Player Matchup

Baron Samedi
Baron Samedi
Aetherialfire
Baron Samedi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 1
Bakasura
Bakasura
GMac 1601
Bakasura
Level 139
God Stats
0W - 1L
1,274 SR
Queue Stats
17W - 29L
1,263 Elo+
Party 1
Apollo
Apollo
Nemivikai
Apollo
Level 5
God Stats
0W - 1L
1,378 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1
Hera
Hera
UK_TAYLOR888
Hera
Level 140
God Stats
0W - 2L
1,041 SR
Queue Stats
8W - 31L
1,219 Elo+
Party 3
Ymir
Ymir
shoot_2_kill_999
Ymir
Level 29
God Stats
0W - 3L
1,100 SR
Queue Stats
8W - 28L
1,214 Elo+
Party 3
Team Averages
Level 91
1,259 SR
1,339 Elo+

VS

Team Averages
Level 103
1,635 SR
1,515 Elo+
Odin
Odin
Samtex101
Odin
Level 69
God Stats
5W - 1L
1,590 SR
Queue Stats
67W - 28L
1,655 Elo+
Party 4
Heimdallr
Heimdallr
SnipeFTWin
Heimdallr
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,466 Elo+
Party 2
Ganesha
Ganesha
SpireFox02
Ganesha
Level 69
God Stats
3W - 0L
1,702 SR
Queue Stats
16W - 25L
1,358 Elo+
Party 2
Chang'e
Chang'e
Xifardo
Chang'e
Level 128
God Stats
3W - 2L
1,712 SR
Queue Stats
150W - 138L
1,440 Elo+
Solo
Ares
Ares
telford1986
Ares
Level 169
God Stats
2W - 0L
1,674 SR
Queue Stats
63W - 24L
1,655 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aetherialfire
Baron Samedi
15
2 / 4 / 2
7,953
723
10,860
11,575
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
GMac 1601
Bakasura
14
2 / 6 / 2
8,002
727
5,914
13,711
6,894
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
Nemivikai
Apollo
11
0 / 6 / 2
6,506
591
4,017
9,801
3,350
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 7 / 0
7,585
690
11,926
11,550
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 10 / 1
6,979
634
3,401
20,353
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
11 / 1 / 9
9,622
875
9,297
11,964
12,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SnipeFTWin
Heimdallr
16
9 / 1 / 14
9,439
858
20,304
11,063
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SpireFox02
Ganesha
15
1 / 2 / 21
8,329
757
10,919
9,310
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Xifardo
Chang'e
16
7 / 0 / 11
9,601
873
8,975
10,096
6,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
4 / 1 / 10
9,077
825
7,541
13,469
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
97
5
Kills
32
33
Deaths
5
7
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aetherialfire
Baron Samedi
2
4
2
0.75
L
Bakasura
GMac 1601
Bakasura
2
6
2
0.5
L
Apollo
Nemivikai
Apollo
0
6
2
0.17
W
Odin
11
1
9
15.5
W
Heimdallr
SnipeFTWin
Heimdallr
9
1
14
16
W
Ganesha
SpireFox02
Ganesha
1
2
21
5.75
L
1
7
0
0.14
W
Chang'e
Xifardo
Chang'e
7
0
11
12.5
L
0
10
1
0.05
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,118
Damage
57,036
66,990
Taken
55,902
36,002
Mitigated
43,995
2,828
Healing
22,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aetherialfire
Baron Samedi
10,860
1,237
263
1,216
11,575
4,796
0
5,551
5,623
32,244
0
L
Bakasura
GMac 1601
Bakasura
5,914
3,421
0
954
13,711
6,894
54
6,259
7,017
0
14,347
L
Apollo
Nemivikai
Apollo
4,017
2,568
0
0
9,801
3,350
0
4,983
4,598
0
6,573
W
Odin
9,297
1,112
0
1,627
11,964
12,029
515
4,487
6,922
198
25,063
W
Heimdallr
SnipeFTWin
Heimdallr
20,304
11,927
0
3,842
11,063
5,773
1,921
5,936
4,987
0
48,703
W
Ganesha
SpireFox02
Ganesha
10,919
1,115
0
566
9,310
7,555
1,240
5,659
3,226
24,585
0
L
11,926
2,532
0
200
11,550
4,151
0
3,972
7,242
20,601
0
W
Chang'e
Xifardo
Chang'e
8,975
1,489
8,138
5,333
10,096
6,745
831
3,676
6,185
25,423
0
L
3,401
906
0
195
20,353
16,811
150
5,813
13,890
14,052
0
W
7,541
348
0
3,394
13,469
11,893
195
6,429
6,510
20,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
46,068
131
Minions Killed
186
0
Camps Cleared
0
1,078,376
Distance Traveled
1,164,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,953
723
48
4
0
199,048
0
L
Bakasura
8,002
727
38
3
0
231,647
0
L
Apollo
6,506
591
7
1
0
191,385
0
W
Odin
9,622
875
46
4
0
261,595
0
W
Heimdallr
9,439
858
68
6
0
206,459
0
W
Ganesha
8,329
757
4
0
0
248,280
0
L
Hera
7,585
690
23
2
0
225,259
0
W
Chang'e
9,601
873
48
4
0
229,298
0
L
Ymir
6,979
634
15
1
0
231,037
0
W
Ares
9,077
825
20
2
0
218,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role