Player Matchup

Geb
Geb
Alright1024
Geb
Level 141
God Stats
4W - 7L
1,315 SR
Queue Stats
523W - 500L
1,495 Elo+
Party 1
Chaac
Chaac
Daley1225
Chaac
Level 123
God Stats
0W - 2L
1,284 SR
Queue Stats
136W - 152L
1,504 Elo+
Party 3
Loki
Loki
GoW x ApPlEs
Loki
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
137W - 125L
1,562 Elo+
Party 3
Vulcan
Vulcan
snake564
Vulcan
Level 106
God Stats
9W - 6L
1,604 SR
Queue Stats
51W - 51L
1,518 Elo+
Party 3
Artemis
Artemis
thereisnofuture
Artemis
Level 145
God Stats
9W - 20L
1,237 SR
Queue Stats
524W - 506L
1,491 Elo+
Party 1
Team Averages
Level 129
1,388 SR
1,514 Elo+

VS

Team Averages
Level 150
1,526 SR
1,471 Elo+
Zhong Kui
Zhong Kui
BLACK 1N GREEN
Zhong Kui
Level 126
God Stats
2W - 1L
1,581 SR
Queue Stats
74W - 95L
1,485 Elo+
Party 2
Artemis
Artemis
Catman_Mo
Artemis
Level 243
God Stats
28W - 20L
1,792 SR
Queue Stats
444W - 438L
1,540 Elo+
Solo
Surtr
Surtr
Hazza1400
Surtr
Level 134
God Stats
3W - 5L
1,356 SR
Queue Stats
57W - 79L
1,446 Elo+
Party 2
Loki
Loki
MOODIFTW
Loki
Level 134
God Stats
3W - 1L
1,582 SR
Queue Stats
68W - 80L
1,438 Elo+
Solo
Charon
Charon
SATW1CK
Charon
Level 113
God Stats
2W - 3L
1,318 SR
Queue Stats
49W - 62L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,474
405
4,385
12,839
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Daley1225
Chaac
15
0 / 2 / 3
8,649
541
9,448
14,956
13,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 0 / 0
9,271
579
5,824
10,054
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
snake564
Vulcan
15
2 / 3 / 1
8,368
523
4,874
5,719
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 4 / 1
7,222
451
5,639
13,330
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLACK 1N GREEN
Zhong Kui
15
5 / 2 / 0
9,253
578
11,196
11,711
9,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Catman_Mo
Artemis
15
2 / 1 / 2
8,951
559
9,061
8,679
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Hazza1400
Surtr
14
1 / 2 / 1
8,589
537
9,281
13,267
11,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
14
4 / 2 / 3
8,553
535
7,359
11,783
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
SATW1CK
Charon
13
1 / 1 / 4
8,351
522
3,394
9,543
8,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
8
Kills
13
13
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Zhong Kui
BLACK 1N GREEN
Zhong Kui
5
2
0
2.5
W
Artemis
Catman_Mo
Artemis
2
1
2
3
L
Chaac
Daley1225
Chaac
0
2
3
0.75
L
5
0
0
5
W
Surtr
Hazza1400
Surtr
1
2
1
0.75
W
Loki
4
2
3
2.75
W
Charon
SATW1CK
Charon
1
1
4
3
L
Vulcan
snake564
Vulcan
2
3
1
0.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,170
Damage
40,291
56,898
Taken
54,983
34,705
Mitigated
37,077
19,656
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,385
551
0
2,210
12,839
9,213
0
5,405
7,434
14,315
0
W
Zhong Kui
BLACK 1N GREEN
Zhong Kui
11,196
1,283
0
7,553
11,711
9,111
751
3,321
8,390
81,019
0
W
Artemis
Catman_Mo
Artemis
9,061
1,833
0
1,826
8,679
3,900
0
1,518
7,161
0
75,400
L
Chaac
Daley1225
Chaac
9,448
2,268
0
5,538
14,956
13,449
0
678
14,278
0
81,158
L
5,824
1,098
0
6,565
10,054
4,045
0
3,589
6,465
0
79,480
W
Surtr
Hazza1400
Surtr
9,281
4,431
0
3,674
13,267
11,278
576
0
13,267
2,625
62,683
W
Loki
7,359
1,466
0
6,892
11,783
4,400
0
821
10,962
0
70,250
W
Charon
SATW1CK
Charon
3,394
665
0
2,333
9,543
8,388
24
3,599
5,944
30,609
0
L
Vulcan
snake564
Vulcan
4,874
2,741
0
500
5,719
2,321
0
4,151
1,568
64,611
0
L
5,639
1,247
0
4,843
13,330
5,677
0
1,527
11,803
0
60,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
43,697
517
Minions Killed
490
0
Camps Cleared
0
1,563,759
Distance Traveled
1,518,954
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,474
405
12
1
0
307,918
5
W
Zhong Kui
9,253
578
132
8
0
300,545
1
W
Artemis
8,951
559
130
8
0
289,866
4
L
Chaac
8,649
541
155
10
0
285,799
4
L
Loki
9,271
579
126
8
0
372,321
0
W
Surtr
8,589
537
107
7
0
281,794
0
W
Loki
8,553
535
91
6
0
347,209
0
W
Charon
8,351
522
30
2
0
299,540
8
L
Vulcan
8,368
523
127
8
0
330,198
0
L
Artemis
7,222
451
97
6
0
267,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role