Player Matchup

Mercury
Mercury
Damevito
Mercury
Level 81
God Stats
1W - 1L
1,407 SR
Queue Stats
246W - 254L
1,331 Elo+
Party 1
Guan Yu
Guan Yu
Frit0lay7484
Guan Yu
Level 146
God Stats
15W - 17L
1,555 SR
Queue Stats
272W - 278L
1,488 Elo+
Party 2
Sol
Sol
X-Rated_KillerX
Sol
Level 129
God Stats
2W - 2L
1,408 SR
Queue Stats
320W - 342L
1,416 Elo+
Party 2
Charon
Charon
dreweezy6969
Charon
Level 10
God Stats
12W - 22L
1,367 SR
Queue Stats
51W - 72L
1,302 Elo+
Party 2
Jormungandr
Jormungandr
lIVybzIl
Jormungandr
Level 28
God Stats
3W - 3L
1,324 SR
Queue Stats
195W - 208L
1,298 Elo+
Party 1
Team Averages
Level 79
1,412 SR
1,367 Elo+

VS

Team Averages
Level 43
1,472 SR
1,338 Elo+
Fenrir
Fenrir
FN Sukz
Fenrir
Level 28
God Stats
3W - 9L
1,259 SR
Queue Stats
34W - 60L
1,230 Elo+
Party 3
Sun Wukong
Sun Wukong
HateOnMe2x
Sun Wukong
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,324 Elo+
Solo
Jormungandr
Jormungandr
WBK2Solidd
Jormungandr
Level 24
God Stats
2W - 5L
1,576 SR
Queue Stats
8W - 14L
1,368 Elo+
Party 3
Ix Chel
Ix Chel
bouncyrizzlord
Ix Chel
Level 48
God Stats
2W - 2L
1,778 SR
Queue Stats
315W - 285L
1,431 Elo+
Solo
Martichoras
Martichoras
tomtanty
Martichoras
Level 77
God Stats
0W - 1L
1,247 SR
Queue Stats
71W - 77L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Damevito
Mercury
15
2 / 3 / 12
9,390
470
7,869
17,009
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Frit0lay7484
Guan Yu
17
6 / 2 / 6
10,824
541
14,491
22,506
17,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 4 / 12
10,594
530
23,287
22,964
8,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
15
4 / 0 / 7
9,312
466
11,171
11,586
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
lIVybzIl
Jormungandr
15
6 / 6 / 11
9,510
476
14,304
20,578
17,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FN Sukz
Fenrir
12
1 / 6 / 7
8,153
408
6,145
17,021
10,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
HateOnMe2x
Sun Wukong
15
3 / 3 / 2
10,009
500
15,594
26,129
23,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
WBK2Solidd
Jormungandr
14
4 / 9 / 1
9,291
465
12,460
18,966
13,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 1 / 4
10,267
513
21,119
14,857
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
tomtanty
Martichoras
13
2 / 5 / 6
8,978
449
10,883
16,833
7,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
24
Kills
15
15
Deaths
24
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Damevito
Mercury
2
3
12
2.67
L
Fenrir
FN Sukz
Fenrir
1
6
7
0.75
W
Guan Yu
Frit0lay7484
Guan Yu
6
2
6
4.5
L
Sun Wukong
HateOnMe2x
Sun Wukong
3
3
2
1.33
L
Jormungandr
WBK2Solidd
Jormungandr
4
9
1
0.5
W
6
4
12
3
L
5
1
4
7
W
Charon
4
0
7
7.5
W
Jormungandr
lIVybzIl
Jormungandr
6
6
11
1.92
L
Martichoras
tomtanty
Martichoras
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,122
Damage
66,201
94,643
Taken
93,806
55,245
Mitigated
61,426
24,322
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Damevito
Mercury
7,869
3,697
0
1,034
17,009
6,489
654
5,544
11,271
0
65,599
L
Fenrir
FN Sukz
Fenrir
6,145
948
0
381
17,021
10,649
0
7,010
9,800
0
35,125
W
Guan Yu
Frit0lay7484
Guan Yu
14,491
3,366
554
4,235
22,506
17,492
283
3,624
18,782
0
73,294
L
Sun Wukong
HateOnMe2x
Sun Wukong
15,594
4,321
0
5,324
26,129
23,075
0
6,774
19,308
0
79,567
L
Jormungandr
WBK2Solidd
Jormungandr
12,460
3,069
0
378
18,966
13,447
0
14,151
4,669
48,712
525
W
23,287
10,180
0
12,708
22,964
8,691
3,616
7,068
15,752
98,478
0
L
21,119
3,000
1,192
6,233
14,857
6,360
614
7,282
7,233
81,825
0
W
Charon
11,171
1,314
0
4,436
11,586
5,193
141
6,400
4,902
46,233
0
W
Jormungandr
lIVybzIl
Jormungandr
14,304
4,382
0
1,355
20,578
17,380
397
9,519
10,882
47,966
794
L
Martichoras
tomtanty
Martichoras
10,883
6,665
0
3,755
16,833
7,895
574
11,885
4,828
0
54,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,630
Gold Earned
46,698
464
Minions Killed
435
0
Camps Cleared
0
1,869,807
Distance Traveled
1,918,185
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,390
470
94
5
0
481,897
0
L
Fenrir
8,153
408
54
3
0
435,669
0
W
Guan Yu
10,824
541
113
6
0
390,832
0
L
Sun Wukong
10,009
500
114
6
0
374,105
3
L
Jormungandr
9,291
465
62
3
0
371,282
0
W
Sol
10,594
530
127
6
0
330,794
0
L
Ix Chel
10,267
513
126
6
0
372,372
0
W
Charon
9,312
466
73
4
0
333,194
0
W
Jormungandr
9,510
476
57
3
0
333,090
0
L
Martichoras
8,978
449
79
4
0
364,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role