Player Matchup

Nike
Nike
JeffTheSugarbabe
Nike
Level 127
God Stats
7W - 8L
1,917 SR
Queue Stats
234W - 213L
1,569 Elo+
Party 1
Neith
Neith
JoshIsBright1995
Neith
Level 64
God Stats
7W - 6L
1,589 SR
Queue Stats
92W - 84L
1,484 Elo+
Solo
Horus
Horus
Rainbowblowboi
Horus
Level 69
God Stats
86W - 51L
1,641 SR
Queue Stats
158W - 144L
1,527 Elo+
Solo
Scylla
Scylla
VomitRat
Scylla
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 77L
1,590 Elo+
Party 1
Awilix
Awilix
Wafentrager
Awilix
Level 109
God Stats
2W - 1L
1,482 SR
Queue Stats
38W - 31L
1,515 Elo+
Solo
Team Averages
Level 82
1,626 SR
1,537 Elo+

VS

Team Averages
Level 102
1,556 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ICBcoldeen
Poseidon
Level 84
God Stats
30W - 27L
1,526 SR
Queue Stats
383W - 356L
1,492 Elo+
Party 2
Bakasura
Bakasura
Nich055
Bakasura
Level 65
God Stats
12W - 10L
1,531 SR
Queue Stats
193W - 161L
1,505 Elo+
Solo
Nike
Nike
PublicEnemy1k
Nike
Level 111
God Stats
7W - 10L
1,554 SR
Queue Stats
288W - 253L
1,469 Elo+
Party 2
Zeus
Zeus
RockMacaroon68
Zeus
Level 146
God Stats
8W - 13L
1,669 SR
Queue Stats
1,181W - 1,157L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,745
624
2,340
5,007
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
2 / 0 / 0
3,902
650
2,297
3,798
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,673
612
1,278
3,999
1,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
VomitRat
Scylla
7
0 / 1 / 0
3,709
618
996
2,330
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
5
0 / 0 / 1
3,560
593
365
2,800
804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 0
3,630
605
1,499
2,580
1,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
ICBcoldeen
Poseidon
6
0 / 1 / 0
3,550
592
3,285
4,110
943
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Nich055
Bakasura
1
0 / 0 / 0
1,131
189
0
0
0
8
1 / 0 / 0
4,549
758
2,719
4,115
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 0
4,459
743
1,287
1,887
472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Poseidon
ICBcoldeen
Poseidon
0
1
0
0
W
0
1
0
0
W
2
0
0
2
L
Bakasura
Nich055
Bakasura
0
0
0
0
L
1
0
0
1
W
0
0
1
0.5
L
1
0
0
1
W
Scylla
VomitRat
Scylla
0
1
0
0
W
Awilix
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,276
Damage
8,790
17,934
Taken
12,692
7,212
Mitigated
4,422
5,359
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,499
317
324
662
2,580
1,019
0
327
2,181
19,144
0
L
Poseidon
ICBcoldeen
Poseidon
3,285
931
0
1,188
4,110
943
0
0
4,110
24,740
0
W
2,340
481
0
1,331
5,007
2,661
0
0
5,007
0
22,991
W
2,297
875
0
894
3,798
1,506
0
2,774
1,024
0
23,943
L
Bakasura
Nich055
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
2,719
800
0
875
4,115
1,988
0
0
4,115
0
32,641
W
1,278
804
777
1,646
3,999
1,645
0
1,805
2,174
0
7,588
L
1,287
116
0
952
1,887
472
0
515
1,290
23,669
0
W
Scylla
VomitRat
Scylla
996
92
0
351
2,330
596
0
1,001
1,195
19,159
0
W
Awilix
365
203
0
360
2,800
804
0
337
2,463
0
15,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,589
Gold Earned
17,319
156
Minions Killed
171
0
Camps Cleared
0
600,991
Distance Traveled
481,256
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,630
605
34
6
0
123,924
0
L
Poseidon
3,550
592
36
6
0
124,357
0
W
Nike
3,745
624
43
7
0
118,106
0
W
Neith
3,902
650
34
6
0
109,280
0
L
Bakasura
1,131
189
0
0
0
0
0
L
Nike
4,549
758
59
10
0
117,360
0
W
Horus
3,673
612
11
2
0
144,999
3
L
Zeus
4,459
743
42
7
0
115,615
1
W
Scylla
3,709
618
34
6
0
115,510
1
W
Awilix
3,560
593
34
6
0
113,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role