Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Eltabasqueno490
Ix Chel
Level 98
God Stats
1W - 2L
1,456 SR
Queue Stats
185W - 192L
1,432 Elo+
Solo
Thor
Thor
FLy N 808
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,221 Elo+
Solo
Nemesis
Nemesis
trap1222222
Nemesis
Level 80
God Stats
3W - 6L
1,364 SR
Queue Stats
233W - 292L
1,459 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,423 Elo+

VS

Team Averages
Level 126
1,475 SR
1,442 Elo+
Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AirMIKE D 256
Nike
Level 211
God Stats
19W - 17L
1,431 SR
Queue Stats
1,185W - 1,240L
1,502 Elo+
Solo
Ix Chel
Ix Chel
ShakyGlitter249
Ix Chel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 114L
1,297 Elo+
Solo
Hades
Hades
hweaver64
Hades
Level 124
God Stats
1W - 0L
1,445 SR
Queue Stats
9W - 13L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 0 / 2
6,842
760
2,728
3,978
1,813
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
 
Arachne
10
0 / 2 / 2
5,860
651
1,167
4,308
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 3
7,613
846
8,348
11,679
7,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thor
12
1 / 5 / 1
6,667
741
3,086
8,953
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
trap1222222
Nemesis
1
0 / 0 / 0
2,268
252
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 1 / 5
8,238
915
7,341
10,427
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
 
Thanatos
1
0 / 0 / 0
2,568
285
0
0
0
14
2 / 0 / 5
7,830
870
4,084
8,080
5,644
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
1 / 0 / 5
8,309
923
7,330
5,594
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
hweaver64
Hades
12
2 / 4 / 3
7,040
782
5,312
10,233
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
7
7
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
0
2
3
L
Arachne
 
Arachne
0
2
2
0.5
W
Vamana
 
Vamana
2
1
5
4.5
W
Thanatos
 
Thanatos
0
0
0
0
W
2
0
5
4.5
L
2
0
3
3.5
L
Thor
1
5
1
0.3
W
1
0
5
3.5
W
Hades
hweaver64
Hades
2
4
3
0.88
L
Nemesis
trap1222222
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
24,067
28,918
Taken
34,334
15,520
Mitigated
25,261
10,214
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,728
922
202
378
3,978
1,813
0
1,049
2,788
0
14,055
L
Arachne
 
Arachne
1,167
836
400
786
4,308
2,390
0
1,791
2,418
0
2,444
W
Vamana
 
Vamana
7,341
2,930
867
2,337
10,427
11,299
1,530
3,009
7,418
0
20,841
W
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
4,084
0
640
1,603
8,080
5,644
439
2,221
5,859
0
13,765
L
8,348
1,998
1,426
6,572
11,679
7,383
0
6,240
5,125
23,533
0
L
Thor
3,086
289
0
450
8,953
3,934
0
3,562
5,161
0
10,056
W
7,330
499
1,840
2,965
5,594
2,697
187
1,695
3,899
27,325
0
W
Hades
hweaver64
Hades
5,312
504
240
2,896
10,233
5,621
425
1,423
8,810
10,196
0
L
Nemesis
trap1222222
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
33,985
76
Minions Killed
118
0
Camps Cleared
0
540,688
Distance Traveled
685,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,842
760
31
3
0
162,130
0
L
Arachne
5,860
651
1
0
0
104,522
0
W
Vamana
8,238
915
47
5
0
138,332
0
W
Thanatos
2,568
285
0
0
0
0
0
W
Nike
7,830
870
15
2
0
204,832
0
L
Ix Chel
7,613
846
29
3
0
155,279
0
L
Thor
6,667
741
15
2
0
118,757
0
W
Ix Chel
8,309
923
43
5
0
182,613
0
W
Hades
7,040
782
13
1
0
159,678
0
L
Nemesis
2,268
252
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role