Player Matchup

Charon
Charon
Gold II
 
Charon
Gold II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
Cachaplinas123
King Arthur
Gold III
Level 101
God Stats
11W - 14L
1,557 SR
Queue Stats
208W - 224L
1,616 MMR
Solo
Pele
Pele
Gold I
Vanquishlol
Pele
Gold I
Level 156
God Stats
3W - 2L
1,791 SR
Queue Stats
123W - 126L
1,610 MMR
Solo
Skadi
Skadi
Platinum II
dididg269
Skadi
Platinum II
Level 157
God Stats
12W - 7L
1,785 SR
Queue Stats
104W - 98L
1,629 MMR
Solo
Merlin
Merlin
Gold II
its Treeva
Merlin
Gold II
Level 146
God Stats
27W - 22L
1,558 SR
Queue Stats
195W - 200L
1,641 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,638 SR
1,599 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,576 SR
1,631 MMR
Janus
Janus
Gold III
CruSheR00
Janus
Gold III
Level 156
God Stats
15W - 12L
1,575 SR
Queue Stats
141W - 130L
1,651 MMR
Solo
Rama
Rama
Platinum V
My Kiiwii
Rama
Platinum V
Level 157
God Stats
6W - 5L
1,592 SR
Queue Stats
453W - 462L
1,640 MMR
Solo
Nike
Nike
Gold I
Nucclii
Nike
Gold I
Level 157
God Stats
4W - 1L
1,498 SR
Queue Stats
102W - 114L
1,637 MMR
Solo
Cthulhu
Cthulhu
Platinum V
tanquefelino
Cthulhu
Platinum V
Level 147
God Stats
7W - 2L
1,734 SR
Queue Stats
78W - 76L
1,628 MMR
Solo
Fenrir
Fenrir
Platinum V
xxBEANS
Fenrir
Platinum V
Level 167
God Stats
13W - 10L
1,479 SR
Queue Stats
382W - 384L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 0 / 2
3,454
576
2,403
5,111
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Cachaplinas123
King Arthur
7
1 / 0 / 0
4,170
695
2,387
3,902
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
5 / 0 / 0
4,813
802
4,099
6,137
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
dididg269
Skadi
1
0 / 0 / 0
1,128
188
0
0
0
Merlin
its Treeva
Merlin
7
0 / 1 / 3
4,207
701
1,685
2,441
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
SusanoRavanaBastet

VS

Bans
KaliSun WukongSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CruSheR00
Janus
7
0 / 2 / 1
4,099
683
1,654
3,440
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
6
0 / 2 / 0
3,890
648
2,560
4,193
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
Nucclii
Nike
7
0 / 1 / 0
4,011
669
1,598
4,623
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
tanquefelino
Cthulhu
6
1 / 0 / 0
3,983
664
2,078
4,892
1,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
xxBEANS
Fenrir
6
0 / 1 / 0
3,642
607
975
4,569
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
2
1
L
King Arthur
Cachaplinas123
King Arthur
1
0
0
1
W
Janus
CruSheR00
Janus
0
2
1
0.25
W
Rama
0
2
0
0
W
Nike
Nucclii
Nike
0
1
0
0
L
5
0
0
5
L
Skadi
dididg269
Skadi
0
0
0
0
L
Merlin
its Treeva
Merlin
0
1
3
1.5
W
Cthulhu
tanquefelino
Cthulhu
1
0
0
1
W
Fenrir
xxBEANS
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,574
Damage
8,865
17,591
Taken
21,717
7,953
Mitigated
6,903
3,792
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,403
792
0
2,043
5,111
2,533
0
938
4,173
15,795
0
L
King Arthur
Cachaplinas123
King Arthur
2,387
363
0
740
3,902
2,758
0
0
3,902
978
24,250
W
Janus
CruSheR00
Janus
1,654
144
0
390
3,440
851
0
725
2,715
25,444
0
W
Rama
2,560
2,189
0
898
4,193
1,204
400
1,082
3,111
0
25,275
W
Nike
Nucclii
Nike
1,598
199
0
1,222
4,623
1,594
0
216
4,407
0
27,221
L
4,099
1,560
0
509
6,137
1,944
0
1,815
4,212
0
26,036
L
Skadi
dididg269
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
its Treeva
Merlin
1,685
127
0
500
2,441
718
0
817
1,572
26,557
0
W
Cthulhu
tanquefelino
Cthulhu
2,078
155
730
1,282
4,892
1,803
0
2,025
2,867
12,475
0
W
Fenrir
xxBEANS
Fenrir
975
342
0
1,095
4,569
1,451
0
349
4,220
0
18,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,772
Gold Earned
19,625
156
Minions Killed
189
0
Camps Cleared
0
523,352
Distance Traveled
567,022
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,454
576
9
2
0
118,693
0
L
King Arthur
4,170
695
50
8
0
144,349
0
W
Janus
4,099
683
51
9
0
109,166
0
W
Rama
3,890
648
51
9
0
89,269
0
W
Nike
4,011
669
44
7
0
106,324
1
L
Pele
4,813
802
41
7
0
138,011
0
L
Skadi
1,128
188
0
0
0
0
0
L
Merlin
4,207
701
56
9
0
122,299
0
W
Cthulhu
3,983
664
11
2
0
124,147
0
W
Fenrir
3,642
607
32
5
0
138,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role