Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GetGanked22
Chernobog
Level 128
God Stats
8W - 7L
1,567 SR
Queue Stats
202W - 164L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
Hestia333
Sun Wukong
Level 128
God Stats
3W - 4L
1,457 SR
Queue Stats
84W - 69L
1,609 Elo+
Party 1
Odin
Odin
Th3MeatMountain
Odin
Level 158
God Stats
10W - 7L
1,915 SR
Queue Stats
281W - 292L
1,589 Elo+
Party 1
Zhong Kui
Zhong Kui
human111
Zhong Kui
Level 117
God Stats
8W - 2L
1,722 SR
Queue Stats
690W - 641L
1,595 Elo+
Party 1
Team Averages
Level 138
1,632 SR
1,569 Elo+

VS

Team Averages
Level 84
1,565 SR
1,527 Elo+
Ullr
Ullr
CenterBlack
Ullr
Level 95
God Stats
3W - 4L
1,325 SR
Queue Stats
132W - 128L
1,569 Elo+
Party 2
Charon
Charon
Earbuddz
Charon
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 156L
1,544 Elo+
Party 2
Chaac
Chaac
Magnamalo
Chaac
Level 38
God Stats
2W - 5L
1,572 SR
Queue Stats
38W - 59L
1,399 Elo+
Solo
Tiamat
Tiamat
RecT0
Tiamat
Level 66
God Stats
5W - 6L
1,632 SR
Queue Stats
68W - 59L
1,535 Elo+
Solo
Thanatos
Thanatos
xSejix
Thanatos
Level 127
God Stats
54W - 18L
1,798 SR
Queue Stats
110W - 95L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
9 / 0 / 2
9,154
610
13,474
6,633
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
GetGanked22
Chernobog
14
1 / 2 / 5
8,022
535
6,386
9,325
3,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Hestia333
Sun Wukong
15
0 / 2 / 0
8,759
584
4,105
11,632
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 9
7,496
500
4,525
9,418
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Zhong Kui
human111
Zhong Kui
14
3 / 2 / 6
8,071
538
7,950
10,288
9,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,918
528
6,792
9,219
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
Earbuddz
Charon
11
1 / 3 / 5
7,858
524
5,930
11,576
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Magnamalo
Chaac
14
2 / 0 / 0
9,206
614
5,945
11,702
11,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Tiamat
RecT0
Tiamat
13
1 / 5 / 1
7,616
508
3,364
9,985
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
xSejix
Thanatos
11
2 / 6 / 1
6,937
462
4,316
13,610
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
8
8
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
0
2
10
L
2
1
1
2.5
L
Charon
Earbuddz
Charon
1
3
5
1.17
W
Chernobog
GetGanked22
Chernobog
1
2
5
1.75
W
Sun Wukong
Hestia333
Sun Wukong
0
2
0
0
L
Chaac
Magnamalo
Chaac
2
0
0
2
L
Tiamat
RecT0
Tiamat
1
5
1
0.3
W
2
2
9
3.25
W
Zhong Kui
human111
Zhong Kui
3
2
6
3
L
Thanatos
xSejix
Thanatos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
26,347
47,296
Taken
56,092
27,785
Mitigated
35,262
19,989
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,474
255
0
4,216
6,633
2,338
0
664
5,969
86,023
0
L
6,792
3,209
0
2,270
9,219
3,728
0
1,683
7,536
0
64,056
L
Charon
Earbuddz
Charon
5,930
846
180
3,321
11,576
7,711
0
4,388
7,188
34,597
0
W
Chernobog
GetGanked22
Chernobog
6,386
4,835
0
4,203
9,325
3,934
0
1,459
7,866
0
72,799
W
Sun Wukong
Hestia333
Sun Wukong
4,105
675
0
5,727
11,632
6,240
0
215
11,417
0
85,118
L
Chaac
Magnamalo
Chaac
5,945
1,216
0
4,105
11,702
11,757
0
1,453
10,249
0
76,691
L
Tiamat
RecT0
Tiamat
3,364
834
0
1,805
9,985
6,205
555
6,997
2,988
52,718
0
W
4,525
516
0
3,059
9,418
6,243
0
3,589
5,770
0
15,110
W
Zhong Kui
human111
Zhong Kui
7,950
380
0
2,784
10,288
9,030
0
3,921
6,252
63,105
0
L
Thanatos
xSejix
Thanatos
4,316
1,053
0
5,080
13,610
5,861
0
6,903
6,707
0
45,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
39,535
544
Minions Killed
490
0
Camps Cleared
0
1,557,603
Distance Traveled
1,444,805
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,154
610
126
8
0
359,138
0
L
Ullr
7,918
528
105
7
0
273,636
3
L
Charon
7,858
524
64
4
0
300,072
3
W
Chernobog
8,022
535
123
8
0
297,388
3
W
Sun Wukong
8,759
584
151
10
0
278,559
0
L
Chaac
9,206
614
143
10
0
275,860
10
L
Tiamat
7,616
508
104
7
0
258,003
0
W
Odin
7,496
500
17
1
0
331,051
2
W
Zhong Kui
8,071
538
127
8
0
291,467
2
L
Thanatos
6,937
462
74
5
0
337,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role