Player Matchup

Jormungandr
Jormungandr
Beavs6121
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 261L
1,360 Elo+
Party 1
Zeus
Zeus
Ragemachine420_
Zeus
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 143L
1,387 Elo+
Party 1
Thor
Thor
justwjf
Thor
Level 49
God Stats
14W - 16L
1,144 SR
Queue Stats
311W - 328L
1,374 Elo+
Party 1
Team Averages
Level 37
1,381 SR
1,373 Elo+

VS

Team Averages
Level 71
1,526 SR
1,408 Elo+
Hachiman
Hachiman
AlwaysTjay
Hachiman
Level 84
God Stats
2W - 0L
1,528 SR
Queue Stats
60W - 69L
1,444 Elo+
Party 2
Surtr
Surtr
AlwaysTooka
Surtr
Level 26
God Stats
3W - 0L
1,599 SR
Queue Stats
9W - 9L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
Blaze Inferno72
Kukulkan
Level 102
God Stats
19W - 16L
1,450 SR
Queue Stats
210W - 200L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beavs6121
Jormungandr
11
0 / 2 / 0
7,827
652
3,014
12,116
12,002
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 0
8,430
703
9,955
8,541
2,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
justwjf
Thor
12
3 / 5 / 0
8,886
741
5,002
12,002
4,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlwaysTjay
Hachiman
12
5 / 2 / 6
9,661
805
10,033
6,667
2,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 7
9,605
800
10,445
12,437
8,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
13
3 / 1 / 7
9,643
804
6,549
5,834
2,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
4
Kills
12
12
Deaths
4
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlwaysTjay
Hachiman
5
2
6
4
W
4
1
7
7.5
L
Jormungandr
Beavs6121
Jormungandr
0
2
0
0
W
Kukulkan
3
1
7
6.5
L
1
5
0
0.2
L
Thor
justwjf
Thor
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
27,027
32,659
Taken
24,938
19,507
Mitigated
13,023
250
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlwaysTjay
Hachiman
10,033
6,317
0
0
6,667
2,147
1,056
2,864
3,803
0
29,178
W
10,445
3,677
0
2,436
12,437
8,746
337
7,798
4,639
580
26,997
L
Jormungandr
Beavs6121
Jormungandr
3,014
914
0
0
12,116
12,002
0
2,513
9,603
25,696
61
W
Kukulkan
6,549
486
0
855
5,834
2,130
315
3,002
2,832
50,046
0
L
9,955
474
0
0
8,541
2,746
0
2,110
6,431
38,993
0
L
Thor
justwjf
Thor
5,002
795
0
250
12,002
4,759
0
2,395
9,607
0
17,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,143
Gold Earned
28,909
124
Minions Killed
139
0
Camps Cleared
0
655,286
Distance Traveled
703,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,661
805
34
3
0
221,298
0
W
Surtr
9,605
800
31
3
0
251,092
0
L
Jormungandr
7,827
652
34
3
0
217,160
0
W
Kukulkan
9,643
804
74
6
0
231,464
0
L
Zeus
8,430
703
66
6
0
211,815
0
L
Thor
8,886
741
24
2
0
226,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role