Player Matchup

Sol
Sol
Chancillo
Sol
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,321 Elo+
Solo
Bastet
Bastet
EgoGamer
Bastet
Level 48
God Stats
6W - 4L
1,272 SR
Queue Stats
254W - 187L
1,640 Elo+
Solo
Aphrodite
Aphrodite
Eyxina8143
Aphrodite
Level 82
God Stats
17W - 14L
1,543 SR
Queue Stats
164W - 165L
1,453 Elo+
Solo
Chernobog
Chernobog
mattjoe200312
Chernobog
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,495 Elo+
Solo
Scylla
Scylla
ty2time
Scylla
Level 106
God Stats
5W - 9L
1,402 SR
Queue Stats
304W - 279L
1,413 Elo+
Solo
Team Averages
Level 77
1,443 SR
1,464 Elo+

VS

Team Averages
Level 89
1,526 SR
1,527 Elo+
Chernobog
Chernobog
AHHH STINKY
Chernobog
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 118L
1,502 Elo+
Solo
Poseidon
Poseidon
V Arianna V
Poseidon
Level 103
God Stats
3W - 3L
1,496 SR
Queue Stats
328W - 282L
1,578 Elo+
Party 1
Bacchus
Bacchus
V Esam V8973
Bacchus
Level 83
God Stats
59W - 49L
1,579 SR
Queue Stats
339W - 301L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
Vitter T
Sun Wukong
Level 84
God Stats
203W - 180L
1,526 SR
Queue Stats
531W - 511L
1,489 Elo+
Solo
Atlas
Atlas
koall007
Atlas
Level 66
God Stats
88W - 93L
1,529 SR
Queue Stats
195W - 208L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,032
535
7,015
11,473
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
EgoGamer
Bastet
18
11 / 1 / 0
10,688
713
17,805
16,882
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Eyxina8143
Aphrodite
12
0 / 0 / 4
7,523
502
3,874
9,390
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
mattjoe200312
Chernobog
13
1 / 0 / 3
7,979
532
5,447
9,617
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
ty2time
Scylla
12
0 / 2 / 2
6,697
446
5,548
9,656
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AHHH STINKY
Chernobog
12
0 / 3 / 1
7,285
486
7,416
10,370
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
V Arianna V
Poseidon
13
2 / 4 / 1
7,502
500
5,988
9,439
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
V Esam V8973
Bacchus
12
1 / 3 / 0
7,178
479
6,605
12,249
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Vitter T
Sun Wukong
13
2 / 2 / 0
7,708
514
11,434
14,723
11,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
koall007
Atlas
10
0 / 0 / 2
6,473
432
4,971
9,021
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AHHH STINKY
Chernobog
0
3
1
0.17
W
0
2
0
0
W
Bastet
EgoGamer
Bastet
11
1
0
11
W
Aphrodite
Eyxina8143
Aphrodite
0
0
4
2
L
Poseidon
V Arianna V
Poseidon
2
4
1
0.63
L
Bacchus
V Esam V8973
Bacchus
1
3
0
0.33
L
Sun Wukong
Vitter T
Sun Wukong
2
2
0
1
L
Atlas
koall007
Atlas
0
0
2
1
W
Chernobog
mattjoe200312
Chernobog
1
0
3
2.5
W
Scylla
ty2time
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,689
Damage
36,414
57,018
Taken
55,802
25,011
Mitigated
32,903
31,222
Healing
13,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AHHH STINKY
Chernobog
7,416
4,956
0
3,009
10,370
3,801
0
1,116
9,254
0
61,718
W
7,015
2,152
0
7,047
11,473
4,677
2,570
0
11,473
58,889
6,759
W
Bastet
EgoGamer
Bastet
17,805
6,071
0
8,009
16,882
7,344
0
3,808
13,074
0
121,519
W
Aphrodite
Eyxina8143
Aphrodite
3,874
184
6,144
6,059
9,390
5,514
330
4,693
4,697
30,171
0
L
Poseidon
V Arianna V
Poseidon
5,988
468
0
2,470
9,439
3,072
225
3,667
5,772
62,136
0
L
Bacchus
V Esam V8973
Bacchus
6,605
1,195
0
1,320
12,249
8,238
0
1,658
10,591
60,477
0
L
Sun Wukong
Vitter T
Sun Wukong
11,434
2,472
0
3,100
14,723
11,530
0
6,657
8,066
0
61,097
L
Atlas
koall007
Atlas
4,971
1,362
0
3,351
9,021
6,262
72
2,955
6,066
20,266
0
W
Chernobog
mattjoe200312
Chernobog
5,447
3,383
0
3,463
9,617
3,617
562
2,241
7,376
0
55,680
W
Scylla
ty2time
Scylla
5,548
40
0
500
9,656
3,859
700
6,930
2,726
39,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,919
Gold Earned
36,146
500
Minions Killed
424
0
Camps Cleared
0
1,450,957
Distance Traveled
1,567,539
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,285
486
117
8
0
280,809
0
W
Sol
8,032
535
106
7
0
249,098
0
W
Bastet
10,688
713
170
11
0
355,795
1
W
Aphrodite
7,523
502
40
3
0
291,337
6
L
Poseidon
7,502
500
120
8
0
294,755
5
L
Bacchus
7,178
479
85
6
0
336,910
0
L
Sun Wukong
7,708
514
88
6
0
309,142
0
L
Atlas
6,473
432
14
1
0
345,923
4
W
Chernobog
7,979
532
106
7
0
263,236
0
W
Scylla
6,697
446
78
5
0
291,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role