Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Harvey 7 FaceD
Cupid
Level 124
God Stats
2W - 1L
1,731 SR
Queue Stats
9W - 9L
1,406 Elo+
Party 1
Geb
Geb
OleSorrel
Geb
Level 68
God Stats
6W - 4L
1,606 SR
Queue Stats
39W - 45L
1,411 Elo+
Party 1
Shiva
Shiva
RamenShop1170
Shiva
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,427 Elo+
Party 1
Fafnir
Fafnir
one beer 1 kill
Fafnir
Level 28
God Stats
1W - 0L
1,278 SR
Queue Stats
5W - 9L
1,337 Elo+
Party 1
Team Averages
Level 69
1,523 SR
1,416 Elo+

VS

Team Averages
Level 55
1,443 SR
1,396 Elo+
Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CowNinja1
Hel
Level 144
God Stats
0W - 3L
1,516 SR
Queue Stats
54W - 79L
1,378 Elo+
Party 2
Izanami
Izanami
Mcanus30000
Izanami
Level 28
God Stats
30W - 52L
1,417 SR
Queue Stats
89W - 138L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
StorkDuhDork
Nu Wa
Level 16
God Stats
0W - 2L
1,273 SR
Queue Stats
14W - 29L
1,296 Elo+
Party 2
Sobek
Sobek
Yalert
Sobek
Level 41
God Stats
3W - 6L
1,510 SR
Queue Stats
31W - 31L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 0 / 1
5,176
1,035
4,225
1,888
521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 1
5,375
1,075
3,675
1,757
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 0
5,611
1,122
4,618
3,961
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 1
5,300
1,060
4,944
5,260
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
5,381
1,076
2,902
3,808
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

406

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 0 / 0
6,085
1,217
4,064
5,000
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
4,844
969
0
0
0
Izanami
Mcanus30000
Izanami
10
0 / 0 / 2
5,559
1,112
1,778
6,263
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 1
5,157
1,031
4,260
4,231
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Yalert
Sobek
10
0 / 1 / 2
5,780
1,156
2,442
7,936
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
1
Kills
2
2
Deaths
1
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
1
0.5
L
Loki
 
Loki
2
0
0
2
L
0
0
0
0
W
0
0
1
0.5
L
Izanami
Mcanus30000
Izanami
0
0
2
1
W
1
1
0
1
W
0
1
1
0.5
L
0
0
1
0.5
L
Sobek
Yalert
Sobek
0
1
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,364
Damage
12,544
16,674
Taken
23,430
8,295
Mitigated
12,325
1,973
Healing
2,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,225
2,673
0
0
1,888
521
0
860
878
0
13,742
L
Loki
 
Loki
4,064
838
0
900
5,000
1,928
0
1,874
3,028
0
17,901
L
0
0
0
0
0
0
0
0
0
0
0
W
3,675
1,287
50
387
1,757
550
0
833
924
0
14,282
L
Izanami
Mcanus30000
Izanami
1,778
1,032
0
318
6,263
2,269
0
2,252
3,524
0
8,864
W
4,618
204
0
336
3,961
1,989
0
617
3,344
13,903
0
W
4,944
672
0
670
5,260
2,183
0
2,075
3,185
0
10,990
L
4,260
1,200
0
0
4,231
1,344
0
1,013
3,122
10,379
0
L
Sobek
Yalert
Sobek
2,442
148
0
1,322
7,936
6,784
0
1,940
5,636
8,333
0
W
2,902
364
66
464
3,808
3,052
0
2,317
1,491
7,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
27,425
112
Minions Killed
83
5
Camps Cleared
4
519,294
Distance Traveled
378,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,176
1,035
19
4
1
111,652
0
L
Loki
6,085
1,217
32
6
1
102,440
0
L
Hel
4,844
969
0
0
0
0
0
W
Cupid
5,375
1,075
44
9
3
92,151
0
L
Izanami
5,559
1,112
26
5
3
86,014
0
W
Geb
5,611
1,122
23
5
0
115,408
0
W
Shiva
5,300
1,060
18
4
0
101,068
0
L
Nu Wa
5,157
1,031
10
2
0
90,901
0
L
Sobek
5,780
1,156
15
3
0
98,737
0
W
Fafnir
5,381
1,076
8
2
1
99,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role