
6,559
12,935
8,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KuzenboCharonAresPersephoneAnubis

VS

Bans
AtlasIzanamiChironSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BABY SOFT41
Zhong Kui
13
6 / 1 / 8
10,128
921
12,527
11,341
10,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 0 / 6
10,391
945
7,836
7,499
3,119
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Overwrecker
Bacchus
10
0 / 4 / 12
8,485
771
7,559
13,305
15,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
15
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BABY SOFT41
Zhong Kui
6
1
8
10
L
1
4
3
0.63
W
9
0
6
12
W
Bacchus
Overwrecker
Bacchus
0
4
12
1.5
L
Medusa
2
4
3
0.88
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,640
Damage
27,922
31,941
Taken
32,145
16,149
Mitigated
28,784
2,637
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BABY SOFT41
Zhong Kui
12,527
1,698
0
6,599
11,341
10,244
503
1,480
9,861
51,068
0
L
5,608
251
394
1,070
7,922
3,057
0
5,797
2,125
34,832
0
W
7,836
5,815
0
2,149
7,499
3,119
2,233
1,794
5,633
0
38,698
W
Bacchus
Overwrecker
Bacchus
7,559
726
0
2,274
13,305
15,421
374
3,136
10,024
20,032
0
L
Medusa
8,473
3,355
0
0
11,084
4,202
0
7,559
3,525
0
30,161
L
6,559
2,199
0
1,173
12,935
8,890
0
7,085
5,850
650
19,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,469
Gold Earned
29,004
114
Minions Killed
149
0
Camps Cleared
0
586,357
Distance Traveled
614,486
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,128
921
72
7
0
205,332
0
L
Ra
8,900
809
50
5
0
193,238
2
W
Rama
10,391
945
58
5
0
201,168
0
W
Bacchus
8,485
771
19
2
0
207,986
0
L
Medusa
8,379
762
36
3
0
200,208
0
L
Surtr
8,190
745
28
3
0
192,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role