Player Matchup

Anhur
Anhur
 
Anhur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Hectør
Hera
Level 157
God Stats
5W - 6L
1,569 SR
Queue Stats
185W - 194L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Le-Fosseur
Ratatoskr
Level 145
God Stats
12W - 10L
1,586 SR
Queue Stats
469W - 468L
1,423 Elo+
Solo
Pele
Pele
Sa3d-KSA-F15
Pele
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 85L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
saeedms911
Heimdallr
Level 129
God Stats
3W - 5L
1,384 SR
Queue Stats
299W - 329L
1,489 Elo+
Party 1
Team Averages
Level 99
1,508 SR
1,468 Elo+

VS

Team Averages
Level 122
1,453 SR
1,433 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Lindhard
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 115L
1,472 Elo+
Solo
Hera
Hera
OGReaper91
Hera
Level 40
God Stats
4W - 3L
1,680 SR
Queue Stats
93W - 114L
1,364 Elo+
Solo
Hachiman
Hachiman
VitjaMuna
Hachiman
Level 154
God Stats
7W - 10L
1,307 SR
Queue Stats
513W - 500L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hihiholly
Morgan Le Fay
Level 156
God Stats
2W - 3L
1,280 SR
Queue Stats
140W - 139L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 5 / 3
9,136
761
7,526
11,291
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Hectør
Hera
16
4 / 6 / 4
9,499
792
16,952
12,722
5,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Le-Fosseur
Ratatoskr
14
3 / 7 / 6
9,299
775
9,665
14,312
12,766
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 8 / 3
8,108
676
1,806
14,203
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
saeedms911
Heimdallr
16
1 / 7 / 7
8,757
730
8,279
13,303
6,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 1 / 20
10,653
888
9,460
7,182
3,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Lindhard
Vamana
17
9 / 3 / 18
10,760
897
11,636
14,353
14,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 4 / 14
10,699
892
12,505
10,756
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
VitjaMuna
Hachiman
16
5 / 5 / 15
9,984
832
12,848
16,702
11,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
hihiholly
Morgan Le Fay
19
8 / 2 / 19
11,416
951
15,746
9,995
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
13
Kills
33
33
Deaths
15
23
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
3
1.1
W
Danzaburou
 
Danzaburou
3
1
20
13
L
Hera
Hectør
Hera
4
6
4
1
L
Ratatoskr
Le-Fosseur
Ratatoskr
3
7
6
0.86
W
Vamana
Lindhard
Vamana
9
3
18
6
W
8
4
14
3.75
L
1
8
3
0.31
W
Hachiman
VitjaMuna
Hachiman
5
5
15
2.5
W
Morgan Le Fay
hihiholly
Morgan Le Fay
8
2
19
8.75
L
Heimdallr
saeedms911
Heimdallr
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
62,195
65,831
Taken
58,988
36,914
Mitigated
40,704
11,522
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,526
3,832
925
1,431
11,291
5,068
0
5,435
5,727
0
20,615
W
Danzaburou
 
Danzaburou
9,460
3,200
1,489
1,480
7,182
3,628
3,405
2,736
4,446
0
30,699
L
Hera
Hectør
Hera
16,952
1,970
743
3,550
12,722
5,980
0
7,179
5,372
30,644
0
L
Ratatoskr
Le-Fosseur
Ratatoskr
9,665
714
1,143
2,871
14,312
12,766
0
3,439
10,176
285
17,317
W
Vamana
Lindhard
Vamana
11,636
2,987
1,794
2,987
14,353
14,810
484
3,565
10,788
0
16,262
W
12,505
2,449
589
1,614
10,756
5,423
1,682
2,815
7,941
27,010
0
L
1,806
224
0
407
14,203
6,386
0
5,473
8,556
0
6,029
W
Hachiman
VitjaMuna
Hachiman
12,848
8,183
900
4,546
16,702
11,530
2,575
5,051
11,651
0
26,471
W
Morgan Le Fay
hihiholly
Morgan Le Fay
15,746
919
454
3,184
9,995
5,313
1,058
3,026
6,969
35,367
0
L
Heimdallr
saeedms911
Heimdallr
8,279
2,885
0
452
13,303
6,714
0
6,725
6,432
0
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,799
Gold Earned
53,512
120
Minions Killed
153
0
Camps Cleared
0
1,032,811
Distance Traveled
1,214,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,136
761
39
3
0
194,986
0
W
Danzaburou
10,653
888
43
4
0
217,830
0
L
Hera
9,499
792
38
3
0
222,903
0
L
Ratatoskr
9,299
775
13
1
0
194,497
0
W
Vamana
10,760
897
18
2
0
270,470
0
W
Hera
10,699
892
13
1
0
265,203
0
L
Pele
8,108
676
10
1
0
220,343
0
W
Hachiman
9,984
832
27
2
0
197,008
0
W
Morgan Le Fay
11,416
951
52
4
0
264,194
0
L
Heimdallr
8,757
730
20
2
0
200,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role