Player Matchup

Rama
Rama
HeyMilo
Rama
Level 100
God Stats
2W - 2L
1,837 SR
Queue Stats
143W - 117L
1,557 Elo+
Solo
Thor
Thor
ITSAR0CK
Thor
Level 126
God Stats
1W - 2L
1,490 SR
Queue Stats
28W - 26L
1,681 Elo+
Solo
Ix Chel
Ix Chel
MortalCoil
Ix Chel
Level 211
God Stats
9W - 16L
1,578 SR
Queue Stats
336W - 258L
1,609 Elo+
Party 2
Thanatos
Thanatos
WaveyCrockett
Thanatos
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 98L
1,697 Elo+
Party 2
Maui
Maui
pudgepug
Maui
Level 158
God Stats
12W - 23L
1,408 SR
Queue Stats
520W - 451L
1,568 Elo+
Solo
Team Averages
Level 122
1,563 SR
1,623 Elo+

VS

Team Averages
Level 158
1,499 SR
1,604 Elo+
Ra
Ra
JaeSpade
Ra
Level 180
God Stats
6W - 5L
1,680 SR
Queue Stats
467W - 342L
1,699 Elo+
Solo
Guan Yu
Guan Yu
LaggyNuWaMain
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,545 Elo+
Party 1
Chaac
Chaac
Nachochacho22
Chaac
Level 152
God Stats
4W - 3L
1,701 SR
Queue Stats
121W - 114L
1,639 Elo+
Party 1
Lancelot
Lancelot
Phillayy_10
Lancelot
Level 159
God Stats
5W - 3L
1,116 SR
Queue Stats
280W - 253L
1,618 Elo+
Party 1
Olorun
Olorun
ReturnofHellboy
Olorun
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 352L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
HeyMilo
Rama
2
0 / 1 / 0
2,513
503
140
995
226
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thor
7
0 / 0 / 0
3,899
780
2,153
5,144
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
MortalCoil
Ix Chel
6
2 / 1 / 1
3,735
747
3,148
2,582
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
WaveyCrockett
Thanatos
7
2 / 1 / 2
3,928
786
2,659
5,400
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
6
0 / 0 / 1
3,258
652
463
3,163
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,367
673
1,569
3,707
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
5
1 / 1 / 0
3,841
768
1,666
4,181
2,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,870
774
3,029
4,300
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Phillayy_10
Lancelot
6
2 / 0 / 0
3,708
742
1,550
4,183
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
3,838
768
1,615
728
212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
HeyMilo
Rama
0
1
0
0
L
Thor
0
0
0
0
W
0
3
1
0.17
W
Guan Yu
1
1
0
1
L
Ix Chel
MortalCoil
Ix Chel
2
1
1
2.5
W
0
0
0
0
W
Lancelot
Phillayy_10
Lancelot
2
0
0
2
W
0
0
1
0.5
L
Thanatos
WaveyCrockett
Thanatos
2
1
2
3
L
Maui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,563
Damage
9,429
17,284
Taken
17,099
6,828
Mitigated
7,689
7,804
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
HeyMilo
Rama
140
130
0
134
995
226
0
403
592
0
3,154
L
Thor
2,153
495
0
1,119
5,144
2,708
0
0
5,144
0
24,004
W
1,569
266
264
882
3,707
1,102
0
1,190
2,371
19,245
0
W
Guan Yu
1,666
270
54
1,768
4,181
2,471
0
1,241
2,926
0
8,719
L
Ix Chel
MortalCoil
Ix Chel
3,148
529
509
1,044
2,582
818
0
623
1,959
16,857
0
W
3,029
967
0
1,653
4,300
2,536
0
0
4,300
0
27,258
W
Lancelot
Phillayy_10
Lancelot
1,550
272
0
1,752
4,183
1,368
0
858
3,219
0
15,987
W
1,615
786
60
154
728
212
0
56
672
26,763
0
L
Thanatos
WaveyCrockett
Thanatos
2,659
872
0
3,390
5,400
1,601
0
946
4,454
0
16,211
L
Maui
463
223
0
1,608
3,163
1,475
0
1,212
1,951
11,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,333
Gold Earned
18,624
136
Minions Killed
190
0
Camps Cleared
0
439,141
Distance Traveled
550,330
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,513
503
3
1
0
17,584
0
L
Thor
3,899
780
47
9
0
101,866
0
W
Ra
3,367
673
27
5
0
105,254
0
W
Guan Yu
3,841
768
8
2
0
114,199
0
L
Ix Chel
3,735
747
35
7
0
100,071
0
W
Chaac
3,870
774
55
11
0
102,782
3
W
Lancelot
3,708
742
38
8
0
128,782
0
W
Olorun
3,838
768
62
12
0
99,313
1
L
Thanatos
3,928
786
31
6
0
123,074
0
L
Maui
3,258
652
20
4
0
96,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role