Player Matchup

Geb
Geb
B3stv1rg0
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 130L
1,428 Elo+
Party 1
Persephone
Persephone
BarbieIris
Persephone
Level 129
God Stats
2W - 0L
1,280 SR
Queue Stats
86W - 86L
1,449 Elo+
Party 1
Shiva
Shiva
Grosminetmonki
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 157L
1,632 Elo+
Solo
Ne Zha
Ne Zha
PolarBearBlk
Ne Zha
Level 156
God Stats
5W - 1L
1,675 SR
Queue Stats
397W - 406L
1,511 Elo+
Solo
Xbalanque
Xbalanque
lYhwachl
Xbalanque
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,529 Elo+
Party 1
Team Averages
Level 83
1,491 SR
1,510 Elo+

VS

Team Averages
Level 134
1,454 SR
1,448 Elo+
Scylla
Scylla
FriedThickness
Scylla
Level 147
God Stats
5W - 13L
1,500 SR
Queue Stats
244W - 224L
1,528 Elo+
Solo
Merlin
Merlin
LoOn3yitOon
Merlin
Level 126
God Stats
10W - 13L
1,591 SR
Queue Stats
61W - 71L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
NahAmin
Kuzenbo
Level 89
God Stats
0W - 3L
1,362 SR
Queue Stats
6W - 10L
1,217 Elo+
Party 2
Thanatos
Thanatos
QuarterWaters
Thanatos
Level 149
God Stats
21W - 18L
1,544 SR
Queue Stats
116W - 118L
1,465 Elo+
Party 2
Charybdis
Charybdis
WOLF3826
Charybdis
Level 157
God Stats
0W - 2L
1,272 SR
Queue Stats
194W - 181L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,212
513
3,876
9,119
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
BarbieIris
Persephone
14
1 / 1 / 1
8,910
557
10,307
8,021
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 0
9,447
590
7,555
13,436
9,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
14
2 / 1 / 4
8,292
518
3,882
11,063
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
lYhwachl
Xbalanque
17
8 / 2 / 1
10,136
634
17,540
14,077
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
7,365
460
5,871
7,236
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
14
1 / 2 / 0
7,769
486
5,849
8,603
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
NahAmin
Kuzenbo
11
0 / 3 / 2
6,747
422
4,117
12,633
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
QuarterWaters
Thanatos
13
3 / 5 / 1
7,856
491
7,963
17,189
7,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
WOLF3826
Charybdis
11
0 / 5 / 1
6,841
428
4,212
13,277
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
5
5
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Persephone
BarbieIris
Persephone
1
1
1
1.5
L
1
0
1
1.5
W
3
1
0
3
L
Merlin
1
2
0
0.5
L
Kuzenbo
NahAmin
Kuzenbo
0
3
2
0.33
W
Ne Zha
2
1
4
4
L
Thanatos
QuarterWaters
Thanatos
3
5
1
0.7
L
Charybdis
WOLF3826
Charybdis
0
5
1
0.1
W
Xbalanque
lYhwachl
Xbalanque
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
28,012
55,716
Taken
58,938
30,259
Mitigated
29,249
18,159
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,876
241
0
2,457
9,119
7,040
62
3,592
5,527
21,317
0
W
Persephone
BarbieIris
Persephone
10,307
45
0
2,690
8,021
2,599
269
3,681
4,325
74,417
0
L
5,871
128
0
1,750
7,236
2,788
0
5,238
1,998
63,420
0
W
7,555
643
0
3,158
13,436
9,582
0
5,089
7,587
219
65,258
L
Merlin
5,849
0
0
513
8,603
3,383
0
219
8,384
51,653
0
L
Kuzenbo
NahAmin
Kuzenbo
4,117
1,484
0
2,721
12,633
11,996
70
5,893
6,740
15,040
0
W
Ne Zha
3,882
901
0
1,755
11,063
4,184
1,104
2,121
8,942
0
58,659
L
Thanatos
QuarterWaters
Thanatos
7,963
1,871
0
8,798
17,189
7,020
0
2,573
14,616
0
73,849
L
Charybdis
WOLF3826
Charybdis
4,212
2,383
0
3,061
13,277
4,062
0
479
12,798
0
49,124
W
Xbalanque
lYhwachl
Xbalanque
17,540
10,491
0
8,099
14,077
6,854
2,847
594
13,483
0
103,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
36,578
496
Minions Killed
420
0
Camps Cleared
0
1,556,694
Distance Traveled
1,517,844
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,212
513
28
2
0
296,367
2
W
Persephone
8,910
557
131
8
0
292,876
0
L
Scylla
7,365
460
108
7
0
294,977
4
W
Shiva
9,447
590
116
7
0
290,577
2
L
Merlin
7,769
486
102
6
0
301,298
5
L
Kuzenbo
6,747
422
14
1
0
300,787
4
W
Ne Zha
8,292
518
79
5
0
376,383
4
L
Thanatos
7,856
491
105
7
0
332,764
0
L
Charybdis
6,841
428
91
6
0
288,018
0
W
Xbalanque
10,136
634
142
9
0
300,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role