Player Matchup

Ra
Ra
Apocalypsebunny
Ra
Level 117
God Stats
3W - 1L
1,635 SR
Queue Stats
7W - 8L
1,722 Elo+
Party 2
King Arthur
King Arthur
BunnyTheHutt
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,360 Elo+
Party 2
Bellona
Bellona
LatinaGlo
Bellona
Level 64
God Stats
6W - 6L
1,539 SR
Queue Stats
122W - 134L
1,467 Elo+
Solo
Scylla
Scylla
SpookyBabyBunny
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Charybdis
Charybdis
zoodles
Charybdis
Level 169
God Stats
5W - 4L
1,641 SR
Queue Stats
161W - 195L
1,491 Elo+
Solo
Team Averages
Level 90
1,563 SR
1,508 Elo+

VS

Team Averages
Level 107
1,565 SR
1,514 Elo+
Ah Puch
Ah Puch
Cmdrpoopypants
Ah Puch
Level 127
God Stats
2W - 2L
1,585 SR
Queue Stats
132W - 138L
1,465 Elo+
Solo
Da Ji
Da Ji
Hunglad
Da Ji
Level 105
God Stats
2W - 1L
1,770 SR
Queue Stats
302W - 295L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
Officer_OMEGA_X
Guan Yu
Level 108
God Stats
3W - 1L
1,596 SR
Queue Stats
236W - 259L
1,557 Elo+
Solo
The Morrigan
The Morrigan
XBelomyX
The Morrigan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 201L
1,561 Elo+
Party 1
Neith
Neith
rightcurvee
Neith
Level 66
God Stats
13W - 19L
1,371 SR
Queue Stats
191W - 179L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
6,411
641
3,483
11,673
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
BunnyTheHutt
King Arthur
12
0 / 5 / 2
6,639
664
4,041
10,589
7,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
LatinaGlo
Bellona
14
1 / 1 / 3
7,520
752
5,304
8,973
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 1
6,282
628
901
10,001
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
zoodles
Charybdis
14
1 / 3 / 1
7,143
714
4,002
9,823
4,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
8,829
883
12,304
5,663
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Hunglad
Da Ji
15
8 / 1 / 11
8,565
857
10,986
8,988
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 2
6,276
628
532
1,464
680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
XBelomyX
The Morrigan
15
5 / 1 / 11
8,549
855
10,016
3,917
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 7
8,819
882
10,446
5,536
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
2
Kills
24
24
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
King Arthur
BunnyTheHutt
King Arthur
0
5
2
0.2
W
5
1
9
9.5
W
Da Ji
Hunglad
Da Ji
8
1
11
13.5
L
Bellona
LatinaGlo
Bellona
1
1
3
2.5
W
1
0
2
2
L
0
7
1
0.07
W
The Morrigan
XBelomyX
The Morrigan
5
1
11
10.5
W
5
1
7
8.5
L
Charybdis
zoodles
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,731
Damage
44,284
51,059
Taken
25,568
30,085
Mitigated
12,537
4,814
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,483
259
1,416
1,413
11,673
4,802
0
6,031
5,373
17,463
0
L
King Arthur
BunnyTheHutt
King Arthur
4,041
650
0
270
10,589
7,928
0
3,541
6,909
0
14,095
W
12,304
395
0
1,310
5,663
2,570
1,156
862
4,612
40,854
0
W
Da Ji
Hunglad
Da Ji
10,986
1,711
0
20
8,988
4,975
0
2,095
6,662
0
17,910
L
Bellona
LatinaGlo
Bellona
5,304
926
0
863
8,973
9,646
0
2,234
6,519
0
23,306
W
532
30
182
220
1,464
680
0
632
790
0
1,772
L
901
615
0
0
10,001
3,680
0
5,521
4,252
2,942
0
W
The Morrigan
XBelomyX
The Morrigan
10,016
1,568
24
287
3,917
1,616
0
225
3,521
24,361
834
W
10,446
4,239
0
1,220
5,536
2,696
659
432
5,056
0
35,694
L
Charybdis
zoodles
Charybdis
4,002
1,762
0
852
9,823
4,029
0
3,253
6,450
0
27,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
41,038
166
Minions Killed
213
0
Camps Cleared
0
908,181
Distance Traveled
846,951
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,411
641
28
3
0
173,327
0
L
King Arthur
6,639
664
22
2
0
188,464
0
W
Ah Puch
8,829
883
86
9
0
200,229
0
W
Da Ji
8,565
857
19
2
0
214,080
3
L
Bellona
7,520
752
48
5
0
207,981
0
W
Guan Yu
6,276
628
2
0
0
51,380
0
L
Scylla
6,282
628
3
0
0
157,748
0
W
The Morrigan
8,549
855
46
5
0
203,391
0
W
Neith
8,819
882
60
6
0
177,871
0
L
Charybdis
7,143
714
65
7
0
180,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role