Player Matchup

Pele
Pele
CMU5b01905
Pele
Level 162
God Stats
14W - 23L
1,424 SR
Queue Stats
728W - 805L
1,505 Elo+
Party 3
Jing Wei
Jing Wei
Does Goodly
Jing Wei
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 190L
1,385 Elo+
Party 2
Bellona
Bellona
Does Poorly
Bellona
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 170L
1,303 Elo+
Party 2
Rama
Rama
NmbuhZero
Rama
Level 129
God Stats
5W - 4L
1,706 SR
Queue Stats
189W - 191L
1,476 Elo+
Party 3
Shiva
Shiva
frostysquirrels
Shiva
Level 115
God Stats
26W - 12L
1,641 SR
Queue Stats
1,442W - 1,475L
1,435 Elo+
Solo
Team Averages
Level 100
1,554 SR
1,421 Elo+

VS

Team Averages
Level 74
1,373 SR
1,469 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BerryBoya
Cernunnos
Level 82
God Stats
2W - 0L
1,319 SR
Queue Stats
80W - 49L
1,540 Elo+
Party 1
Raijin
Raijin
Mugable_Mugsy
Raijin
Level 42
God Stats
3W - 3L
1,265 SR
Queue Stats
109W - 123L
1,386 Elo+
Solo
Merlin
Merlin
TheRustleDream
Merlin
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 78L
1,440 Elo+
Solo
Cthulhu
Cthulhu
mothdud
Cthulhu
Level 29
God Stats
1W - 0L
1,284 SR
Queue Stats
35W - 23L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,124
1,025
1,041
5,803
2,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Does Goodly
Jing Wei
9
0 / 4 / 3
4,935
987
3,295
5,312
1,963
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Does Poorly
Bellona
10
2 / 4 / 1
5,365
1,073
3,181
8,010
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
11
2 / 3 / 2
5,504
1,101
4,211
5,589
2,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 2 / 0
4,321
864
1,120
2,670
2,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
6 / 1 / 8
6,573
1,315
4,781
4,457
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
BerryBoya
Cernunnos
11
4 / 2 / 11
6,288
1,258
8,781
6,046
2,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 1 / 9
5,715
1,143
2,617
3,038
1,418
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 9
6,009
1,202
4,114
3,312
1,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
mothdud
Cthulhu
11
2 / 1 / 12
6,427
1,285
4,585
6,712
6,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
17
17
Deaths
5
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
1
8
10
W
Cernunnos
BerryBoya
Cernunnos
4
2
11
4.75
L
1
4
2
0.5
L
Jing Wei
Does Goodly
Jing Wei
0
4
3
0.38
L
Bellona
Does Poorly
Bellona
2
4
1
0.63
W
1
1
9
5.5
L
Rama
2
3
2
1
W
4
0
9
8.5
L
0
2
0
0
W
Cthulhu
mothdud
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
24,878
27,384
Taken
23,565
16,044
Mitigated
17,766
3,056
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,781
847
1,005
470
4,457
5,044
255
0
4,337
6,181
673
W
Cernunnos
BerryBoya
Cernunnos
8,781
5,721
901
1,197
6,046
2,966
683
0
5,753
0
11,712
L
1,041
73
107
228
5,803
2,752
0
2,534
3,231
0
2,515
L
Jing Wei
Does Goodly
Jing Wei
3,295
2,397
194
319
5,312
1,963
0
2,905
2,363
0
6,842
L
Bellona
Does Poorly
Bellona
3,181
1,065
151
765
8,010
6,804
0
4,532
3,264
0
3,878
W
2,617
466
0
0
3,038
1,418
956
0
2,961
11,512
0
L
Rama
4,211
2,855
183
1,034
5,589
2,196
0
3,640
1,825
0
10,119
W
4,114
483
361
674
3,312
1,397
679
0
3,274
8,762
0
L
1,120
178
0
75
2,670
2,329
0
1,328
1,277
0
2,605
W
Cthulhu
mothdud
Cthulhu
4,585
490
523
1,801
6,712
6,941
26
0
6,519
6,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
31,012
27
Minions Killed
55
0
Camps Cleared
0
358,267
Distance Traveled
478,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,573
1,315
6
1
0
103,098
0
W
Cernunnos
6,288
1,258
12
2
0
100,984
0
L
Pele
5,124
1,025
7
1
0
69,977
0
L
Jing Wei
4,935
987
6
1
0
94,019
0
L
Bellona
5,365
1,073
4
1
0
83,463
0
W
Raijin
5,715
1,143
22
4
0
58,871
0
L
Rama
5,504
1,101
9
2
0
77,955
0
W
Merlin
6,009
1,202
8
2
0
100,906
0
L
Shiva
4,321
864
1
0
0
32,853
0
W
Cthulhu
6,427
1,285
7
1
0
114,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role