Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Mojo_secoya
Yu Huang
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 46L
1,427 Elo+
Party 2
Medusa
Medusa
coolman09000
Medusa
Level 141
God Stats
3W - 4L
1,527 SR
Queue Stats
72W - 70L
1,425 Elo+
Party 2
Team Averages
Level 71
1,509 SR
1,450 Elo+

VS

Team Averages
Level 81
1,534 SR
1,255 Elo+
Shiva
Shiva
JaggedNightmare
Shiva
Level 94
God Stats
11W - 5L
1,518 SR
Queue Stats
220W - 218L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
Starrizer19
Heimdallr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
989 Elo+
Solo
Nu Wa
Nu Wa
angeljessi2000
Nu Wa
Level 107
God Stats
70W - 47L
1,584 SR
Queue Stats
220W - 218L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 3 / 2
7,338
734
6,123
11,741
12,316
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Mojo_secoya
Yu Huang
10
0 / 3 / 3
7,340
734
6,132
7,571
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
2 / 3 / 0
7,434
743
3,747
6,474
2,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
8,915
892
7,649
9,045
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Starrizer19
Heimdallr
10
2 / 3 / 5
8,188
819
6,582
6,046
2,698
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 5
8,465
847
8,175
5,724
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
W
4
0
5
6.5
L
Yu Huang
Mojo_secoya
Yu Huang
0
3
3
0.5
W
Heimdallr
Starrizer19
Heimdallr
2
3
5
1.5
W
3
0
5
5.5
L
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,002
Damage
22,406
25,786
Taken
20,815
17,091
Mitigated
10,215
1,443
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,123
444
0
716
11,741
12,316
0
3,748
7,645
20,257
0
W
7,649
1,319
236
1,903
9,045
5,409
120
4,925
4,120
0
21,788
L
Yu Huang
Mojo_secoya
Yu Huang
6,132
256
0
727
7,571
2,639
0
2,481
4,858
29,630
0
W
Heimdallr
Starrizer19
Heimdallr
6,582
3,073
0
96
6,046
2,698
668
3,991
2,055
0
20,861
W
8,175
1,464
0
291
5,724
2,108
285
3,872
1,852
36,125
0
L
Medusa
3,747
568
0
0
6,474
2,136
0
1,736
4,550
0
25,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,112
Gold Earned
25,568
97
Minions Killed
112
0
Camps Cleared
0
548,472
Distance Traveled
566,369
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,338
734
21
2
0
181,542
1
W
Shiva
8,915
892
41
4
0
222,701
0
L
Yu Huang
7,340
734
43
4
0
185,583
0
W
Heimdallr
8,188
819
27
3
0
147,026
0
W
Nu Wa
8,465
847
44
4
0
196,642
0
L
Medusa
7,434
743
33
3
0
181,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role