Player Matchup

Atlas
Atlas
Silver V
 
Atlas
Silver V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver IV
BBGKEVIN
Kali
Silver IV
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 59L
900 MMR
Solo
Ullr
Ullr
Silver IV
Kchiporra4050
Ullr
Silver IV
Level 148
God Stats
29W - 40L
1,411 SR
Queue Stats
486W - 529L
742 MMR
Solo
Anubis
Anubis
Silver III
VENIIIVIDIIIVICI
Anubis
Silver III
Level 116
God Stats
36W - 32L
1,587 SR
Queue Stats
244W - 261L
968 MMR
Solo
Tyr
Tyr
Silver IV
ngmtapurobb
Tyr
Silver IV
Level 80
God Stats
1W - 5L
1,351 SR
Queue Stats
155W - 186L
769 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,470 SR
976 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,511 SR
945 MMR
Charon
Charon
Silver III
 
Charon
Silver III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
AJRave
Rama
Silver IV
Level 146
God Stats
14W - 17L
1,463 SR
Queue Stats
310W - 335L
837 MMR
Solo
Bacchus
Bacchus
Silver V
LORD_CHUNGUS451
Bacchus
Silver V
Level 84
God Stats
2W - 1L
1,599 SR
Queue Stats
256W - 276L
736 MMR
Solo
Fenrir
Fenrir
Silver IV
Trevman615
Fenrir
Silver IV
Level 123
God Stats
6W - 6L
1,491 SR
Queue Stats
107W - 127L
828 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
y Rebel
Morgan Le Fay
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 211L
823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 0 / 0
4,242
471
2,651
5,385
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
1
0 / 0 / 0
3,189
354
0
0
0
8
0 / 2 / 0
4,466
496
4,553
7,281
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 0
6,118
680
4,100
4,180
1,856
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
5,401
600
3,078
9,312
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Nu WaSun WukongBakasuraAgni

VS

Bans
BastetThorRavanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 0 / 0
5,361
596
4,771
6,264
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
AJRave
Rama
9
1 / 0 / 0
5,032
559
3,774
4,740
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 2
4,939
549
3,777
6,342
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Trevman615
Fenrir
11
2 / 0 / 1
5,701
633
3,651
9,056
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
y Rebel
Morgan Le Fay
9
0 / 2 / 0
4,810
534
1,254
4,397
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
0
0
W
Charon
 
Charon
1
0
0
1
W
Rama
AJRave
Rama
1
0
0
1
L
Kali
0
0
0
0
L
0
2
0
0
W
0
0
2
1
W
Fenrir
Trevman615
Fenrir
2
0
1
2.5
L
2
0
0
2
L
0
2
0
0
W
Morgan Le Fay
y Rebel
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,382
Damage
17,227
26,158
Taken
30,799
11,099
Mitigated
15,453
8,775
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,651
1,346
0
1,292
5,385
2,756
0
1,204
4,181
13,487
0
W
Charon
 
Charon
4,771
1,278
0
866
6,264
4,363
0
0
6,264
33,792
224
W
Rama
AJRave
Rama
3,774
3,328
0
1,988
4,740
1,636
819
1,177
3,563
0
36,973
L
Kali
0
0
0
0
0
0
0
0
0
0
0
L
4,553
1,902
0
1,372
7,281
2,724
0
2,573
4,708
0
32,232
W
3,777
678
194
2,242
6,342
4,838
203
1,239
5,103
16,770
0
W
Fenrir
Trevman615
Fenrir
3,651
1,161
0
5,878
9,056
3,659
0
605
8,451
0
43,114
L
4,100
62
0
2,793
4,180
1,856
0
1,254
2,926
48,353
0
L
3,078
254
0
3,318
9,312
3,763
0
4,187
4,765
0
40,927
W
Morgan Le Fay
y Rebel
Morgan Le Fay
1,254
0
0
724
4,397
957
0
3,730
667
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,416
Gold Earned
25,843
231
Minions Killed
288
0
Camps Cleared
0
672,489
Distance Traveled
871,403
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,242
471
13
1
0
131,725
0
W
Charon
5,361
596
59
7
0
167,741
0
W
Rama
5,032
559
68
8
0
151,072
0
L
Kali
3,189
354
0
0
0
0
0
L
Ullr
4,466
496
61
7
0
156,342
0
W
Bacchus
4,939
549
25
3
0
185,043
2
W
Fenrir
5,701
633
78
9
0
190,785
1
L
Anubis
6,118
680
88
10
0
180,866
0
L
Tyr
5,401
600
69
8
0
203,556
2
W
Morgan Le Fay
4,810
534
58
6
0
176,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role