Player Matchup

Geb
Geb
ImOnYaHead95
Geb
Level 106
God Stats
5W - 2L
1,787 SR
Queue Stats
103W - 98L
1,491 Elo+
Solo
Scylla
Scylla
OlMommaBear
Scylla
Level 73
God Stats
22W - 24L
1,531 SR
Queue Stats
367W - 382L
1,438 Elo+
Solo
Merlin
Merlin
PaLm3r1z3r
Merlin
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 111L
1,392 Elo+
Solo
Mercury
Mercury
gollum112
Mercury
Level 69
God Stats
0W - 2L
1,196 SR
Queue Stats
24W - 14L
1,570 Elo+
Party 1
Ymir
Ymir
z187
Ymir
Level 10
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 8L
1,495 Elo+
Party 1
Team Averages
Level 59
1,457 SR
1,477 Elo+

VS

Team Averages
Level 85
1,518 SR
1,439 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ALLDREAD
Arachne
Level 128
God Stats
40W - 31L
1,576 SR
Queue Stats
797W - 804L
1,433 Elo+
Solo
Kukulkan
Kukulkan
JFatt
Kukulkan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,266 Elo+
Party 2
Yu Huang
Yu Huang
uwuhour
Yu Huang
Level 111
God Stats
2W - 0L
1,515 SR
Queue Stats
11W - 10L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,769
967
3,069
6,606
4,265
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
13
3 / 3 / 0
8,284
1,183
6,178
8,554
3,526
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
PaLm3r1z3r
Merlin
11
0 / 0 / 0
6,690
956
1,509
1,267
453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
gollum112
Mercury
12
2 / 5 / 2
7,613
1,088
5,670
9,610
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
z187
Ymir
12
0 / 5 / 5
7,721
1,103
6,426
14,754
14,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 5
8,383
1,198
3,991
2,642
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
13
3 / 1 / 11
7,997
1,142
7,972
7,138
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ALLDREAD
Arachne
13
4 / 3 / 8
8,569
1,224
7,446
9,418
4,926
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
JFatt
Kukulkan
13
5 / 1 / 7
8,593
1,228
11,615
5,260
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
uwuhour
Yu Huang
13
3 / 0 / 8
8,029
1,147
5,573
1,688
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
16
16
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
W
Cthulhu
 
Cthulhu
3
1
11
8.5
W
Arachne
ALLDREAD
Arachne
4
3
8
2.67
L
0
3
2
0.33
W
Kukulkan
JFatt
Kukulkan
5
1
7
8.5
L
Scylla
3
3
0
1
L
Merlin
PaLm3r1z3r
Merlin
0
0
0
0
L
Mercury
gollum112
Mercury
2
5
2
0.6
W
Yu Huang
uwuhour
Yu Huang
3
0
8
7
L
Ymir
z187
Ymir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,852
Damage
36,597
40,791
Taken
26,146
27,063
Mitigated
13,800
925
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,991
314
0
706
2,642
936
0
1,128
1,514
0
40,261
W
Cthulhu
 
Cthulhu
7,972
997
233
1,525
7,138
5,402
0
5,981
1,157
9,597
494
W
Arachne
ALLDREAD
Arachne
7,446
5,362
0
1,209
9,418
4,926
0
4,735
4,683
0
12,563
L
3,069
121
0
0
6,606
4,265
0
4,144
2,258
7,572
302
W
Kukulkan
JFatt
Kukulkan
11,615
3,220
0
0
5,260
1,984
0
3,820
1,290
14,991
0
L
Scylla
6,178
1,119
0
197
8,554
3,526
0
4,274
4,049
26,278
0
L
Merlin
PaLm3r1z3r
Merlin
1,509
224
0
0
1,267
453
0
721
546
8,581
0
L
Mercury
gollum112
Mercury
5,670
2,475
0
0
9,610
4,666
0
3,846
5,680
0
18,255
W
Yu Huang
uwuhour
Yu Huang
5,573
1,211
0
0
1,688
552
0
1,216
472
15,398
0
L
Ymir
z187
Ymir
6,426
1,232
0
728
14,754
14,153
0
10,949
3,172
8,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
41,571
140
Minions Killed
150
3
Camps Cleared
9
547,242
Distance Traveled
667,507
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,383
1,198
98
14
1
143,613
0
W
Cthulhu
7,997
1,142
9
1
1
136,708
0
W
Arachne
8,569
1,224
11
2
4
139,354
0
L
Geb
6,769
967
11
2
0
80,761
0
W
Kukulkan
8,593
1,228
15
2
0
114,695
0
L
Scylla
8,284
1,183
56
8
2
129,662
2
L
Merlin
6,690
956
20
3
1
65,266
0
L
Mercury
7,613
1,088
48
7
0
158,887
0
W
Yu Huang
8,029
1,147
17
2
3
133,137
0
L
Ymir
7,721
1,103
5
1
0
112,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role