Player Matchup

Awilix
Awilix
Burktholomew
Awilix
Level 31
God Stats
3W - 5L
1,374 SR
Queue Stats
139W - 138L
1,470 Elo+
Solo
Merlin
Merlin
IsAyWaSsA9143
Merlin
Level 157
God Stats
15W - 11L
1,460 SR
Queue Stats
132W - 128L
1,374 Elo+
Solo
Bakasura
Bakasura
IsmailMozip
Bakasura
Level 127
God Stats
21W - 26L
1,466 SR
Queue Stats
297W - 293L
1,444 Elo+
Solo
Charon
Charon
TTerr34
Charon
Level 102
God Stats
4W - 1L
1,702 SR
Queue Stats
181W - 177L
1,437 Elo+
Solo
Izanami
Izanami
pNutButter8
Izanami
Level 148
God Stats
2W - 6L
1,262 SR
Queue Stats
242W - 231L
1,453 Elo+
Solo
Team Averages
Level 113
1,453 SR
1,436 Elo+

VS

Team Averages
Level 111
1,464 SR
1,468 Elo+
Pele
Pele
BULLET PROOF019
Pele
Level 109
God Stats
17W - 16L
1,498 SR
Queue Stats
640W - 682L
1,409 Elo+
Solo
Hou Yi
Hou Yi
Dope_jero556
Hou Yi
Level 84
God Stats
0W - 2L
1,225 SR
Queue Stats
35W - 25L
1,477 Elo+
Solo
Athena
Athena
ItsNoCalls
Athena
Level 148
God Stats
30W - 30L
1,491 SR
Queue Stats
169W - 179L
1,449 Elo+
Party 1
Anubis
Anubis
Romano22812
Anubis
Level 96
God Stats
2W - 4L
1,403 SR
Queue Stats
349W - 355L
1,550 Elo+
Solo
Tyr
Tyr
TroubledService
Tyr
Level 118
God Stats
10W - 6L
1,702 SR
Queue Stats
201W - 195L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
4 / 0 / 10
9,669
604
10,919
13,253
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 1 / 7
8,236
515
10,528
5,289
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
IsmailMozip
Bakasura
15
6 / 4 / 1
9,609
601
9,644
13,384
7,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
TTerr34
Charon
14
4 / 0 / 11
9,531
596
9,062
11,639
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
pNutButter8
Izanami
16
3 / 0 / 4
9,884
618
8,226
8,920
4,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,444
465
2,421
13,659
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
12
1 / 5 / 1
6,867
429
6,444
14,868
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
ItsNoCalls
Athena
10
1 / 4 / 1
6,970
436
3,785
13,515
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
11
0 / 3 / 1
7,005
438
6,681
12,018
5,801
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 4 / 2
8,230
514
11,018
15,738
12,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
5
5
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Awilix
4
0
10
9
L
Hou Yi
1
5
1
0.3
W
2
1
7
5.5
W
Bakasura
IsmailMozip
Bakasura
6
4
1
1.63
L
Athena
ItsNoCalls
Athena
1
4
1
0.38
L
Anubis
0
3
1
0.17
W
Charon
TTerr34
Charon
4
0
11
9.5
L
3
4
2
1
W
Izanami
pNutButter8
Izanami
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,379
Damage
30,349
52,485
Taken
69,798
30,805
Mitigated
38,837
12,084
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,421
461
0
6,419
13,659
5,167
228
1,234
12,309
0
56,634
W
Awilix
10,919
4,580
0
2,209
13,253
6,406
0
2,338
10,915
0
94,336
L
Hou Yi
6,444
2,598
0
4,815
14,868
5,430
0
4,301
10,567
0
45,178
W
10,528
99
0
0
5,289
2,665
0
1,271
4,018
58,172
0
W
Bakasura
IsmailMozip
Bakasura
9,644
6,124
0
2,529
13,384
7,214
688
1,323
12,061
0
52,718
L
Athena
ItsNoCalls
Athena
3,785
1,453
0
1,167
13,515
10,103
0
5,146
8,243
16,108
0
L
Anubis
6,681
577
0
5,783
12,018
5,801
0
5,440
6,578
50,251
0
W
Charon
TTerr34
Charon
9,062
1,460
0
4,312
11,639
9,772
48
5,570
6,069
27,350
403
L
11,018
1,378
0
4,702
15,738
12,336
313
3,066
11,772
0
71,606
W
Izanami
pNutButter8
Izanami
8,226
5,501
0
3,034
8,920
4,748
2,427
690
8,230
0
92,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
36,516
491
Minions Killed
372
0
Camps Cleared
0
1,660,339
Distance Traveled
1,444,287
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,444
465
90
6
0
359,216
0
W
Awilix
9,669
604
116
7
0
376,712
0
L
Hou Yi
6,867
429
61
4
0
274,226
0
W
Merlin
8,236
515
91
6
0
330,233
5
W
Bakasura
9,609
601
106
7
0
309,546
1
L
Athena
6,970
436
27
2
0
297,942
0
L
Anubis
7,005
438
86
5
0
214,567
0
W
Charon
9,531
596
17
1
0
320,731
3
L
Tyr
8,230
514
108
7
0
298,336
0
W
Izanami
9,884
618
161
10
0
323,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role