Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
BlacKnife332
Gilgamesh
Masters
Level 162
God Stats
8W - 4L
1,788 SR
Queue Stats
507W - 518L
2,651 MMR
Party 3
Scylla
Scylla
Masters
Daycurse
Scylla
Masters
Level 205
God Stats
1W - 3L
1,568 SR
Queue Stats
384W - 360L
2,655 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
UniQueSlaYeRz
Heimdallr
Diamond I
Level 155
God Stats
6W - 4L
1,784 SR
Queue Stats
149W - 122L
2,520 MMR
Solo
Horus
Horus
Diamond I
Zaian
Horus
Diamond I
Level 231
God Stats
8W - 9L
1,559 SR
Queue Stats
328W - 302L
2,548 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 205
1,640 SR
2,375 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,543 SR
2,444 MMR
Susano
Susano
Diamond II
 
Susano
Diamond II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Masters
Briоche
Morgan Le Fay
Masters
Level 157
God Stats
24W - 23L
1,795 SR
Queue Stats
441W - 405L
2,549 MMR
Party 4
Ishtar
Ishtar
Masters
Eribiiax
Ishtar
Masters
Level 198
God Stats
6W - 11L
1,410 SR
Queue Stats
313W - 227L
2,773 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
Layla Osaki
Kuzenbo
Masters
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 115L
2,631 MMR
Party 2
Tyr
Tyr
Masters
S-N-I-P-E-R-497
Tyr
Masters
Level 172
God Stats
18W - 32L
1,509 SR
Queue Stats
367W - 331L
2,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
5,963
596
4,713
10,603
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
BlacKnife332
Gilgamesh
9
2 / 3 / 2
5,652
565
4,028
10,706
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Daycurse
Scylla
11
2 / 1 / 0
6,390
639
3,742
4,260
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
UniQueSlaYeRz
Heimdallr
9
0 / 2 / 1
4,962
496
3,479
6,870
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Zaian
Horus
7
0 / 2 / 2
4,920
492
4,469
8,933
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AphroditeMartichorasSun WukongFreya

VS

Bans
Ao KuangRavanaHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
5 / 1 / 2
6,808
681
5,854
8,862
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Briоche
Morgan Le Fay
12
3 / 1 / 2
6,555
656
5,867
7,667
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Eribiiax
Ishtar
11
0 / 1 / 3
6,189
619
5,699
5,131
2,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Layla Osaki
Kuzenbo
10
2 / 1 / 2
6,419
642
4,365
8,945
8,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 4
6,887
689
5,519
9,900
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
11
11
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Susano
 
Susano
5
1
2
6
L
Gilgamesh
BlacKnife332
Gilgamesh
2
3
2
1
W
Morgan Le Fay
Briоche
Morgan Le Fay
3
1
2
4
L
Scylla
Daycurse
Scylla
2
1
0
2
W
Ishtar
Eribiiax
Ishtar
0
1
3
1.5
W
Kuzenbo
Layla Osaki
Kuzenbo
2
1
2
3
W
1
0
4
3
L
Heimdallr
UniQueSlaYeRz
Heimdallr
0
2
1
0.25
L
Horus
Zaian
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
27,304
41,372
Taken
40,505
23,806
Mitigated
23,433
11,769
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,713
511
0
2,595
10,603
8,680
0
73
10,530
684
48,791
W
Susano
 
Susano
5,854
2,109
0
4,013
8,862
3,308
0
1,254
7,530
0
46,855
L
Gilgamesh
BlacKnife332
Gilgamesh
4,028
1,674
0
2,877
10,706
4,313
0
3,215
7,491
0
30,865
W
Morgan Le Fay
Briоche
Morgan Le Fay
5,867
239
0
2,103
7,667
2,949
0
1,309
6,248
54,580
0
L
Scylla
Daycurse
Scylla
3,742
365
0
500
4,260
1,615
0
1,646
2,614
51,977
0
W
Ishtar
Eribiiax
Ishtar
5,699
3,522
0
3,020
5,131
2,022
295
121
4,970
0
59,161
W
Kuzenbo
Layla Osaki
Kuzenbo
4,365
1,805
0
3,310
8,945
8,032
109
781
8,115
21,737
0
W
5,519
734
0
5,660
9,900
7,122
0
319
9,581
73
52,268
L
Heimdallr
UniQueSlaYeRz
Heimdallr
3,479
1,601
0
2,651
6,870
2,473
0
2,662
4,208
0
32,853
L
Horus
Zaian
Horus
4,469
1,809
480
2,666
8,933
6,725
8
2,709
6,224
0
12,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
32,858
320
Minions Killed
402
0
Camps Cleared
0
1,088,135
Distance Traveled
1,206,505
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,963
596
84
8
0
202,062
0
W
Susano
6,808
681
77
8
0
283,263
0
L
Gilgamesh
5,652
565
56
6
0
241,057
0
W
Morgan Le Fay
6,555
656
93
9
0
238,496
1
L
Scylla
6,390
639
111
11
0
221,256
2
W
Ishtar
6,189
619
113
11
0
207,683
1
W
Kuzenbo
6,419
642
24
2
0
231,427
2
W
Tyr
6,887
689
95
10
0
245,636
2
L
Heimdallr
4,962
496
52
5
0
197,817
0
L
Horus
4,920
492
17
2
0
225,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role