Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DungHoleAbuser
Bastet
Level 144
God Stats
7W - 4L
1,700 SR
Queue Stats
114W - 74L
1,616 Elo+
Party 1
Tiamat
Tiamat
NerfAphroToHell
Tiamat
Level 29
God Stats
19W - 13L
1,609 SR
Queue Stats
65W - 45L
1,621 Elo+
Party 1
Charon
Charon
Pragalva1011
Charon
Level 148
God Stats
17W - 7L
1,688 SR
Queue Stats
132W - 75L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
User78
Guan Yu
Level 107
God Stats
4W - 2L
1,571 SR
Queue Stats
237W - 240L
1,471 Elo+
Party 1
Team Averages
Level 107
1,614 SR
1,551 Elo+

VS

Team Averages
Level 51
1,513 SR
1,448 Elo+
Odin
Odin
 
Odin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hegarth
Izanami
Level 102
God Stats
1W - 3L
1,531 SR
Queue Stats
15W - 23L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
HopefulAuthor73
Ao Kuang
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 72L
1,516 Elo+
Solo
Mercury
Mercury
Kronodin
Mercury
Level 34
God Stats
3W - 5L
1,486 SR
Queue Stats
4W - 7L
1,408 Elo+
Solo
Janus
Janus
SammyJakes
Janus
Level 59
God Stats
90W - 91L
1,549 SR
Queue Stats
222W - 253L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 0 / 5
7,213
721
7,885
5,376
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 11
7,987
799
7,792
7,196
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 1 / 2
8,694
869
8,982
4,833
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
15
3 / 0 / 8
8,633
863
8,418
5,080
4,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
User78
Guan Yu
14
3 / 0 / 11
7,847
785
7,147
10,729
9,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 2 / 1
6,094
609
1,418
7,798
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Hegarth
Izanami
12
0 / 2 / 1
6,380
638
3,411
8,179
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
12
1 / 2 / 0
6,928
693
4,238
9,498
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Kronodin
Mercury
12
0 / 4 / 1
6,319
632
3,569
9,858
3,809
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
13
0 / 5 / 1
6,886
689
5,850
8,820
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
15
Kills
1
1
Deaths
15
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
5
3.5
L
Odin
 
Odin
0
2
1
0.25
W
1
0
11
6.5
L
Izanami
Hegarth
Izanami
0
2
1
0.25
L
Ao Kuang
1
2
0
0.5
L
Mercury
Kronodin
Mercury
0
4
1
0.13
W
7
1
2
8
W
Charon
3
0
8
7
L
Janus
0
5
1
0.1
W
Guan Yu
User78
Guan Yu
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
18,486
33,214
Taken
44,153
22,245
Mitigated
21,221
10,143
Healing
2,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,885
3,739
0
3,016
5,376
2,149
2,300
2,297
2,814
0
27,074
L
Odin
 
Odin
1,418
97
0
149
7,798
5,938
0
3,548
4,037
0
4,226
W
7,792
1,896
0
1,953
7,196
2,899
1,173
1,598
5,401
0
31,483
L
Izanami
Hegarth
Izanami
3,411
1,633
0
549
8,179
3,013
0
2,998
5,076
0
17,059
L
Ao Kuang
4,238
654
0
1,204
9,498
5,281
0
4,050
5,308
8,783
0
L
Mercury
Kronodin
Mercury
3,569
2,080
0
90
9,858
3,809
0
3,538
6,174
0
11,061
W
8,982
271
0
1,327
4,833
3,704
1,336
1,518
3,137
31,810
0
W
Charon
8,418
945
0
1,853
5,080
4,198
665
819
3,975
21,975
0
L
Janus
5,850
0
0
94
8,820
3,180
0
3,886
4,843
25,042
0
W
Guan Yu
User78
Guan Yu
7,147
1,083
628
1,366
10,729
9,295
374
2,817
7,499
3,057
14,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,374
Gold Earned
32,607
239
Minions Killed
147
0
Camps Cleared
0
1,088,877
Distance Traveled
994,615
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,213
721
47
5
0
187,935
1
L
Odin
6,094
609
12
1
0
206,994
0
W
Bastet
7,987
799
68
7
0
239,997
0
L
Izanami
6,380
638
39
4
0
168,085
0
L
Ao Kuang
6,928
693
12
1
0
200,084
2
L
Mercury
6,319
632
23
2
0
214,009
0
W
Tiamat
8,694
869
68
7
0
216,099
0
W
Charon
8,633
863
27
3
0
218,231
0
L
Janus
6,886
689
61
6
0
205,443
0
W
Guan Yu
7,847
785
29
3
0
226,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role