Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Bushmann
Charon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,234 Elo+
Party 1
Ullr
Ullr
Lorenozorro
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,236 Elo+
Party 1
The Morrigan
The Morrigan
reGameYT
The Morrigan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,277 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,349 Elo+

VS

Team Averages
Level 116
1,420 SR
1,525 Elo+
Surtr
Surtr
Cambumbert
Surtr
Level 97
God Stats
7W - 9L
1,246 SR
Queue Stats
398W - 401L
1,501 Elo+
Solo
Guan Yu
Guan Yu
MrBirchgrove
Guan Yu
Level 103
God Stats
5W - 4L
1,375 SR
Queue Stats
726W - 704L
1,506 Elo+
Solo
Nu Wa
Nu Wa
ReaAssaultGaming
Nu Wa
Level 126
God Stats
2W - 2L
1,528 SR
Queue Stats
175W - 190L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Rtrdo
Amaterasu
Level 128
God Stats
5W - 4L
1,450 SR
Queue Stats
491W - 510L
1,517 Elo+
Solo
Jormungandr
Jormungandr
TsukuneFr
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 77L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 2 / 6
7,760
705
9,041
15,100
15,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
 
Tiamat
12
0 / 5 / 3
6,761
615
8,733
14,067
9,192
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Bushmann
Charon
15
3 / 3 / 8
8,375
761
8,704
16,712
15,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 4 / 5
8,307
755
6,880
12,967
6,061
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
reGameYT
The Morrigan
14
3 / 4 / 3
7,507
682
11,314
8,130
4,168
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
3 / 3 / 11
8,668
788
10,909
15,510
12,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
MrBirchgrove
Guan Yu
13
0 / 3 / 13
7,692
699
5,560
13,687
13,070
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 7
9,106
828
19,067
9,843
4,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Rtrdo
Amaterasu
16
8 / 3 / 5
9,344
849
10,502
17,498
17,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
TsukuneFr
Jormungandr
16
2 / 1 / 14
9,547
868
14,085
9,746
9,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
12
Kills
18
18
Deaths
13
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
6
2
L
Tiamat
 
Tiamat
0
5
3
0.3
L
Charon
Bushmann
Charon
3
3
8
2.33
W
Surtr
3
3
11
2.83
L
5
4
5
1.88
W
Guan Yu
MrBirchgrove
Guan Yu
0
3
13
2.17
W
5
3
7
2.83
W
Amaterasu
Rtrdo
Amaterasu
8
3
5
3.5
W
Jormungandr
TsukuneFr
Jormungandr
2
1
14
9
L
The Morrigan
reGameYT
The Morrigan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,672
Damage
60,123
66,976
Taken
66,284
50,795
Mitigated
57,003
26,195
Healing
33,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,041
1,523
6,172
7,238
15,100
15,703
0
6,930
7,814
18,062
0
L
Tiamat
 
Tiamat
8,733
771
242
2,534
14,067
9,192
0
7,948
5,799
26,364
0
L
Charon
Bushmann
Charon
8,704
309
562
3,914
16,712
15,671
0
8,273
8,199
17,659
0
W
Surtr
10,909
4,142
1,091
3,306
15,510
12,575
149
7,238
8,272
317
21,056
L
6,880
3,509
980
2,624
12,967
6,061
0
5,917
6,776
0
14,746
W
Guan Yu
MrBirchgrove
Guan Yu
5,560
871
9,163
4,033
13,687
13,070
99
8,844
4,843
0
12,240
W
19,067
8,354
754
1,558
9,843
4,170
971
7,289
2,554
38,585
0
W
Amaterasu
Rtrdo
Amaterasu
10,502
3,539
3,480
5,544
17,498
17,541
1,117
8,738
8,760
0
12,402
W
Jormungandr
TsukuneFr
Jormungandr
14,085
2,105
1,870
2,419
9,746
9,647
487
6,080
3,666
42,627
0
L
The Morrigan
reGameYT
The Morrigan
11,314
1,619
739
1,190
8,130
4,168
0
4,291
3,706
22,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
44,357
110
Minions Killed
146
0
Camps Cleared
0
920,402
Distance Traveled
1,133,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,760
705
17
2
0
179,918
0
L
Tiamat
6,761
615
29
3
0
189,356
0
L
Charon
8,375
761
13
1
0
193,070
0
W
Surtr
8,668
788
19
2
0
206,769
0
L
Ullr
8,307
755
18
2
0
187,199
0
W
Guan Yu
7,692
699
17
2
0
235,399
0
W
Nu Wa
9,106
828
39
4
0
195,072
0
W
Amaterasu
9,344
849
8
1
0
255,525
0
W
Jormungandr
9,547
868
63
6
0
240,780
0
L
The Morrigan
7,507
682
33
3
0
170,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role