Player Matchup

Cu Chulainn
Cu Chulainn
BESTINTHEFIELD
Cu Chulainn
Level 146
God Stats
1W - 1L
1,708 SR
Queue Stats
275W - 273L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
Bliviano
Zhong Kui
Level 127
God Stats
2W - 4L
1,833 SR
Queue Stats
359W - 334L
1,487 Elo+
Solo
Guan Yu
Guan Yu
Dagiito
Guan Yu
Level 65
God Stats
0W - 3L
1,565 SR
Queue Stats
152W - 165L
1,459 Elo+
Party 2
Sobek
Sobek
HokageDelKnabis
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,394 Elo+
Party 2
Raijin
Raijin
Judge616
Raijin
Level 108
God Stats
2W - 2L
1,771 SR
Queue Stats
206W - 181L
1,469 Elo+
Solo
Team Averages
Level 105
1,675 SR
1,436 Elo+

VS

Team Averages
Level 107
1,582 SR
1,463 Elo+
Xbalanque
Xbalanque
CaptainDaddy20
Xbalanque
Level 157
God Stats
2W - 0L
1,760 SR
Queue Stats
330W - 357L
1,447 Elo+
Solo
Ra
Ra
Destroy3748
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,507 Elo+
Solo
Freya
Freya
KoRuPtIoNs FuRy
Freya
Level 126
God Stats
15W - 9L
1,578 SR
Queue Stats
507W - 483L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
TMG SCARFACE69
Kuzenbo
Level 153
God Stats
2W - 2L
1,573 SR
Queue Stats
410W - 416L
1,484 Elo+
Party 1
Mercury
Mercury
TRIDE98
Mercury
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 89L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BESTINTHEFIELD
Cu Chulainn
1
0 / 0 / 0
2,728
248
0
0
0
Zhong Kui
Bliviano
Zhong Kui
15
2 / 4 / 3
8,158
742
9,570
16,002
15,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Dagiito
Guan Yu
13
0 / 4 / 2
7,515
683
2,146
12,734
9,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
2 / 4 / 5
8,329
757
8,553
13,652
20,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
Judge616
Raijin
16
3 / 1 / 3
8,268
752
8,942
9,486
5,039
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaptainDaddy20
Xbalanque
18
4 / 1 / 7
9,650
877
14,065
7,437
3,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 12
9,098
827
10,245
6,679
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 9
8,790
799
12,409
9,625
3,979
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 1 / 8
9,768
888
7,480
10,549
13,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
TRIDE98
Mercury
6
0 / 2 / 0
6,134
558
163
1,928
691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
13
13
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BESTINTHEFIELD
Cu Chulainn
0
0
0
0
L
Zhong Kui
Bliviano
Zhong Kui
2
4
3
0.88
W
Xbalanque
CaptainDaddy20
Xbalanque
4
1
7
7.5
L
Guan Yu
Dagiito
Guan Yu
0
4
2
0.25
W
1
2
12
3.5
L
2
4
5
1.13
L
Raijin
Judge616
Raijin
3
1
3
4.5
W
4
2
9
4.25
W
4
1
8
8
W
Mercury
TRIDE98
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,211
Damage
44,362
51,874
Taken
36,218
50,403
Mitigated
24,587
19,608
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BESTINTHEFIELD
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Bliviano
Zhong Kui
9,570
232
2,091
6,129
16,002
15,432
0
9,388
6,542
29,223
0
W
Xbalanque
CaptainDaddy20
Xbalanque
14,065
5,414
16
908
7,437
3,339
0
5,611
1,826
0
29,007
L
Guan Yu
Dagiito
Guan Yu
2,146
83
3,358
2,730
12,734
9,885
0
7,554
4,954
0
6,790
W
10,245
996
7,441
3,120
6,679
3,055
837
6,117
562
34,167
0
L
8,553
367
604
2,279
13,652
20,047
0
7,145
6,310
15,838
0
L
Raijin
Judge616
Raijin
8,942
1,028
561
1,856
9,486
5,039
123
5,552
3,934
31,084
0
W
12,409
3,720
1,199
1,459
9,625
3,979
836
7,512
2,113
17,533
0
W
7,480
3,356
904
3,805
10,549
13,523
431
6,477
4,072
13,896
0
W
Mercury
TRIDE98
Mercury
163
83
0
0
1,928
691
0
1,348
580
0
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,998
Gold Earned
43,440
116
Minions Killed
118
0
Camps Cleared
0
759,757
Distance Traveled
833,646
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
2,728
248
0
0
0
0
0
L
Zhong Kui
8,158
742
48
4
0
201,494
0
W
Xbalanque
9,650
877
33
3
0
191,652
0
L
Guan Yu
7,515
683
11
1
0
180,340
0
W
Ra
9,098
827
55
5
0
194,063
0
L
Sobek
8,329
757
17
2
0
171,178
2
L
Raijin
8,268
752
40
4
0
206,745
0
W
Freya
8,790
799
9
1
0
194,207
0
W
Kuzenbo
9,768
888
19
2
0
202,423
0
W
Mercury
6,134
558
2
0
0
51,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role