Player Matchup

Yu Huang
Yu Huang
Platinum I
kagegutshi
Yu Huang
Platinum I
Level 149
God Stats
13W - 11L
1,643 SR
Queue Stats
172W - 157L
1,932 MMR
Solo
Bacchus
Bacchus
Platinum I
reyllobera
Bacchus
Platinum I
Level 120
God Stats
0W - 1L
1,755 SR
Queue Stats
38W - 31L
1,841 MMR
Party 2
Cupid
Cupid
Platinum IV
win88
Cupid
Platinum IV
Level 91
God Stats
11W - 2L
1,918 SR
Queue Stats
36W - 31L
1,787 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,772 SR
1,853 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 90
1,647 SR
1,765 MMR
Sol
Sol
Gold V
ProfessorNox
Sol
Gold V
Level 40
God Stats
7W - 1L
1,902 SR
Queue Stats
46W - 24L
1,761 MMR
Party 1
Cerberus
Cerberus
Platinum V
bontus69
Cerberus
Platinum V
Level 127
God Stats
24W - 32L
1,473 SR
Queue Stats
627W - 683L
1,703 MMR
Party 1
Anhur
Anhur
Gold I
drkrisz
Anhur
Gold I
Level 103
God Stats
12W - 12L
1,566 SR
Queue Stats
108W - 69L
1,831 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
kagegutshi
Yu Huang
12
3 / 5 / 0
9,376
721
11,325
10,370
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
reyllobera
Bacchus
9
0 / 4 / 3
8,249
635
7,115
14,932
13,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cupid
win88
Cupid
10
0 / 4 / 3
8,375
644
6,215
12,134
3,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AchillesMartichorasThothXbalanqueAgni

VS

Bans
KuzenboHerculesHachimanCharonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
10,718
824
14,823
10,102
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
bontus69
Cerberus
13
3 / 1 / 9
10,029
771
10,583
14,223
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anhur
drkrisz
Anhur
13
3 / 2 / 9
10,160
782
7,707
11,581
4,296
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Cerberus
bontus69
Cerberus
3
1
9
7.5
W
Anhur
drkrisz
Anhur
3
2
9
3.75
L
Yu Huang
kagegutshi
Yu Huang
3
5
0
0.6
L
Bacchus
reyllobera
Bacchus
0
4
3
0.38
L
Cupid
win88
Cupid
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
33,113
37,436
Taken
35,906
20,978
Mitigated
21,355
3,802
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,823
6,263
0
6,002
10,102
4,004
2,122
5,243
4,859
54,208
5,439
W
Cerberus
bontus69
Cerberus
10,583
445
0
4,025
14,223
13,055
104
7,460
6,763
24,427
0
W
Anhur
drkrisz
Anhur
7,707
3,710
0
4,141
11,581
4,296
616
6,661
4,920
0
46,039
L
Yu Huang
kagegutshi
Yu Huang
11,325
411
0
269
10,370
4,215
126
6,890
3,247
37,521
0
L
Bacchus
reyllobera
Bacchus
7,115
810
0
2,113
14,932
13,064
0
8,353
6,108
22,388
0
L
Cupid
win88
Cupid
6,215
3,768
196
1,224
12,134
3,699
152
8,340
3,497
0
21,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
30,907
93
Minions Killed
166
0
Camps Cleared
0
727,641
Distance Traveled
724,383
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,718
824
65
5
0
240,767
5
W
Cerberus
10,029
771
34
3
0
251,854
2
W
Anhur
10,160
782
67
5
0
231,762
1
L
Yu Huang
9,376
721
34
3
0
230,942
0
L
Bacchus
8,249
635
30
2
0
266,967
2
L
Cupid
8,375
644
29
2
0
229,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role