Player Matchup

Anhur
Anhur
ELEONS
Anhur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 1
Scylla
Scylla
ThornyVine
Scylla
Level 148
God Stats
1W - 2L
1,612 SR
Queue Stats
57W - 61L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fget13
Tsukuyomi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,419 Elo+
Party 1
Team Averages
Level 103
1,537 SR
1,434 Elo+

VS

Team Averages
Level 124
1,420 SR
1,425 Elo+
Hun Batz
Hun Batz
Origin_Vxper
Hun Batz
Level 123
God Stats
3W - 2L
1,370 SR
Queue Stats
224W - 227L
1,437 Elo+
Party 2
He Bo
He Bo
Ubiytsa19
He Bo
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 169L
1,433 Elo+
Solo
Sobek
Sobek
XtRcT_Pitbull
Sobek
Level 97
God Stats
9W - 13L
1,389 SR
Queue Stats
228W - 236L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ELEONS
Anhur
14
1 / 6 / 6
11,648
685
13,674
15,774
5,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Scylla
ThornyVine
Scylla
15
3 / 5 / 4
12,217
719
9,378
14,566
4,649
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
fget13
Tsukuyomi
16
5 / 6 / 3
13,024
766
11,722
16,671
8,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Origin_Vxper
Hun Batz
18
10 / 1 / 5
14,786
870
17,450
16,103
8,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Ubiytsa19
He Bo
15
4 / 5 / 6
12,672
745
14,292
13,434
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 11
12,999
765
6,339
19,369
24,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
17
17
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
ELEONS
Anhur
1
6
6
0.67
W
Hun Batz
Origin_Vxper
Hun Batz
10
1
5
12.5
L
Scylla
ThornyVine
Scylla
3
5
4
1
W
He Bo
Ubiytsa19
He Bo
4
5
6
1.4
W
3
3
11
2.83
L
Tsukuyomi
fget13
Tsukuyomi
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,774
Damage
38,081
47,011
Taken
48,906
18,601
Mitigated
37,160
4,115
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ELEONS
Anhur
13,674
5,905
0
1,126
15,774
5,761
204
7,992
7,782
0
42,385
W
Hun Batz
Origin_Vxper
Hun Batz
17,450
4,204
0
2,486
16,103
8,693
1,824
2,943
12,893
0
81,560
L
Scylla
ThornyVine
Scylla
9,378
1,090
0
786
14,566
4,649
354
5,733
8,833
35,509
0
W
He Bo
Ubiytsa19
He Bo
14,292
159
0
435
13,434
4,101
986
2,821
10,595
49,939
0
W
6,339
188
0
2,856
19,369
24,366
268
4,456
14,574
22,250
0
L
Tsukuyomi
fget13
Tsukuyomi
11,722
2,809
0
2,203
16,671
8,191
0
7,155
9,516
0
67,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,889
Gold Earned
40,457
190
Minions Killed
172
0
Camps Cleared
0
848,672
Distance Traveled
939,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,648
685
58
3
0
260,039
0
W
Hun Batz
14,786
870
85
5
0
325,030
0
L
Scylla
12,217
719
54
3
0
289,736
0
W
He Bo
12,672
745
68
4
0
300,072
2
W
Sobek
12,999
765
19
1
0
313,918
0
L
Tsukuyomi
13,024
766
78
5
0
298,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role