Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Freddy_Cs
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,120 Elo+
Solo
Chang'e
Chang'e
FunMod
Chang'e
Level 184
God Stats
9W - 9L
1,413 SR
Queue Stats
407W - 403L
1,505 Elo+
Party 2
Surtr
Surtr
Trix0d
Surtr
Level 127
God Stats
11W - 10L
1,541 SR
Queue Stats
75W - 76L
1,462 Elo+
Solo
Team Averages
Level 142
1,491 SR
1,417 Elo+

VS

Team Averages
Level 104
1,523 SR
1,465 Elo+
Achilles
Achilles
Babayagakw
Achilles
Level 140
God Stats
4W - 4L
1,451 SR
Queue Stats
247W - 252L
1,517 Elo+
Party 1
Athena
Athena
DontGankMe6679
Athena
Level 42
God Stats
3W - 4L
1,501 SR
Queue Stats
193W - 202L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
Paxmitcher
Ne Zha
Level 135
God Stats
7W - 4L
1,625 SR
Queue Stats
71W - 71L
1,461 Elo+
Solo
Agni
Agni
SILVER7X
Agni
Level 119
God Stats
8W - 9L
1,466 SR
Queue Stats
158W - 174L
1,464 Elo+
Party 1
Skadi
Skadi
kianmh
Skadi
Level 83
God Stats
4W - 2L
1,572 SR
Queue Stats
331W - 327L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 2 / 1
8,200
547
5,668
11,935
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
 
Cupid
10
2 / 3 / 4
6,476
432
5,170
6,861
2,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Freddy_Cs
Cerberus
11
1 / 3 / 4
6,803
454
4,931
13,548
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
FunMod
Chang'e
14
2 / 3 / 1
8,057
537
6,798
13,495
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Trix0d
Surtr
13
1 / 6 / 2
7,525
502
7,615
18,603
13,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Babayagakw
Achilles
15
7 / 3 / 0
8,769
585
14,374
15,450
12,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 10
7,413
494
6,122
17,062
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Paxmitcher
Ne Zha
15
6 / 2 / 5
8,751
583
7,453
12,316
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
13
1 / 3 / 3
7,554
504
8,594
7,483
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
kianmh
Skadi
13
3 / 3 / 3
7,826
522
7,720
8,925
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
17
17
Deaths
13
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
2
1
2.75
L
Cupid
 
Cupid
2
3
4
1.33
W
Achilles
Babayagakw
Achilles
7
3
0
2.33
W
0
2
10
2.5
L
Cerberus
Freddy_Cs
Cerberus
1
3
4
1
L
Chang'e
FunMod
Chang'e
2
3
1
0.83
W
Ne Zha
Paxmitcher
Ne Zha
6
2
5
4.25
W
Agni
1
3
3
0.83
L
Surtr
Trix0d
Surtr
1
6
2
0.33
W
Skadi
kianmh
Skadi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
44,263
64,442
Taken
61,236
36,680
Mitigated
42,783
24,054
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,668
703
130
6,554
11,935
4,928
0
2,624
9,239
69,356
0
L
Cupid
 
Cupid
5,170
2,637
286
1,028
6,861
2,553
0
1,428
5,395
0
33,945
W
Achilles
Babayagakw
Achilles
14,374
5,346
0
4,389
15,450
12,829
0
1,131
14,319
0
64,540
W
6,122
1,485
0
3,402
17,062
17,443
36
4,961
11,951
24,130
0
L
Cerberus
Freddy_Cs
Cerberus
4,931
350
0
4,201
13,548
10,819
0
2,600
10,762
26,561
0
L
Chang'e
FunMod
Chang'e
6,798
475
840
5,826
13,495
5,297
0
6,631
6,344
55,720
0
W
Ne Zha
Paxmitcher
Ne Zha
7,453
2,004
0
2,611
12,316
5,419
23
2,164
10,068
0
68,325
W
Agni
8,594
1,346
0
1,150
7,483
3,244
38
5,337
1,794
55,387
0
L
Surtr
Trix0d
Surtr
7,615
3,101
0
5,189
18,603
13,083
0
713
16,908
168
57,454
W
Skadi
kianmh
Skadi
7,720
2,578
0
523
8,925
3,848
742
3,329
5,587
0
60,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
40,313
420
Minions Killed
430
0
Camps Cleared
0
1,291,514
Distance Traveled
1,469,761
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,200
547
104
7
0
280,053
0
L
Cupid
6,476
432
47
3
0
179,410
0
W
Achilles
8,769
585
106
7
0
271,664
0
W
Athena
7,413
494
36
2
0
339,645
2
L
Cerberus
6,803
454
66
4
0
298,946
0
L
Chang'e
8,057
537
123
8
0
278,570
0
W
Ne Zha
8,751
583
82
5
0
310,940
0
W
Agni
7,554
504
113
8
0
276,312
0
L
Surtr
7,525
502
80
5
0
254,535
0
W
Skadi
7,826
522
93
6
0
271,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role