Player Matchup

Osiris
Osiris
BEASTPOPER2828
Osiris
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
447W - 460L
1,346 Elo+
Solo
Ravana
Ravana
KineticBean163
Ravana
Level 68
God Stats
2W - 3L
1,384 SR
Queue Stats
128W - 117L
1,443 Elo+
Party 3
Janus
Janus
SpheredStatue47
Janus
Level 14
God Stats
4W - 8L
1,318 SR
Queue Stats
22W - 28L
1,096 Elo+
Party 3
Heimdallr
Heimdallr
iRollDaWoods
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,525 Elo+
Party 1
Atlas
Atlas
whattagwan
Atlas
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,488 Elo+
Party 1
Team Averages
Level 69
1,440 SR
1,380 Elo+

VS

Team Averages
Level 91
1,505 SR
1,408 Elo+
Osiris
Osiris
 
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Booty_Clappa214
Anubis
Level 105
God Stats
50W - 34L
1,527 SR
Queue Stats
276W - 300L
1,384 Elo+
Solo
Hera
Hera
CN SAYPER
Hera
Level 63
God Stats
14W - 13L
1,497 SR
Queue Stats
114W - 110L
1,488 Elo+
Solo
Artemis
Artemis
Dante1503
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,316 Elo+
Party 2
Charon
Charon
EvilStyle
Charon
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 30L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,597
460
2,724
9,572
4,195
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 2
5,892
589
4,999
5,523
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 1
4,420
442
2,075
4,994
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
iRollDaWoods
Heimdallr
8
2 / 2 / 1
5,230
523
3,626
6,781
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
1 / 2 / 3
5,888
589
3,735
8,916
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 1 / 2
7,250
725
5,083
7,621
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
5 / 2 / 4
6,843
684
7,247
7,037
2,807
Hera
11
1 / 1 / 0
6,564
656
1,626
3,374
947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Dante1503
Artemis
8
0 / 3 / 4
4,969
497
5,410
6,336
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
EvilStyle
Charon
9
3 / 1 / 2
6,038
604
4,399
6,880
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
14
14
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
2
6
L
0
4
1
0.13
W
5
2
4
3.5
W
Hera
1
1
0
1
W
Artemis
Dante1503
Artemis
0
3
4
0.67
W
Charon
EvilStyle
Charon
3
1
2
4
L
4
1
2
5
L
0
5
1
0.1
L
Heimdallr
iRollDaWoods
Heimdallr
2
2
1
1.25
L
Atlas
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,159
Damage
23,765
35,786
Taken
31,248
16,687
Mitigated
14,968
5,983
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,083
2,154
0
1,084
7,621
4,627
0
1,059
6,496
0
51,573
L
2,724
1,295
0
101
9,572
4,195
0
3,308
6,264
0
21,479
W
7,247
151
0
3,469
7,037
2,807
539
1,305
5,556
42,751
0
W
Hera
1,626
449
0
550
3,374
947
410
0
3,374
45,018
0
W
Artemis
Dante1503
Artemis
5,410
2,533
0
1,131
6,336
1,937
0
1,647
4,689
0
20,837
W
Charon
EvilStyle
Charon
4,399
952
0
1,889
6,880
4,650
0
1,557
5,323
20,632
0
L
4,999
1,396
0
1,109
5,523
2,160
0
2,578
2,945
0
29,168
L
2,075
298
0
125
4,994
1,147
0
2,796
2,198
18,232
0
L
Heimdallr
iRollDaWoods
Heimdallr
3,626
1,282
0
2,040
6,781
2,768
132
2,014
4,767
0
33,184
L
Atlas
3,735
1,451
0
2,608
8,916
6,417
0
2,576
6,340
15,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
31,664
182
Minions Killed
284
0
Camps Cleared
0
946,408
Distance Traveled
1,021,953
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,250
725
80
8
0
259,417
0
L
Osiris
4,597
460
33
3
0
184,991
0
W
Anubis
6,843
684
64
6
0
187,876
0
W
Hera
6,564
656
87
9
0
184,929
0
W
Artemis
4,969
497
34
3
0
200,501
0
W
Charon
6,038
604
19
2
0
189,230
0
L
Ravana
5,892
589
42
4
0
203,982
0
L
Janus
4,420
442
26
3
0
180,834
0
L
Heimdallr
5,230
523
62
6
0
190,360
0
L
Atlas
5,888
589
19
2
0
186,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role