Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Henlax
Jormungandr
Level 68
God Stats
2W - 0L
1,566 SR
Queue Stats
67W - 76L
1,485 Elo+
Solo
Apollo
Apollo
Maksid9090
Apollo
Level 75
God Stats
9W - 5L
1,570 SR
Queue Stats
435W - 455L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Vincent-RedRose
Cthulhu
Level 154
God Stats
7W - 4L
1,485 SR
Queue Stats
298W - 326L
1,432 Elo+
Solo
Bakasura
Bakasura
Xl-_AQUA_-lX
Bakasura
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 120L
1,427 Elo+
Solo
Team Averages
Level 104
1,524 SR
1,446 Elo+

VS

Team Averages
Level 111
1,489 SR
1,438 Elo+
He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ArtemisMoonlight
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 76L
1,463 Elo+
Solo
Tyr
Tyr
Happybuzz
Tyr
Level 101
God Stats
1W - 2L
1,688 SR
Queue Stats
96W - 128L
1,417 Elo+
Party 1
Nemesis
Nemesis
RODZINKA BBBB
Nemesis
Level 145
God Stats
1W - 2L
1,258 SR
Queue Stats
208W - 224L
1,417 Elo+
Solo
Atlas
Atlas
roy x matt22
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 2 / 5
6,451
1,075
3,721
5,603
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Henlax
Jormungandr
13
3 / 2 / 7
6,965
1,161
8,090
7,419
5,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Maksid9090
Apollo
12
2 / 1 / 7
6,416
1,069
3,997
3,749
1,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 0 / 6
6,787
1,131
4,805
4,877
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Xl-_AQUA_-lX
Bakasura
12
2 / 0 / 7
6,690
1,115
2,331
4,160
3,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 2 / 4
5,911
985
4,567
4,154
1,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ArtemisMoonlight
Jormungandr
1
0 / 0 / 0
1,640
273
0
0
0
11
0 / 3 / 3
5,668
945
4,096
8,636
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
10
2 / 2 / 1
5,751
959
2,047
4,951
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 3 / 0
6,481
1,080
7,560
7,873
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
10
Kills
4
5
Deaths
10
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
5
2.25
L
He Bo
 
He Bo
0
2
4
1
L
Jormungandr
ArtemisMoonlight
Jormungandr
0
0
0
0
L
0
3
3
0.5
W
Jormungandr
Henlax
Jormungandr
3
2
7
3.25
W
Apollo
Maksid9090
Apollo
2
1
7
5.5
L
Nemesis
2
2
1
1.25
W
1
0
6
4
W
Bakasura
Xl-_AQUA_-lX
Bakasura
2
0
7
5.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,944
Damage
18,270
25,808
Taken
25,614
19,252
Mitigated
19,278
10,036
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,721
727
282
682
5,603
4,667
546
2,025
3,537
0
5,603
L
He Bo
 
He Bo
4,567
302
675
855
4,154
1,849
0
2,260
1,894
14,410
0
L
Jormungandr
ArtemisMoonlight
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
4,096
553
930
1,259
8,636
6,036
0
5,279
2,970
0
8,371
W
Jormungandr
Henlax
Jormungandr
8,090
1,909
884
1,269
7,419
5,757
0
3,567
3,728
19,190
0
W
Apollo
Maksid9090
Apollo
3,997
2,388
63
486
3,749
1,642
766
1,825
1,882
0
6,452
L
Nemesis
2,047
202
235
706
4,951
4,170
0
2,529
2,056
0
3,403
W
4,805
403
1,347
2,140
4,877
3,820
108
1,653
3,067
12,837
0
W
Bakasura
Xl-_AQUA_-lX
Bakasura
2,331
1,115
1,408
1,475
4,160
3,366
828
3,057
1,064
0
4,517
L
7,560
3,543
394
1,046
7,873
7,223
0
2,827
4,635
13,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
25,451
76
Minions Killed
45
0
Camps Cleared
0
668,420
Distance Traveled
509,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,451
1,075
6
1
0
108,384
0
L
He Bo
5,911
985
17
3
0
137,341
0
L
Jormungandr
1,640
273
0
0
0
0
0
L
Tyr
5,668
945
10
2
0
124,313
0
W
Jormungandr
6,965
1,161
24
4
0
128,387
0
W
Apollo
6,416
1,069
8
1
0
130,305
0
L
Nemesis
5,751
959
8
1
0
124,203
0
W
Cthulhu
6,787
1,131
20
3
0
144,174
0
W
Bakasura
6,690
1,115
18
3
0
157,170
0
L
Atlas
6,481
1,080
10
2
0
123,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role