Player Matchup

Susano
Susano
ClesHBD
Susano
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 206L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
DIMEINO
Jing Wei
Level 60
God Stats
2W - 1L
1,738 SR
Queue Stats
56W - 53L
1,557 Elo+
Party 3
Zeus
Zeus
DarkwindDK79
Zeus
Level 126
God Stats
4W - 6L
1,369 SR
Queue Stats
332W - 338L
1,476 Elo+
Solo
Apollo
Apollo
EasyPeasy52
Apollo
Level 105
God Stats
0W - 1L
1,295 SR
Queue Stats
86W - 58L
1,656 Elo+
Party 3
Hun Batz
Hun Batz
SallyBD
Hun Batz
Level 88
God Stats
3W - 3L
1,478 SR
Queue Stats
379W - 363L
1,426 Elo+
Party 1
Team Averages
Level 85
1,476 SR
1,509 Elo+

VS

Team Averages
Level 90
1,588 SR
1,454 Elo+
Fafnir
Fafnir
Ciastman
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
KingEdgo69
Baba Yaga
Level 109
God Stats
6W - 2L
1,690 SR
Queue Stats
336W - 352L
1,497 Elo+
Solo
Freya
Freya
Matronka
Freya
Level 106
God Stats
2W - 6L
1,213 SR
Queue Stats
200W - 195L
1,396 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Soull
Cu Chulainn
Level 159
God Stats
2W - 0L
1,704 SR
Queue Stats
196W - 216L
1,423 Elo+
Solo
Cerberus
Cerberus
Vasudani
Cerberus
Level 59
God Stats
3W - 0L
1,832 SR
Queue Stats
120W - 103L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ClesHBD
Susano
14
1 / 6 / 5
8,807
587
8,046
11,460
5,015
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
DIMEINO
Jing Wei
16
1 / 5 / 7
9,453
630
7,628
14,650
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 4 / 5
10,663
711
31,412
11,247
5,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
18
3 / 5 / 5
10,203
680
8,792
13,174
6,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
SallyBD
Hun Batz
15
2 / 6 / 7
9,594
640
9,391
14,712
9,927
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ciastman
Fafnir
19
2 / 2 / 20
12,267
818
8,403
19,419
32,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
KingEdgo69
Baba Yaga
20
5 / 2 / 14
11,996
800
19,910
14,136
7,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Matronka
Freya
18
10 / 3 / 6
11,497
766
10,376
14,597
8,140
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Soull
Cu Chulainn
19
5 / 3 / 10
11,368
758
13,736
19,649
23,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Vasudani
Cerberus
16
4 / 3 / 13
11,214
748
6,080
19,457
19,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
12
Kills
26
26
Deaths
13
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Ciastman
Fafnir
2
2
20
6
L
Susano
ClesHBD
Susano
1
6
5
0.58
L
Jing Wei
DIMEINO
Jing Wei
1
5
7
0.9
L
5
4
5
1.88
L
Apollo
3
5
5
1.1
W
Baba Yaga
KingEdgo69
Baba Yaga
5
2
14
6
W
Freya
Matronka
Freya
10
3
6
4.33
L
Hun Batz
SallyBD
Hun Batz
2
6
7
0.92
W
Cu Chulainn
Soull
Cu Chulainn
5
3
10
3.33
W
Cerberus
Vasudani
Cerberus
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,269
Damage
58,505
65,243
Taken
87,258
33,051
Mitigated
91,666
15,207
Healing
28,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Ciastman
Fafnir
8,403
1,634
721
4,137
19,419
32,510
932
8,119
11,300
15,560
0
L
Susano
ClesHBD
Susano
8,046
1,622
334
667
11,460
5,015
0
7,484
3,937
0
12,676
L
Jing Wei
DIMEINO
Jing Wei
7,628
5,232
1,099
2,821
14,650
6,446
665
10,661
3,758
0
23,304
L
31,412
1,724
1,239
1,972
11,247
5,233
82
7,012
3,984
50,740
0
L
Apollo
8,792
6,758
2,617
2,122
13,174
6,430
1,104
9,465
3,613
0
24,292
W
Baba Yaga
KingEdgo69
Baba Yaga
19,910
1,257
1,716
4,046
14,136
7,744
2,468
5,956
8,180
49,148
0
W
Freya
Matronka
Freya
10,376
2,949
1,398
4,395
14,597
8,140
2,199
6,472
8,125
28,684
0
L
Hun Batz
SallyBD
Hun Batz
9,391
1,203
1,256
1,080
14,712
9,927
0
10,147
4,078
0
15,275
W
Cu Chulainn
Soull
Cu Chulainn
13,736
845
1,611
2,676
19,649
23,632
1,304
5,668
13,981
1,027
32,141
W
Cerberus
Vasudani
Cerberus
6,080
324
2,276
5,831
19,457
19,640
555
5,197
14,260
13,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,720
Gold Earned
58,342
143
Minions Killed
183
0
Camps Cleared
0
1,314,144
Distance Traveled
1,388,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,267
818
5
0
0
272,214
0
L
Susano
8,807
587
9
1
0
291,705
0
L
Jing Wei
9,453
630
38
3
0
255,336
0
L
Zeus
10,663
711
50
3
0
238,142
0
L
Apollo
10,203
680
37
2
0
258,684
0
W
Baba Yaga
11,996
800
69
5
0
305,820
0
W
Freya
11,497
766
42
3
0
286,890
0
L
Hun Batz
9,594
640
9
1
0
270,277
0
W
Cu Chulainn
11,368
758
49
3
0
281,666
0
W
Cerberus
11,214
748
18
1
0
242,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role