Player Matchup

He Bo
He Bo
 
He Bo
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
LimpTriscuit69
Ganesha
Level 87
God Stats
1W - 2L
1,772 SR
Queue Stats
1W - 3L
1,373 Elo+
Solo
Odin
Odin
SECRETAGENTCOOL
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,376 Elo+
Party 2
Xbalanque
Xbalanque
thebigeasy10
Xbalanque
Level 87
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 4L
1,304 Elo+
Solo
Scylla
Scylla
xV3RTIG0
Scylla
Level 16
God Stats
0W - 2L
1,219 SR
Queue Stats
23W - 38L
1,294 Elo+
Party 2
Team Averages
Level 62
1,550 SR
1,369 Elo+

VS

Team Averages
Level 101
1,532 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bope Pojangles
Tiamat
Level 51
God Stats
9W - 7L
1,562 SR
Queue Stats
32W - 31L
1,445 Elo+
Party 1
Sobek
Sobek
ConicalBadger49
Sobek
Level 69
God Stats
17W - 16L
1,512 SR
Queue Stats
160W - 151L
1,495 Elo+
Party 1
Bellona
Bellona
MrxChukii
Bellona
Level 67
God Stats
8W - 8L
1,583 SR
Queue Stats
219W - 201L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 0 / 0
5,990
545
5,541
4,850
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 3
5,443
495
4,295
7,736
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
4,825
439
2,915
6,738
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
thebigeasy10
Xbalanque
8
1 / 2 / 1
4,684
426
4,883
5,726
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xV3RTIG0
Scylla
10
0 / 1 / 0
5,510
501
2,060
4,034
1,308
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
3 / 1 / 0
5,444
495
4,486
6,921
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
 
Surtr
9
0 / 0 / 1
4,907
446
2,517
5,659
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
5,788
526
2,245
4,726
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 2
5,466
497
3,592
9,733
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
MrxChukii
Bellona
11
3 / 0 / 0
6,886
626
5,021
7,232
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
6
6
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
0
0
2
W
Ne Zha
 
Ne Zha
3
1
0
3
W
Surtr
 
Surtr
0
0
1
0.5
W
0
0
0
0
W
0
2
2
0.5
L
0
0
3
1.5
W
Bellona
MrxChukii
Bellona
3
0
0
3
L
0
3
0
0
L
Xbalanque
thebigeasy10
Xbalanque
1
2
1
0.75
L
Scylla
xV3RTIG0
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,694
Damage
17,861
29,084
Taken
34,271
14,392
Mitigated
23,276
7,769
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,541
829
0
3,167
4,850
1,466
0
707
4,143
44,531
0
W
Ne Zha
 
Ne Zha
4,486
883
0
292
6,921
2,653
0
2,108
4,813
0
29,880
W
Surtr
 
Surtr
2,517
893
0
3,080
5,659
2,746
0
1,285
4,374
98
28,881
W
2,245
52
0
1,158
4,726
2,669
0
2,951
1,775
39,047
0
W
3,592
568
163
1,893
9,733
7,709
0
4,529
5,078
19,887
483
L
4,295
582
0
1,700
7,736
5,030
0
1,652
6,084
20,323
0
W
Bellona
MrxChukii
Bellona
5,021
2,214
0
1,200
7,232
7,499
0
1,165
5,532
0
47,782
L
2,915
729
0
886
6,738
4,627
0
0
6,205
3,273
17,206
L
Xbalanque
thebigeasy10
Xbalanque
4,883
2,413
0
1,142
5,726
1,961
0
1,429
4,297
0
18,372
L
Scylla
xV3RTIG0
Scylla
2,060
157
0
874
4,034
1,308
68
1,586
2,448
33,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
28,491
249
Minions Killed
285
0
Camps Cleared
0
994,098
Distance Traveled
994,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,990
545
84
8
0
201,978
0
W
Ne Zha
5,444
495
43
4
0
221,298
0
W
Surtr
4,907
446
50
5
0
192,230
0
W
Tiamat
5,788
526
73
7
0
201,749
0
W
Sobek
5,466
497
25
2
0
194,326
0
L
Ganesha
5,443
495
16
1
0
211,981
0
W
Bellona
6,886
626
94
9
0
184,797
0
L
Odin
4,825
439
32
3
0
204,534
0
L
Xbalanque
4,684
426
46
4
0
184,783
0
L
Scylla
5,510
501
71
6
0
190,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role