Player Matchup

Cliodhna
Cliodhna
I6Despair6I
Cliodhna
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 20L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
Takkika
Ix Chel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,492 Elo+
Party 1
Izanami
Izanami
elL1ssar
Izanami
Level 107
God Stats
29W - 18L
1,640 SR
Queue Stats
73W - 76L
1,385 Elo+
Solo
Team Averages
Level 68
1,618 SR
1,456 Elo+

VS

Team Averages
Level 92
1,541 SR
1,409 Elo+
Ix Chel
Ix Chel
Andrijatk
Ix Chel
Level 38
God Stats
7W - 7L
1,586 SR
Queue Stats
62W - 61L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
JS_ForKeeps
Kuzenbo
Level 123
God Stats
17W - 18L
1,487 SR
Queue Stats
262W - 289L
1,411 Elo+
Party 2
Hachiman
Hachiman
JayJayJay-kreole
Hachiman
Level 115
God Stats
33W - 26L
1,551 SR
Queue Stats
332W - 351L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I6Despair6I
Cliodhna
13
2 / 9 / 4
10,771
718
9,973
16,602
6,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Takkika
Ix Chel
13
2 / 6 / 2
10,132
675
8,352
14,195
6,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
elL1ssar
Izanami
13
1 / 3 / 4
10,787
719
7,743
12,764
4,590
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Andrijatk
Ix Chel
15
4 / 4 / 12
11,792
786
13,457
11,662
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
JS_ForKeeps
Kuzenbo
15
6 / 1 / 12
12,160
811
6,886
15,244
22,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
8 / 1 / 10
12,785
852
17,862
9,744
3,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
5
Kills
18
18
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Andrijatk
Ix Chel
4
4
12
2.5
L
Cliodhna
I6Despair6I
Cliodhna
2
9
4
0.44
W
Kuzenbo
JS_ForKeeps
Kuzenbo
6
1
12
12
W
8
1
10
13
L
Ix Chel
Takkika
Ix Chel
2
6
2
0.5
L
Izanami
elL1ssar
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
38,205
43,561
Taken
36,650
17,839
Mitigated
30,953
6,975
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Andrijatk
Ix Chel
13,457
2,301
1,423
2,021
11,662
4,656
607
2,920
8,742
59,709
0
L
Cliodhna
I6Despair6I
Cliodhna
9,973
1,141
0
1,760
16,602
6,929
0
6,921
9,681
0
27,862
W
Kuzenbo
JS_ForKeeps
Kuzenbo
6,886
2,468
601
1,772
15,244
22,562
104
4,484
10,760
17,341
0
W
17,862
11,104
0
319
9,744
3,735
974
1,377
8,367
0
57,550
L
Ix Chel
Takkika
Ix Chel
8,352
967
1,353
2,167
14,195
6,320
321
5,910
8,285
35,261
0
L
Izanami
elL1ssar
Izanami
7,743
4,849
0
1,695
12,764
4,590
445
7,839
4,925
0
52,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
36,737
151
Minions Killed
171
0
Camps Cleared
0
773,284
Distance Traveled
837,389
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,792
786
67
4
0
281,496
0
L
Cliodhna
10,771
718
31
2
0
263,811
0
W
Kuzenbo
12,160
811
27
2
0
279,555
0
W
Hachiman
12,785
852
77
5
0
276,338
0
L
Ix Chel
10,132
675
44
3
0
245,996
0
L
Izanami
10,787
719
76
5
0
263,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role