Player Matchup

Guan Yu
Guan Yu
Fenrirx97
Guan Yu
Level 205
God Stats
4W - 3L
1,756 SR
Queue Stats
163W - 178L
1,468 Elo+
Solo
Thoth
Thoth
I Le J I
Thoth
Level 147
God Stats
12W - 19L
1,196 SR
Queue Stats
592W - 538L
1,571 Elo+
Party 1
Martichoras
Martichoras
I Rodwann I
Martichoras
Level 171
God Stats
8W - 5L
1,619 SR
Queue Stats
267W - 252L
1,541 Elo+
Party 1
Team Averages
Level 174
1,524 SR
1,526 Elo+

VS

Team Averages
Level 67
1,459 SR
1,510 Elo+
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Celenova
Atlas
Level 127
God Stats
4W - 2L
1,572 SR
Queue Stats
188W - 180L
1,553 Elo+
Party 2
Hel
Hel
Jesabell
Hel
Level 8
God Stats
1W - 1L
1,304 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fenrirx97
Guan Yu
11
2 / 1 / 1
8,984
749
8,820
12,760
10,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
I Le J I
Thoth
12
3 / 1 / 2
9,142
762
9,292
6,247
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
I Rodwann I
Martichoras
12
1 / 3 / 3
8,767
731
8,458
12,102
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 2 / 0
9,219
768
11,199
14,057
6,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Celenova
Atlas
12
1 / 0 / 2
8,274
690
7,729
9,842
9,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 5
8,960
747
7,306
11,599
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
5
5
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
0
2
W
Atlas
Celenova
Atlas
1
0
2
2
L
Guan Yu
Fenrirx97
Guan Yu
2
1
1
2.5
L
Thoth
I Le J I
Thoth
3
1
2
4
L
Martichoras
I Rodwann I
Martichoras
1
3
3
0.83
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
26,234
31,109
Taken
35,498
17,190
Mitigated
20,020
8,129
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,199
5,998
0
4,820
14,057
6,907
0
3,459
10,598
0
37,602
W
Atlas
Celenova
Atlas
7,729
2,970
0
1,705
9,842
9,080
0
2,385
7,457
21,581
0
L
Guan Yu
Fenrirx97
Guan Yu
8,820
1,631
694
2,015
12,760
10,409
0
4,475
7,950
0
21,833
L
Thoth
I Le J I
Thoth
9,292
327
0
1,703
6,247
2,115
0
3,432
2,604
28,608
0
L
Martichoras
I Rodwann I
Martichoras
8,458
2,746
0
3,717
12,102
4,666
75
6,829
5,051
0
50,714
W
7,306
675
2,749
3,911
11,599
4,033
0
4,162
7,437
41,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
26,453
125
Minions Killed
124
0
Camps Cleared
0
670,123
Distance Traveled
676,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,219
768
46
4
0
245,122
0
W
Atlas
8,274
690
12
1
0
212,466
0
L
Guan Yu
8,984
749
20
2
0
225,042
0
L
Thoth
9,142
762
53
4
0
236,636
0
L
Martichoras
8,767
731
52
4
0
208,445
0
W
Hel
8,960
747
66
6
0
218,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role