Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Abrakidabz-
Ah Puch
Level 68
God Stats
1W - 3L
1,433 SR
Queue Stats
46W - 37L
1,513 Elo+
Party 2
Ravana
Ravana
CuBbYxStArZ
Ravana
Level 106
God Stats
25W - 21L
1,548 SR
Queue Stats
357W - 342L
1,494 Elo+
Party 3
Artio
Artio
Itzam99-
Artio
Level 149
God Stats
10W - 6L
1,500 SR
Queue Stats
229W - 218L
1,546 Elo+
Solo
Jormungandr
Jormungandr
kodelog2025
Jormungandr
Level 80
God Stats
9W - 8L
1,462 SR
Queue Stats
498W - 577L
1,435 Elo+
Party 2
Team Averages
Level 105
1,489 SR
1,498 Elo+

VS

Team Averages
Level 92
1,485 SR
1,466 Elo+
Baron Samedi
Baron Samedi
FuriousSaints97
Baron Samedi
Level 158
God Stats
8W - 3L
1,728 SR
Queue Stats
324W - 321L
1,505 Elo+
Party 1
Lancelot
Lancelot
I Have 0 Wins
Lancelot
Level 68
God Stats
6W - 5L
1,512 SR
Queue Stats
202W - 221L
1,482 Elo+
Solo
Cthulhu
Cthulhu
MG Glitch
Cthulhu
Level 29
God Stats
1W - 3L
1,442 SR
Queue Stats
48W - 55L
1,451 Elo+
Party 4
Heimdallr
Heimdallr
MoparD
Heimdallr
Level 157
God Stats
2W - 5L
1,241 SR
Queue Stats
233W - 231L
1,490 Elo+
Party 1
Susano
Susano
UrNotWavy
Susano
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 83L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 1 / 1
3,122
624
2,672
4,659
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Abrakidabz-
Ah Puch
7
2 / 0 / 1
4,002
800
3,037
1,474
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
4
1 / 0 / 0
3,058
612
2,576
3,135
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Itzam99-
Artio
6
1 / 0 / 1
3,772
754
892
4,541
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
kodelog2025
Jormungandr
6
1 / 0 / 0
3,826
765
1,096
2,208
1,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FuriousSaints97
Baron Samedi
4
1 / 1 / 0
3,354
671
1,974
3,396
1,747
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
I Have 0 Wins
Lancelot
3
0 / 1 / 0
2,875
575
605
2,127
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
MG Glitch
Cthulhu
5
0 / 2 / 0
2,794
559
1,364
3,427
1,344
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
MoparD
Heimdallr
5
0 / 0 / 1
3,103
621
3,352
3,488
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
UrNotWavy
Susano
4
0 / 1 / 0
2,775
555
961
3,098
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
1
1
0.5
W
Ah Puch
Abrakidabz-
Ah Puch
2
0
1
2.5
W
Ravana
1
0
0
1
L
Baron Samedi
FuriousSaints97
Baron Samedi
1
1
0
1
L
Lancelot
I Have 0 Wins
Lancelot
0
1
0
0
W
Artio
Itzam99-
Artio
1
0
1
1.5
L
Cthulhu
MG Glitch
Cthulhu
0
2
0
0
L
Heimdallr
MoparD
Heimdallr
0
0
1
0.5
L
Susano
UrNotWavy
Susano
0
1
0
0
W
Jormungandr
kodelog2025
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
8,256
16,017
Taken
15,536
6,148
Mitigated
5,637
7,637
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,672
1,951
0
1,822
4,659
1,589
0
1,237
3,422
0
9,218
W
Ah Puch
Abrakidabz-
Ah Puch
3,037
177
0
1,001
1,474
458
0
806
668
19,917
0
W
Ravana
2,576
645
0
957
3,135
1,005
0
684
2,451
0
7,914
L
Baron Samedi
FuriousSaints97
Baron Samedi
1,974
350
272
1,577
3,396
1,747
0
139
3,155
9,782
0
L
Lancelot
I Have 0 Wins
Lancelot
605
137
0
677
2,127
651
0
1,096
1,031
0
8,257
W
Artio
Itzam99-
Artio
892
96
120
2,940
4,541
1,852
0
611
3,930
14,970
0
L
Cthulhu
MG Glitch
Cthulhu
1,364
254
0
1,130
3,427
1,344
0
2,322
1,105
8,965
0
L
Heimdallr
MoparD
Heimdallr
3,352
1,573
0
1,671
3,488
930
0
64
3,341
0
16,776
L
Susano
UrNotWavy
Susano
961
223
0
445
3,098
965
0
1,404
1,694
0
6,797
W
Jormungandr
kodelog2025
Jormungandr
1,096
525
0
797
2,208
1,244
0
0
2,208
20,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,780
Gold Earned
14,901
138
Minions Killed
75
0
Camps Cleared
0
537,791
Distance Traveled
384,976
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,122
624
27
5
0
136,390
0
W
Ah Puch
4,002
800
40
8
0
97,743
0
W
Ravana
3,058
612
11
2
0
101,317
0
L
Baron Samedi
3,354
671
8
2
0
78,640
0
L
Lancelot
2,875
575
18
4
0
46,213
0
W
Artio
3,772
754
25
5
0
117,377
0
L
Cthulhu
2,794
559
8
2
0
83,016
0
L
Heimdallr
3,103
621
27
5
0
81,022
0
L
Susano
2,775
555
14
3
0
96,085
0
W
Jormungandr
3,826
765
35
7
0
84,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role