Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
OsirisPapyrus
Gilgamesh
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Ra
Ra
R0manR3l0ad3d
Ra
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
347W - 362L
1,441 Elo+
Solo
Cthulhu
Cthulhu
l Gaaap
Cthulhu
Level 124
God Stats
20W - 16L
1,540 SR
Queue Stats
228W - 217L
1,430 Elo+
Solo
Team Averages
Level 107
1,471 SR
1,474 Elo+

VS

Team Averages
Level 80
1,537 SR
1,388 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
SwagglesMcSwagg
Olorun
Level 117
God Stats
4W - 2L
1,727 SR
Queue Stats
227W - 223L
1,509 Elo+
Party 3
Ishtar
Ishtar
Xx_G4G-_xX
Ishtar
Level 50
God Stats
9W - 11L
1,383 SR
Queue Stats
105W - 129L
1,266 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tonic-trill5
Morgan Le Fay
Level 9
God Stats
6W - 25L
1,169 SR
Queue Stats
7W - 40L
1,190 Elo+
Party 1
Sun Wukong
Sun Wukong
vloney-_-
Sun Wukong
Level 113
God Stats
8W - 7L
1,907 SR
Queue Stats
224W - 216L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 0 / 4
5,378
538
3,212
6,214
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
 
Izanami
8
3 / 0 / 2
4,993
499
3,683
3,426
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
OsirisPapyrus
Gilgamesh
10
7 / 1 / 1
6,536
654
6,332
6,178
3,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 0
5,577
558
2,546
4,036
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
l Gaaap
Cthulhu
8
3 / 0 / 3
5,646
565
4,197
6,054
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 2 / 0
4,694
469
1,803
6,561
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,085
509
2,285
4,527
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Xx_G4G-_xX
Ishtar
9
0 / 6 / 0
4,922
492
2,728
8,193
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
tonic-trill5
Morgan Le Fay
6
0 / 6 / 0
4,184
418
1,800
6,566
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
vloney-_-
Sun Wukong
9
0 / 0 / 0
4,984
498
3,947
8,145
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
14
Kills
0
1
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
4
3
W
Izanami
 
Izanami
3
0
2
4
L
Thor
 
Thor
0
2
0
0
W
Gilgamesh
OsirisPapyrus
Gilgamesh
7
1
1
7.5
W
0
0
0
0
L
0
0
0
0
L
Ishtar
Xx_G4G-_xX
Ishtar
0
6
0
0
W
Cthulhu
l Gaaap
Cthulhu
3
0
3
4.5
L
Morgan Le Fay
tonic-trill5
Morgan Le Fay
0
6
0
0
L
Sun Wukong
vloney-_-
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
12,563
25,908
Taken
33,992
11,852
Mitigated
12,393
11,561
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,212
652
0
4,208
6,214
1,903
0
166
6,048
0
34,446
W
Izanami
 
Izanami
3,683
2,605
199
1,231
3,426
1,273
76
1,201
2,225
0
25,296
L
Thor
 
Thor
1,803
421
0
500
6,561
2,128
0
782
5,735
0
27,458
W
Gilgamesh
OsirisPapyrus
Gilgamesh
6,332
2,376
0
876
6,178
3,856
0
0
6,178
0
28,824
W
2,546
89
0
2,379
4,036
1,434
0
0
4,036
37,625
0
L
2,285
928
180
1,937
4,527
1,628
0
1,444
3,083
31,521
0
L
Ishtar
Xx_G4G-_xX
Ishtar
2,728
1,559
0
701
8,193
2,758
0
0
7,772
0
25,616
W
Cthulhu
l Gaaap
Cthulhu
4,197
326
240
2,428
6,054
3,386
0
2,718
3,336
23,014
0
L
Morgan Le Fay
tonic-trill5
Morgan Le Fay
1,800
565
0
0
6,566
2,045
35
2,069
4,497
15,635
0
L
Sun Wukong
vloney-_-
Sun Wukong
3,947
1,268
0
927
8,145
3,834
5
2,388
5,656
0
34,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
23,869
241
Minions Killed
220
0
Camps Cleared
0
965,126
Distance Traveled
932,855
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,378
538
51
5
0
227,862
2
W
Izanami
4,993
499
46
5
0
172,222
0
L
Thor
4,694
469
39
4
0
195,375
0
W
Gilgamesh
6,536
654
44
4
0
178,766
0
W
Ra
5,577
558
72
7
0
195,335
0
L
Olorun
5,085
509
62
6
0
190,519
0
L
Ishtar
4,922
492
41
4
0
164,716
0
W
Cthulhu
5,646
565
28
3
0
190,941
3
L
Morgan Le Fay
4,184
418
26
3
0
173,915
0
L
Sun Wukong
4,984
498
52
5
0
208,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role