Player Matchup

Hercules
Hercules
HeavyHeartless
Hercules
Level 107
God Stats
32W - 72L
1,372 SR
Queue Stats
77W - 125L
1,370 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lazycave
Kumbhakarna
Level 127
God Stats
1W - 4L
1,324 SR
Queue Stats
33W - 77L
1,391 Elo+
Party 2
Artio
Artio
pikken2
Artio
Level 177
God Stats
59W - 86L
1,375 SR
Queue Stats
76W - 109L
1,372 Elo+
Party 2
Team Averages
Level 137
1,357 SR
1,378 Elo+

VS

Team Averages
Level 112
1,612 SR
1,452 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChaosOnFire
Janus
Level 119
God Stats
2W - 0L
1,837 SR
Queue Stats
6W - 6L
1,428 Elo+
Party 1
Hercules
Hercules
Spesher6
Hercules
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 1 / 8
8,035
804
8,327
10,170
6,957
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
lazycave
Kumbhakarna
11
10 / 1 / 3
9,340
934
5,953
10,608
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
pikken2
Artio
10
1 / 2 / 12
7,981
798
8,689
11,788
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 6 / 3
7,016
702
3,966
9,273
3,685
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 4 / 1
8,367
837
12,605
7,948
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Spesher6
Hercules
9
1 / 4 / 1
7,006
701
5,839
9,658
4,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
6
3
0.25
W
3
4
1
0.88
L
Hercules
3
1
8
7
W
Hercules
Spesher6
Hercules
1
4
1
0.38
L
Kumbhakarna
lazycave
Kumbhakarna
10
1
3
11.5
L
Artio
pikken2
Artio
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,969
Damage
22,410
32,566
Taken
26,879
22,736
Mitigated
11,317
11,978
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,966
799
0
1,203
9,273
3,685
0
4,280
4,441
0
15,874
W
12,605
1,211
0
420
7,948
2,954
0
4,071
3,362
32,500
0
L
Hercules
8,327
2,095
852
2,739
10,170
6,957
0
3,869
6,301
0
22,591
W
Hercules
Spesher6
Hercules
5,839
1,783
0
2,073
9,658
4,678
0
4,016
5,023
0
9,908
L
Kumbhakarna
lazycave
Kumbhakarna
5,953
226
728
1,418
10,608
7,828
0
4,461
6,147
19,054
420
L
Artio
pikken2
Artio
8,689
812
1,792
4,449
11,788
7,951
0
4,529
7,259
25,084
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
22,389
82
Minions Killed
62
0
Camps Cleared
0
612,209
Distance Traveled
531,134
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,016
702
23
2
0
177,157
3
W
Janus
8,367
837
31
3
0
171,219
0
L
Hercules
8,035
804
31
3
0
207,567
0
W
Hercules
7,006
701
8
1
0
182,758
1
L
Kumbhakarna
9,340
934
25
3
0
210,416
0
L
Artio
7,981
798
26
3
0
194,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role