Player Matchup

Maui
Maui
Gold II
GoodBritinusa
Maui
Gold II
Level 155
God Stats
10W - 10L
1,613 SR
Queue Stats
23W - 22L
1,706 MMR
Solo
He Bo
He Bo
Platinum I
Smit3G0DD
He Bo
Platinum I
Level 56
God Stats
1W - 5L
1,257 SR
Queue Stats
214W - 207L
1,835 MMR
Party 2
Achilles
Achilles
Gold I
TactfulOstrich0
Achilles
Gold I
Level 147
God Stats
11W - 15L
1,518 SR
Queue Stats
336W - 342L
1,701 MMR
Solo
Thor
Thor
Gold I
die propheten
Thor
Gold I
Level 175
God Stats
75W - 65L
1,702 SR
Queue Stats
489W - 472L
1,604 MMR
Party 2
Charybdis
Charybdis
Platinum IV
ghostofheros
Charybdis
Platinum IV
Level 152
God Stats
13W - 24L
1,563 SR
Queue Stats
506W - 511L
1,686 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,531 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,520 SR
1,670 MMR
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold I
Simр
Ravana
Gold I
Level 58
God Stats
1W - 2L
1,214 SR
Queue Stats
32W - 27L
1,750 MMR
Party 1
Ullr
Ullr
Gold V
Y0gaMat
Ullr
Gold V
Level 149
God Stats
1W - 3L
1,914 SR
Queue Stats
89W - 77L
1,684 MMR
Solo
Bakasura
Bakasura
Platinum III
iGankidiots
Bakasura
Platinum III
Level 109
God Stats
2W - 4L
1,642 SR
Queue Stats
588W - 592L
1,696 MMR
Solo
Janus
Janus
Platinum III
kingjulian3573
Janus
Platinum III
Level 159
God Stats
1W - 0L
1,330 SR
Queue Stats
274W - 262L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,632
515
1,594
4,456
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
Smit3G0DD
He Bo
9
3 / 1 / 0
5,248
583
3,647
4,739
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
0 / 1 / 1
5,294
588
3,599
10,188
9,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 2
5,603
623
1,979
6,673
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ghostofheros
Charybdis
5
0 / 1 / 0
3,919
435
767
2,662
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaHachimanKaliBaba Yaga

VS

Bans
MartichorasZhong KuiKuzenboAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 0 / 2
5,747
639
2,923
5,392
3,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Simр
Ravana
10
0 / 1 / 0
5,699
633
5,370
5,520
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Y0gaMat
Ullr
10
1 / 0 / 1
6,035
671
2,461
3,466
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
iGankidiots
Bakasura
10
1 / 1 / 0
5,685
632
1,832
7,532
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 2 / 1
5,714
635
2,439
4,443
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
2
2
L
0
1
0
0
W
Ravana
Simр
Ravana
0
1
0
0
L
He Bo
Smit3G0DD
He Bo
3
1
0
3
L
Achilles
0
1
1
0.5
W
Ullr
Y0gaMat
Ullr
1
0
1
1.5
L
1
0
2
2
L
Charybdis
ghostofheros
Charybdis
0
1
0
0
W
Bakasura
iGankidiots
Bakasura
1
1
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,586
Damage
15,025
28,718
Taken
26,353
17,031
Mitigated
11,936
9,089
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,923
277
0
1,701
5,392
3,610
0
1,492
3,824
14,392
0
L
1,594
394
0
1,236
4,456
2,934
0
1,327
3,067
18,282
0
W
Ravana
Simр
Ravana
5,370
1,604
0
1,394
5,520
2,517
0
0
5,520
0
41,415
L
He Bo
Smit3G0DD
He Bo
3,647
136
0
796
4,739
1,675
0
2,779
1,784
30,739
0
L
Achilles
3,599
1,279
0
3,038
10,188
9,018
0
0
9,709
0
35,112
W
Ullr
Y0gaMat
Ullr
2,461
963
0
1,262
3,466
1,255
1,793
474
2,992
0
45,953
L
1,979
128
0
3,914
6,673
2,388
0
462
6,124
0
43,216
L
Charybdis
ghostofheros
Charybdis
767
582
0
105
2,662
1,016
0
564
2,098
0
10,749
W
Bakasura
iGankidiots
Bakasura
1,832
1,041
0
2,050
7,532
3,006
179
856
6,568
0
34,807
W
2,439
89
0
650
4,443
1,548
0
2,125
2,208
40,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
28,880
246
Minions Killed
338
0
Camps Cleared
0
829,161
Distance Traveled
1,022,518
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,747
639
15
2
0
195,279
1
L
Maui
4,632
515
24
3
0
188,408
5
W
Ravana
5,699
633
71
8
0
199,543
2
L
He Bo
5,248
583
60
7
0
164,625
0
L
Achilles
5,294
588
57
6
0
183,270
2
W
Ullr
6,035
671
79
9
0
177,292
1
L
Thor
5,603
623
75
8
0
214,310
0
L
Charybdis
3,919
435
30
3
0
78,548
0
W
Bakasura
5,685
632
85
9
0
238,674
0
W
Janus
5,714
635
88
10
0
211,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role