Player Matchup

Shiva
Shiva
Diamond III
 
Shiva
Diamond III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
Hаrri
Anhur
Diamond III
Level 179
God Stats
4W - 2L
1,348 SR
Queue Stats
207W - 197L
2,207 MMR
Solo
Nu Wa
Nu Wa
Diamond II
NilfHeimCris
Nu Wa
Diamond II
Level 114
God Stats
90W - 63L
1,734 SR
Queue Stats
853W - 827L
2,503 MMR
Party 1
Yemoja
Yemoja
Diamond II
viguinho__
Yemoja
Diamond II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
403W - 371L
2,336 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,517 SR
2,009 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,569 SR
1,777 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
Beepwreck
Sun Wukong
Platinum III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
2,060 MMR
Party 2
Athena
Athena
Diamond II
S_wikman
Athena
Diamond II
Level 137
God Stats
17W - 10L
1,845 SR
Queue Stats
192W - 169L
2,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 5 / 0
5,351
486
6,012
13,355
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
 
Fenrir
8
0 / 5 / 0
5,006
455
3,037
10,501
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Hаrri
Anhur
10
1 / 3 / 1
5,819
529
6,124
10,011
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 2 / 0
5,540
504
5,849
5,843
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Yemoja
viguinho__
Yemoja
9
1 / 2 / 1
5,537
503
2,189
10,506
5,306
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ThorFreyaHe BoSusano

VS

Bans
KaliKuzenboThanatosRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
10 / 0 / 4
7,454
678
11,810
8,984
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chang'e
 
Chang'e
12
3 / 0 / 2
6,900
627
5,979
6,396
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
 
Hou Yi
12
3 / 1 / 0
6,184
562
8,171
8,506
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Beepwreck
Sun Wukong
11
0 / 1 / 5
6,220
565
5,778
8,737
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Athena
S_wikman
Athena
10
1 / 1 / 10
6,252
568
4,221
8,377
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
17
17
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
0
0.2
L
Fenrir
 
Fenrir
0
5
0
0
W
Ao Kuang
 
Ao Kuang
10
0
4
12
W
Chang'e
 
Chang'e
3
0
2
4
W
Hou Yi
 
Hou Yi
3
1
0
3
W
Sun Wukong
Beepwreck
Sun Wukong
0
1
5
2.5
L
Anhur
Hаrri
Anhur
1
3
1
0.5
L
0
2
0
0
W
Athena
S_wikman
Athena
1
1
10
6
L
Yemoja
viguinho__
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
35,959
50,216
Taken
41,000
24,124
Mitigated
19,490
13,148
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,012
1,298
0
2,291
13,355
9,585
0
4,122
9,233
0
36,533
L
Fenrir
 
Fenrir
3,037
1,810
0
1,491
10,501
3,774
0
5,723
4,688
0
31,868
W
Ao Kuang
 
Ao Kuang
11,810
3,493
0
1,843
8,984
3,130
0
1,583
7,324
56,125
0
W
Chang'e
 
Chang'e
5,979
310
680
2,839
6,396
2,274
0
3,469
2,927
64,336
0
W
Hou Yi
 
Hou Yi
8,171
5,608
0
3,589
8,506
2,796
0
895
7,611
0
50,276
W
Sun Wukong
Beepwreck
Sun Wukong
5,778
1,879
0
4,117
8,737
5,098
0
307
7,707
0
47,608
L
Anhur
Hаrri
Anhur
6,124
4,263
0
3,087
10,011
3,242
0
1,630
8,381
0
43,130
L
5,849
1,919
0
2,269
5,843
2,217
0
4,253
1,466
58,934
0
W
Athena
S_wikman
Athena
4,221
1,810
0
1,861
8,377
6,192
6
1,784
6,554
13,971
0
L
Yemoja
viguinho__
Yemoja
2,189
1,063
1,748
2,262
10,506
5,306
0
5,946
4,438
19,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
33,010
312
Minions Killed
365
0
Camps Cleared
0
1,000,025
Distance Traveled
1,152,929
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,351
486
53
5
0
203,758
1
L
Fenrir
5,006
455
58
5
0
220,252
0
W
Ao Kuang
7,454
678
76
7
0
257,268
0
W
Chang'e
6,900
627
115
10
0
227,430
2
W
Hou Yi
6,184
562
77
7
0
198,193
2
W
Sun Wukong
6,220
565
86
8
0
227,318
0
L
Anhur
5,819
529
79
7
0
187,829
0
L
Nu Wa
5,540
504
93
8
0
182,932
0
W
Athena
6,252
568
11
1
0
242,720
5
L
Yemoja
5,537
503
29
3
0
205,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role