Player Matchup

Charon
Charon
 
Charon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AmericanSmeagol
Hachiman
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,546 Elo+
Solo
Awilix
Awilix
SirrSanity
Awilix
Level 120
God Stats
3W - 4L
1,537 SR
Queue Stats
507W - 485L
1,500 Elo+
Solo
Kali
Kali
Slayer_Ataraxia
Kali
Level 148
God Stats
17W - 9L
1,549 SR
Queue Stats
66W - 54L
1,470 Elo+
Solo
Janus
Janus
twistedtox
Janus
Level 147
God Stats
16W - 6L
1,425 SR
Queue Stats
343W - 351L
1,526 Elo+
Solo
Team Averages
Level 139
1,502 SR
1,508 Elo+

VS

Team Averages
Level 131
1,419 SR
1,471 Elo+
Ra
Ra
THE SK666N D869
Ra
Level 79
God Stats
0W - 4L
1,236 SR
Queue Stats
1W - 5L
1,214 Elo+
Solo
Surtr
Surtr
WyaTTburp xc
Surtr
Level 149
God Stats
17W - 10L
1,709 SR
Queue Stats
975W - 925L
1,468 Elo+
Solo
Ymir
Ymir
tinysack816
Ymir
Level 119
God Stats
39W - 49L
1,492 SR
Queue Stats
568W - 517L
1,595 Elo+
Solo
Loki
Loki
xthedread
Loki
Level 88
God Stats
7W - 15L
1,375 SR
Queue Stats
237W - 217L
1,538 Elo+
Solo
Nu Wa
Nu Wa
都这么厉害的吗
Nu Wa
Level 221
God Stats
0W - 1L
1,285 SR
Queue Stats
179W - 177L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 0 / 3
4,504
643
1,694
2,859
1,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
7
0 / 0 / 0
4,404
629
874
2,727
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
SirrSanity
Awilix
8
2 / 1 / 1
5,002
715
3,795
5,208
2,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 1
4,573
653
2,021
4,808
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
8
1 / 0 / 0
4,635
662
1,209
2,074
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,056
437
0
0
0
8
1 / 3 / 0
4,705
672
2,656
6,904
2,816
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

3
0 / 0 / 0
2,991
427
0
991
488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
6
0 / 1 / 0
3,773
539
520
4,800
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,422
632
3,010
3,540
1,094
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
3
1.5
W
Hachiman
0
0
0
0
W
Awilix
SirrSanity
Awilix
2
1
1
2.5
W
2
0
1
2.5
L
0
0
0
0
L
1
3
0
0.33
L
0
0
0
0
W
Janus
1
0
0
1
L
Loki
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,593
Damage
6,186
17,676
Taken
16,235
7,442
Mitigated
5,877
7,194
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,694
307
0
946
2,859
1,787
0
1,332
1,527
13,296
0
W
Hachiman
874
809
0
2,236
2,727
725
1,911
201
2,526
0
27,386
W
Awilix
SirrSanity
Awilix
3,795
2,113
0
1,819
5,208
2,630
0
321
4,887
0
29,754
W
2,021
891
0
1,521
4,808
1,678
0
455
4,353
0
22,519
L
0
0
0
0
0
0
0
0
0
0
0
L
2,656
1,436
0
2,259
6,904
2,816
0
134
6,770
426
27,278
L
0
0
0
0
991
488
0
0
991
618
0
W
Janus
1,209
108
0
672
2,074
622
0
843
1,231
33,287
0
L
Loki
520
0
0
2,056
4,800
1,479
0
1,210
3,564
0
24,551
L
3,010
1,097
0
1,263
3,540
1,094
0
1,461
2,007
33,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,118
Gold Earned
18,947
246
Minions Killed
143
0
Camps Cleared
0
692,465
Distance Traveled
577,900
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,504
643
25
4
0
141,523
0
W
Hachiman
4,404
629
44
6
0
102,625
0
W
Awilix
5,002
715
54
8
0
151,720
0
W
Kali
4,573
653
47
7
0
163,581
1
L
Ra
3,056
437
0
0
0
112,211
0
L
Surtr
4,705
672
48
7
0
142,536
0
L
Ymir
2,991
427
0
0
0
26,663
0
W
Janus
4,635
662
76
11
0
133,016
2
L
Loki
3,773
539
40
6
0
158,392
0
L
Nu Wa
4,422
632
55
8
0
138,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role