Player Matchup

Danzaburou
Danzaburou
DeathByA123
Danzaburou
Level 125
God Stats
10W - 6L
1,632 SR
Queue Stats
321W - 318L
1,414 Elo+
Party 1
Odin
Odin
Koenigstiger18
Odin
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 16L
1,449 Elo+
Solo
Athena
Athena
PapaFritaPF
Athena
Level 152
God Stats
4W - 2L
1,644 SR
Queue Stats
634W - 643L
1,456 Elo+
Solo
Eset
Eset
Sergeevna4
Eset
Level 28
God Stats
2W - 1L
1,704 SR
Queue Stats
160W - 172L
1,410 Elo+
Solo
Scylla
Scylla
Staaldraad74
Scylla
Level 123
God Stats
3W - 6L
1,055 SR
Queue Stats
293W - 268L
1,383 Elo+
Party 1
Team Averages
Level 91
1,464 SR
1,422 Elo+

VS

Team Averages
Level 98
1,512 SR
1,506 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Jgha
Freya
Level 106
God Stats
0W - 2L
1,250 SR
Queue Stats
139W - 145L
1,445 Elo+
Solo
Anhur
Anhur
Ryuuzi
Anhur
Level 138
God Stats
1W - 1L
1,812 SR
Queue Stats
7W - 7L
1,502 Elo+
Solo
Hera
Hera
ZEUS1821
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,585 Elo+
Solo
Thor
Thor
richysomers
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathByA123
Danzaburou
17
10 / 1 / 11
11,318
943
16,657
9,459
5,109
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 14
10,218
852
10,434
13,992
16,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
15
1 / 2 / 13
9,468
789
5,814
15,592
14,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 0 / 16
9,106
759
5,051
6,123
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
5 / 3 / 7
9,513
793
9,329
10,523
5,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 3 / 3
7,515
626
8,874
9,433
5,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Jgha
Freya
15
2 / 5 / 3
8,043
670
6,024
11,457
5,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Ryuuzi
Anhur
14
0 / 3 / 5
7,257
605
7,425
8,004
3,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
3 / 5 / 4
8,331
694
14,146
9,028
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 8 / 4
8,286
691
5,446
12,621
5,628
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
24
Kills
8
9
Deaths
24
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
3
0.83
W
Danzaburou
DeathByA123
Danzaburou
10
1
11
15.5
L
Freya
Jgha
Freya
2
5
3
0.7
W
8
3
14
5
W
Athena
1
2
13
3.75
L
Anhur
Ryuuzi
Anhur
0
3
5
0.83
W
0
0
16
8
W
Scylla
5
3
7
2.83
L
Hera
3
5
4
1
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,285
Damage
41,915
55,689
Taken
50,543
44,552
Mitigated
24,180
22,482
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,874
219
3,350
3,366
9,433
5,582
0
4,767
4,480
20,603
0
W
Danzaburou
DeathByA123
Danzaburou
16,657
6,218
2,459
2,713
9,459
5,109
4,221
5,031
4,428
0
43,160
L
Freya
Jgha
Freya
6,024
1,388
492
1,680
11,457
5,189
0
4,167
7,278
12,677
0
W
10,434
596
1,389
2,053
13,992
16,474
858
5,709
8,283
3,705
9,644
W
Athena
5,814
914
3,469
3,813
15,592
14,758
865
6,179
9,413
7,840
0
L
Anhur
Ryuuzi
Anhur
7,425
4,114
784
954
8,004
3,533
0
4,652
3,216
0
14,713
W
5,051
103
1,142
323
6,123
2,992
972
3,746
2,377
16,713
0
W
Scylla
9,329
446
2,303
2,818
10,523
5,219
618
8,379
2,144
24,777
0
L
Hera
14,146
2,550
900
786
9,028
4,248
13
4,111
4,841
27,823
0
L
5,446
1,020
0
0
12,621
5,628
0
5,098
7,373
0
10,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
39,432
130
Minions Killed
107
0
Camps Cleared
0
1,185,276
Distance Traveled
1,011,536
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,515
626
21
2
0
219,869
0
W
Danzaburou
11,318
943
55
5
0
248,155
0
L
Freya
8,043
670
19
2
0
229,641
0
W
Odin
10,218
852
12
1
0
256,045
0
W
Athena
9,468
789
4
0
0
205,934
3
L
Anhur
7,257
605
24
2
0
191,345
0
W
Eset
9,106
759
33
3
0
239,421
0
W
Scylla
9,513
793
26
2
0
235,721
0
L
Hera
8,331
694
29
2
0
205,244
0
L
Thor
8,286
691
14
1
0
165,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role