Player Matchup

Fenrir
Fenrir
Harvey 7 FaceD
Fenrir
Level 124
God Stats
10W - 12L
1,525 SR
Queue Stats
88W - 95L
1,540 Elo+
Party 2
Ymir
Ymir
OleSorrel
Ymir
Level 67
God Stats
4W - 5L
1,639 SR
Queue Stats
150W - 160L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
YcDanagui
Amaterasu
Level 57
God Stats
4W - 5L
1,495 SR
Queue Stats
125W - 114L
1,559 Elo+
Party 3
Hachiman
Hachiman
danypipo
Hachiman
Level 90
God Stats
44W - 28L
1,636 SR
Queue Stats
209W - 195L
1,569 Elo+
Party 3
Poseidon
Poseidon
one beer 1 kill
Poseidon
Level 28
God Stats
0W - 1L
1,578 SR
Queue Stats
30W - 34L
1,456 Elo+
Party 2
Team Averages
Level 73
1,575 SR
1,529 Elo+

VS

Team Averages
Level 116
1,460 SR
1,505 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Freissia
Rama
Level 145
God Stats
13W - 12L
1,568 SR
Queue Stats
102W - 91L
1,551 Elo+
Party 1
Pele
Pele
byBraTher
Pele
Level 127
God Stats
3W - 1L
1,196 SR
Queue Stats
177W - 183L
1,469 Elo+
Solo
Atlas
Atlas
koall007
Atlas
Level 66
God Stats
88W - 93L
1,536 SR
Queue Stats
195W - 208L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,774
521
4,214
11,280
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
8
0 / 4 / 1
5,623
433
4,642
14,591
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
YcDanagui
Amaterasu
11
0 / 5 / 0
6,216
478
1,720
12,580
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
danypipo
Hachiman
12
0 / 0 / 0
6,186
476
3,550
6,633
2,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
11
2 / 4 / 0
6,842
526
5,418
9,347
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 0 / 1
8,618
663
9,422
6,845
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
13
3 / 2 / 1
7,696
592
8,502
5,801
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
0 / 0 / 4
7,891
607
5,891
6,649
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
14
5 / 0 / 2
8,037
618
8,099
10,361
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Atlas
koall007
Atlas
9
1 / 0 / 6
6,969
536
5,824
8,560
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
13
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
1
4.5
W
Nu Wa
 
Nu Wa
3
2
1
1.75
W
Rama
0
0
4
2
L
0
0
1
0.5
L
Ymir
0
4
1
0.13
L
Amaterasu
YcDanagui
Amaterasu
0
5
0
0
W
Pele
5
0
2
6
L
Hachiman
danypipo
Hachiman
0
0
0
0
W
Atlas
koall007
Atlas
1
0
6
4
L
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,544
Damage
37,738
54,431
Taken
38,216
25,050
Mitigated
20,032
13,094
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,422
1,572
0
2,887
6,845
5,301
315
0
6,845
175
60,759
W
Nu Wa
 
Nu Wa
8,502
3,612
0
343
5,801
2,029
210
2,839
2,636
52,468
0
W
Rama
5,891
4,773
0
3,380
6,649
2,534
585
1,327
5,322
0
69,741
L
4,214
524
0
3,238
11,280
4,592
0
1,404
9,876
0
61,683
L
Ymir
4,642
87
0
2,648
14,591
9,186
0
6,669
7,922
14,129
0
L
Amaterasu
YcDanagui
Amaterasu
1,720
848
0
3,207
12,580
7,400
0
174
12,406
0
39,514
W
Pele
8,099
2,161
0
2,146
10,361
4,108
0
2,991
7,274
0
68,307
L
Hachiman
danypipo
Hachiman
3,550
2,226
0
2,191
6,633
2,093
0
1,813
4,820
0
45,058
W
Atlas
koall007
Atlas
5,824
1,939
0
2,220
8,560
6,060
0
2,976
5,414
16,899
0
L
Poseidon
5,418
358
0
1,810
9,347
1,779
0
4,441
4,906
51,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
39,211
359
Minions Killed
421
0
Camps Cleared
0
1,290,163
Distance Traveled
1,331,735
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,618
663
102
8
0
249,459
2
W
Nu Wa
7,696
592
81
6
0
237,861
1
W
Rama
7,891
607
129
10
0
232,676
1
L
Fenrir
6,774
521
100
8
0
271,973
4
L
Ymir
5,623
433
12
1
0
258,135
3
L
Amaterasu
6,216
478
71
5
0
266,293
5
W
Pele
8,037
618
99
8
0
316,142
0
L
Hachiman
6,186
476
79
6
0
254,282
4
W
Atlas
6,969
536
10
1
0
295,597
2
L
Poseidon
6,842
526
97
7
0
239,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role