Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
BlackLynk
Awilix
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 256L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
CuBbYxStArZ
Tsukuyomi
Level 106
God Stats
5W - 7L
1,541 SR
Queue Stats
357W - 342L
1,488 Elo+
Party 1
Anubis
Anubis
Kaaz26
Anubis
Level 74
God Stats
36W - 30L
1,589 SR
Queue Stats
269W - 273L
1,453 Elo+
Solo
Guan Yu
Guan Yu
White_Hammer_165
Guan Yu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,412 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,447 Elo+

VS

Team Averages
Level 73
1,503 SR
1,339 Elo+
Bacchus
Bacchus
CrashinYabi
Bacchus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 37L
1,347 Elo+
Party 2
Merlin
Merlin
Miinkie
Merlin
Level 29
God Stats
2W - 1L
1,262 SR
Queue Stats
29W - 44L
1,368 Elo+
Party 2
Apollo
Apollo
NoFeature
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Awilix
Awilix
SireDarkBlood56
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,187 Elo+
Party 2
Nike
Nike
iFrageon
Nike
Level 164
God Stats
4W - 1L
1,752 SR
Queue Stats
352W - 341L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 0 / 3
6,277
571
4,541
5,887
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
BlackLynk
Awilix
12
5 / 0 / 5
7,290
663
5,244
5,042
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
CuBbYxStArZ
Tsukuyomi
11
4 / 0 / 3
6,292
572
5,998
3,989
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Kaaz26
Anubis
13
4 / 1 / 2
8,089
735
4,014
5,159
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 2
6,929
630
7,744
7,474
7,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrashinYabi
Bacchus
8
0 / 3 / 1
5,116
465
2,400
8,499
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Miinkie
Merlin
11
0 / 5 / 0
5,609
510
1,572
6,491
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
NoFeature
Apollo
9
1 / 2 / 0
5,346
486
2,230
6,083
1,829
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 3 / 0
4,854
441
1,368
9,731
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nike
11
1 / 2 / 1
6,462
587
3,761
11,456
6,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
3
3.5
W
Awilix
BlackLynk
Awilix
5
0
5
7.5
L
Bacchus
CrashinYabi
Bacchus
0
3
1
0.17
W
Tsukuyomi
CuBbYxStArZ
Tsukuyomi
4
0
3
5.5
W
Anubis
Kaaz26
Anubis
4
1
2
5
L
Merlin
Miinkie
Merlin
0
5
0
0
L
Apollo
NoFeature
Apollo
1
2
0
0.5
L
1
3
0
0.33
W
0
2
2
0.5
L
Nike
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,541
Damage
11,331
27,551
Taken
42,260
16,007
Mitigated
18,655
8,033
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,541
850
0
2,030
5,887
2,527
0
1,251
4,636
0
38,943
W
Awilix
BlackLynk
Awilix
5,244
2,127
0
554
5,042
1,913
327
650
4,392
0
43,651
L
Bacchus
CrashinYabi
Bacchus
2,400
359
0
891
8,499
5,909
0
0
8,499
12,040
0
W
Tsukuyomi
CuBbYxStArZ
Tsukuyomi
5,998
2,153
0
1,580
3,989
1,375
118
1,041
2,948
0
35,637
W
Anubis
Kaaz26
Anubis
4,014
387
0
2,442
5,159
2,435
601
1,030
4,129
68,967
0
L
Merlin
Miinkie
Merlin
1,572
271
0
170
6,491
1,598
0
3,502
2,989
39,140
0
L
Apollo
NoFeature
Apollo
2,230
1,190
112
248
6,083
1,829
0
0
6,083
0
21,987
L
1,368
536
0
970
9,731
2,706
0
512
9,219
0
20,799
W
7,744
1,672
34
1,393
7,474
7,757
0
0
7,474
0
53,900
L
Nike
3,761
1,551
0
3,354
11,456
6,613
0
0
11,456
0
46,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
27,387
392
Minions Killed
258
0
Camps Cleared
0
1,167,934
Distance Traveled
1,074,494
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,277
571
69
6
0
247,846
0
W
Awilix
7,290
663
68
6
0
281,247
1
L
Bacchus
5,116
465
14
1
0
194,748
0
W
Tsukuyomi
6,292
572
55
5
0
238,685
0
W
Anubis
8,089
735
124
11
0
205,571
2
L
Merlin
5,609
510
68
6
0
202,847
0
L
Apollo
5,346
486
38
3
0
218,958
0
L
Awilix
4,854
441
44
4
0
253,126
0
W
Guan Yu
6,929
630
76
7
0
194,585
0
L
Nike
6,462
587
94
9
0
204,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role