Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Krayziman_9
Janus
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 144L
1,367 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Robustmiguel
Ah Muzen Cab
Level 50
God Stats
10W - 17L
1,257 SR
Queue Stats
27W - 35L
1,303 Elo+
Solo
Thor
Thor
krayziman
Thor
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 80L
1,301 Elo+
Party 2
Cabrakan
Cabrakan
nayibmarin1122
Cabrakan
Level 126
God Stats
2W - 3L
1,420 SR
Queue Stats
171W - 194L
1,457 Elo+
Solo
Team Averages
Level 88
1,435 SR
1,385 Elo+

VS

Team Averages
Level 85
1,500 SR
1,396 Elo+
Nu Wa
Nu Wa
JustBanzo
Nu Wa
Level 158
God Stats
44W - 38L
1,556 SR
Queue Stats
121W - 124L
1,419 Elo+
Solo
Susano
Susano
Kulkukant
Susano
Level 97
God Stats
6W - 3L
1,554 SR
Queue Stats
574W - 557L
1,381 Elo+
Party 1
Izanami
Izanami
Lady0fShad0w
Izanami
Level 58
God Stats
63W - 80L
1,412 SR
Queue Stats
118W - 165L
1,332 Elo+
Party 1
Charon
Charon
SelfishW0rld
Charon
Level 59
God Stats
39W - 41L
1,450 SR
Queue Stats
205W - 236L
1,423 Elo+
Solo
Mulan
Mulan
glalvanic_smoke4
Mulan
Level 54
God Stats
139W - 121L
1,530 SR
Queue Stats
341W - 365L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 1 / 1
9,263
618
11,689
10,013
3,571
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 4
9,505
634
10,141
7,582
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Robustmiguel
Ah Muzen Cab
14
2 / 1 / 5
8,177
545
5,214
7,017
2,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
14
2 / 1 / 3
8,337
556
5,314
14,549
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
14
7 / 4 / 6
8,652
577
11,066
12,663
8,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JustBanzo
Nu Wa
13
0 / 4 / 2
7,365
491
6,791
8,456
2,760
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Kulkukant
Susano
14
6 / 4 / 1
8,713
581
8,481
12,801
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Lady0fShad0w
Izanami
12
0 / 8 / 0
7,265
484
4,387
11,002
4,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
10
2 / 2 / 2
7,096
473
4,231
15,526
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 6 / 3
8,397
560
10,725
15,363
11,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
24
Kills
9
9
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
1
8.5
L
Nu Wa
JustBanzo
Nu Wa
0
4
2
0.25
W
5
2
4
3.5
L
Susano
Kulkukant
Susano
6
4
1
1.63
L
Izanami
Lady0fShad0w
Izanami
0
8
0
0
W
Ah Muzen Cab
Robustmiguel
Ah Muzen Cab
2
1
5
4.5
L
Charon
2
2
2
1.5
L
1
6
3
0.42
W
Thor
2
1
3
3.5
W
Cabrakan
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
34,615
51,824
Taken
63,148
23,310
Mitigated
34,827
12,728
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,689
5,804
0
6,118
10,013
3,571
3,325
1,246
8,767
71,471
0
L
Nu Wa
JustBanzo
Nu Wa
6,791
1,099
0
0
8,456
2,760
0
4,937
3,277
60,685
0
W
10,141
683
0
0
7,582
2,560
822
2,924
4,658
63,558
0
L
Susano
Kulkukant
Susano
8,481
1,454
0
801
12,801
4,781
0
4,995
7,746
0
62,611
L
Izanami
Lady0fShad0w
Izanami
4,387
3,660
0
1,085
11,002
4,310
0
8,287
2,715
0
45,999
W
Ah Muzen Cab
Robustmiguel
Ah Muzen Cab
5,214
1,795
183
2,249
7,017
2,673
814
1,356
5,661
0
47,856
L
Charon
4,231
1,089
0
1,600
15,526
11,673
0
11,310
3,926
23,083
0
L
10,725
2,119
0
1,212
15,363
11,303
252
2,775
12,588
0
61,870
W
Thor
5,314
2,165
0
3,006
14,549
5,854
0
1,115
13,434
0
63,297
W
Cabrakan
11,066
1,896
0
1,172
12,663
8,652
256
4,381
8,282
39,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
38,836
442
Minions Killed
408
0
Camps Cleared
0
1,418,724
Distance Traveled
1,337,836
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,263
618
102
7
0
259,743
0
L
Nu Wa
7,365
491
104
7
0
267,592
2
W
Janus
9,505
634
122
8
0
272,168
0
L
Susano
8,713
581
91
6
0
335,008
0
L
Izanami
7,265
484
85
6
0
203,242
0
W
Ah Muzen Cab
8,177
545
81
5
0
307,765
0
L
Charon
7,096
473
26
2
0
288,654
4
L
Mulan
8,397
560
102
7
0
243,340
0
W
Thor
8,337
556
83
6
0
309,343
0
W
Cabrakan
8,652
577
54
4
0
269,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role