Player Matchup

Medusa
Medusa
ColaSinGluten
Medusa
Level 114
God Stats
2W - 2L
1,732 SR
Queue Stats
224W - 201L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
EliZer0
Sun Wukong
Level 61
God Stats
13W - 7L
1,474 SR
Queue Stats
501W - 492L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
LoboWolfo
Hun Batz
Level 200
God Stats
4W - 2L
1,413 SR
Queue Stats
672W - 652L
1,500 Elo+
Party 1
Artio
Artio
emilylstrange
Artio
Level 118
God Stats
2W - 3L
1,339 SR
Queue Stats
494W - 474L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xDjONx
Ah Muzen Cab
Level 88
God Stats
3W - 2L
1,335 SR
Queue Stats
127W - 125L
1,534 Elo+
Solo
Team Averages
Level 116
1,458 SR
1,508 Elo+

VS

Team Averages
Level 121
1,567 SR
1,470 Elo+
Hachiman
Hachiman
DomsToaster
Hachiman
Level 122
God Stats
3W - 2L
1,656 SR
Queue Stats
135W - 133L
1,361 Elo+
Party 2
Ullr
Ullr
ElementalWolf
Ullr
Level 155
God Stats
0W - 2L
1,485 SR
Queue Stats
13W - 18L
1,451 Elo+
Party 2
Olorun
Olorun
LMPierro
Olorun
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,499 Elo+
Party 3
Izanami
Izanami
Ruiney
Izanami
Level 127
God Stats
1W - 2L
1,685 SR
Queue Stats
130W - 109L
1,542 Elo+
Solo
Cthulhu
Cthulhu
ZaaToxxa
Cthulhu
Level 89
God Stats
1W - 2L
1,510 SR
Queue Stats
37W - 34L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 5
11,107
926
11,901
9,627
5,341
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
EliZer0
Sun Wukong
16
3 / 4 / 4
9,560
797
3,918
21,891
21,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
LoboWolfo
Hun Batz
17
3 / 4 / 10
10,208
851
8,528
9,845
6,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 9
9,302
775
2,358
19,548
19,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
xDjONx
Ah Muzen Cab
16
0 / 2 / 6
9,495
791
10,788
12,915
6,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DomsToaster
Hachiman
18
4 / 3 / 9
9,846
821
17,989
13,094
6,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 8
9,520
793
14,806
10,581
5,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
LMPierro
Olorun
10
0 / 1 / 2
7,109
592
1,661
3,161
1,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Ruiney
Izanami
18
6 / 6 / 4
9,798
817
10,281
11,687
5,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZaaToxxa
Cthulhu
2
0 / 1 / 1
3,490
291
0
901
357

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
14
Kills
15
16
Deaths
14
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
Hachiman
DomsToaster
Hachiman
4
3
9
2.83
L
5
3
8
3
W
Sun Wukong
EliZer0
Sun Wukong
3
4
4
1.25
L
Olorun
LMPierro
Olorun
0
1
2
1
W
Hun Batz
LoboWolfo
Hun Batz
3
4
10
2
L
Izanami
Ruiney
Izanami
6
6
4
1.33
L
Cthulhu
ZaaToxxa
Cthulhu
0
1
1
0.5
W
0
4
9
1.13
W
Ah Muzen Cab
xDjONx
Ah Muzen Cab
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,493
Damage
44,737
73,826
Taken
39,424
58,267
Mitigated
18,481
21,941
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,901
3,253
2,265
2,511
9,627
5,341
4,426
0
9,627
0
34,119
L
Hachiman
DomsToaster
Hachiman
17,989
10,968
713
4,559
13,094
6,098
383
498
12,596
0
31,089
L
14,806
6,945
1,993
2,670
10,581
5,462
655
635
9,946
0
32,189
W
Sun Wukong
EliZer0
Sun Wukong
3,918
162
430
5,429
21,891
21,144
1,115
1,215
20,676
0
14,036
L
Olorun
LMPierro
Olorun
1,661
412
497
447
3,161
1,378
0
216
2,945
6,319
0
W
Hun Batz
LoboWolfo
Hun Batz
8,528
610
289
1,352
9,845
6,081
711
0
9,845
0
20,066
L
Izanami
Ruiney
Izanami
10,281
6,182
791
908
11,687
5,186
936
1,009
10,678
0
24,359
L
Cthulhu
ZaaToxxa
Cthulhu
0
0
0
0
901
357
0
0
901
0
0
W
2,358
150
2,717
5,451
19,548
19,121
537
284
19,264
8,468
0
W
Ah Muzen Cab
xDjONx
Ah Muzen Cab
10,788
2,754
391
1,106
12,915
6,580
2,612
162
12,753
0
31,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,672
Gold Earned
39,763
144
Minions Killed
134
0
Camps Cleared
0
1,198,890
Distance Traveled
693,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,107
926
29
2
0
271,182
0
L
Hachiman
9,846
821
40
3
0
225,732
0
L
Ullr
9,520
793
39
3
0
217,354
0
W
Sun Wukong
9,560
797
23
2
0
247,254
0
L
Olorun
7,109
592
19
2
0
59,049
0
W
Hun Batz
10,208
851
33
3
0
207,856
0
L
Izanami
9,798
817
36
3
0
191,251
0
L
Cthulhu
3,490
291
0
0
0
0
0
W
Artio
9,302
775
8
1
0
212,533
0
W
Ah Muzen Cab
9,495
791
51
4
0
260,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role