Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Aldebaran014
Arachne
Level 108
God Stats
100W - 98L
1,533 SR
Queue Stats
498W - 504L
1,430 Elo+
Solo
Scylla
Scylla
Atticus03
Scylla
Level 107
God Stats
0W - 2L
1,536 SR
Queue Stats
9W - 5L
1,735 Elo+
Solo
Heimdallr
Heimdallr
MrMunchk1n
Heimdallr
Level 102
God Stats
1W - 2L
1,435 SR
Queue Stats
90W - 79L
1,548 Elo+
Solo
Bellona
Bellona
Rudolpho123
Bellona
Level 43
God Stats
2W - 4L
1,547 SR
Queue Stats
32W - 34L
1,458 Elo+
Solo
Team Averages
Level 104
1,510 SR
1,534 Elo+

VS

Team Averages
Level 70
1,411 SR
1,500 Elo+
Yu Huang
Yu Huang
CrimsonWolf234
Yu Huang
Level 158
God Stats
1W - 0L
1,217 SR
Queue Stats
15W - 10L
1,583 Elo+
Solo
Scylla
Scylla
HexFactor
Scylla
Level 46
God Stats
1W - 1L
1,232 SR
Queue Stats
7W - 6L
1,571 Elo+
Party 1
Bellona
Bellona
Twigseason
Bellona
Level 61
God Stats
7W - 5L
1,472 SR
Queue Stats
34W - 43L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
barbarjonks
Danzaburou
Level 58
God Stats
3W - 3L
1,552 SR
Queue Stats
31W - 38L
1,437 Elo+
Party 1
Bacchus
Bacchus
please moo
Bacchus
Level 26
God Stats
22W - 11L
1,580 SR
Queue Stats
38W - 43L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 0 / 3
9,275
1,031
12,108
3,826
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Aldebaran014
Arachne
15
2 / 9 / 5
9,779
1,087
11,154
21,062
19,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Atticus03
Scylla
14
4 / 4 / 2
9,835
1,093
6,818
5,726
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
MrMunchk1n
Heimdallr
15
3 / 4 / 7
10,031
1,115
12,504
12,597
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Rudolpho123
Bellona
15
1 / 2 / 7
9,703
1,078
6,433
20,896
23,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

233

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
6 / 3 / 8
10,551
1,172
13,914
10,793
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
HexFactor
Scylla
15
6 / 2 / 9
10,615
1,179
18,515
6,979
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Twigseason
Bellona
15
2 / 1 / 11
9,865
1,096
10,553
13,758
17,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
barbarjonks
Danzaburou
16
4 / 4 / 12
10,147
1,127
11,700
12,428
5,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
please moo
Bacchus
15
1 / 1 / 11
8,859
984
5,284
10,939
13,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
11
Kills
19
19
Deaths
11
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
3
2.5
L
Arachne
Aldebaran014
Arachne
2
9
5
0.5
L
Scylla
Atticus03
Scylla
4
4
2
1.25
W
Yu Huang
6
3
8
3.33
W
Scylla
HexFactor
Scylla
6
2
9
5.25
L
Heimdallr
MrMunchk1n
Heimdallr
3
4
7
1.63
L
Bellona
Rudolpho123
Bellona
1
2
7
2.25
W
Bellona
Twigseason
Bellona
2
1
11
7.5
W
Danzaburou
barbarjonks
Danzaburou
4
4
12
2.5
W
Bacchus
please moo
Bacchus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,017
Damage
59,966
64,107
Taken
54,897
50,574
Mitigated
43,539
7,286
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,108
661
0
423
3,826
1,268
0
2,796
666
29,589
0
L
Arachne
Aldebaran014
Arachne
11,154
7,681
0
4,674
21,062
19,276
0
10,485
9,665
0
20,607
L
Scylla
Atticus03
Scylla
6,818
618
0
0
5,726
2,322
0
2,844
2,812
13,908
0
W
Yu Huang
13,914
886
0
1,714
10,793
4,575
0
4,428
5,837
31,623
0
W
Scylla
HexFactor
Scylla
18,515
2,594
0
664
6,979
2,668
0
1,601
5,068
34,368
0
L
Heimdallr
MrMunchk1n
Heimdallr
12,504
3,218
0
978
12,597
4,702
0
7,966
4,005
0
26,176
L
Bellona
Rudolpho123
Bellona
6,433
1,066
0
1,211
20,896
23,006
0
12,689
7,355
139
20,880
W
Bellona
Twigseason
Bellona
10,553
2,424
0
1,055
13,758
17,178
0
4,150
9,362
0
28,789
W
Danzaburou
barbarjonks
Danzaburou
11,700
5,626
0
1,811
12,428
5,770
0
4,276
7,912
0
32,602
W
Bacchus
please moo
Bacchus
5,284
835
84
1,467
10,939
13,348
0
4,229
6,613
11,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,623
Gold Earned
50,037
183
Minions Killed
218
6
Camps Cleared
8
749,360
Distance Traveled
964,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,275
1,031
48
5
0
126,158
0
L
Arachne
9,779
1,087
25
3
2
159,768
0
L
Scylla
9,835
1,093
24
3
1
101,734
0
W
Yu Huang
10,551
1,172
69
8
1
155,506
0
W
Scylla
10,615
1,179
59
7
0
190,754
0
L
Heimdallr
10,031
1,115
40
4
2
170,517
0
L
Bellona
9,703
1,078
46
5
1
191,183
0
W
Bellona
9,865
1,096
39
4
4
258,667
0
W
Danzaburou
10,147
1,127
38
4
2
189,826
0
W
Bacchus
8,859
984
13
1
1
169,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role