Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dr3ams4Et3rnity_
Loki
Level 45
God Stats
3W - 3L
1,664 SR
Queue Stats
51W - 37L
1,551 Elo+
Solo
Chiron
Chiron
Echabe
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
NebulaZ
Kukulkan
Level 123
God Stats
16W - 16L
1,535 SR
Queue Stats
62W - 67L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
ThePaputron01
Kuzenbo
Level 128
God Stats
0W - 1L
1,711 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 1
Team Averages
Level 83
1,582 SR
1,496 Elo+

VS

Team Averages
Level 119
1,634 SR
1,505 Elo+
Tyr
Tyr
Alpha Nawan
Tyr
Level 96
God Stats
7W - 5L
1,502 SR
Queue Stats
255W - 231L
1,475 Elo+
Solo
Anubis
Anubis
ArménMihai
Anubis
Level 121
God Stats
37W - 32L
1,620 SR
Queue Stats
154W - 148L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
GeneralGreaves
Danzaburou
Level 88
God Stats
3W - 0L
1,782 SR
Queue Stats
149W - 141L
1,559 Elo+
Solo
Awilix
Awilix
HeldenHorst0010
Awilix
Level 146
God Stats
8W - 10L
1,436 SR
Queue Stats
349W - 333L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
SupermanRyan115
Ao Kuang
Level 144
God Stats
6W - 2L
1,832 SR
Queue Stats
315W - 322L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 1 / 0
5,083
635
2,655
6,700
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

2
0 / 2 / 0
3,289
411
100
2,142
397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Echabe
Chiron
6
1 / 2 / 0
4,116
515
2,716
5,278
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
NebulaZ
Kukulkan
9
0 / 0 / 0
4,479
560
1,040
1,826
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
5
0 / 1 / 1
3,789
474
2,494
5,746
4,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,571
571
1,519
4,523
2,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Anubis
10
1 / 0 / 1
5,916
740
634
3,299
1,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GeneralGreaves
Danzaburou
8
0 / 0 / 2
4,633
579
3,339
4,196
1,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 0 / 1
5,448
681
4,098
4,984
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
10
1 / 1 / 0
5,525
691
3,193
5,114
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
0
1
W
0
1
0
0
W
Anubis
1
0
1
1.5
L
0
2
0
0
L
Chiron
Echabe
Chiron
1
2
0
0.5
W
Danzaburou
GeneralGreaves
Danzaburou
0
0
2
1
W
4
0
1
4.5
L
Kukulkan
NebulaZ
Kukulkan
0
0
0
0
W
Ao Kuang
1
1
0
1
L
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,005
Damage
12,783
21,692
Taken
22,116
9,834
Mitigated
8,285
5,621
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,655
666
0
2,438
6,700
2,623
0
3,193
3,507
0
36,216
W
1,519
170
0
1,050
4,523
2,336
0
777
3,746
0
11,848
W
Anubis
634
47
0
2,457
3,299
1,437
0
917
2,382
53,458
0
L
100
0
0
542
2,142
397
0
440
1,702
0
3,904
L
Chiron
Echabe
Chiron
2,716
1,262
133
897
5,278
1,444
0
0
5,278
0
24,242
W
Danzaburou
GeneralGreaves
Danzaburou
3,339
2,285
0
2,459
4,196
1,267
673
707
3,489
0
33,618
W
4,098
1,528
0
427
4,984
1,755
558
1,133
3,851
0
30,948
L
Kukulkan
NebulaZ
Kukulkan
1,040
40
0
228
1,826
492
0
194
1,632
34,328
0
W
Ao Kuang
3,193
533
0
3,187
5,114
1,490
0
0
5,114
37,961
0
L
Kuzenbo
2,494
1,343
0
1,383
5,746
4,878
0
0
5,746
7,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
26,093
205
Minions Killed
292
0
Camps Cleared
0
648,405
Distance Traveled
800,150
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,083
635
75
9
0
144,204
0
W
Tyr
4,571
571
22
3
0
171,151
3
W
Anubis
5,916
740
110
14
0
136,921
1
L
Loki
3,289
411
9
1
0
37,008
0
L
Chiron
4,116
515
46
6
0
146,827
0
W
Danzaburou
4,633
579
47
6
0
147,388
0
W
Awilix
5,448
681
50
6
0
183,639
0
L
Kukulkan
4,479
560
59
7
0
154,042
0
W
Ao Kuang
5,525
691
63
8
0
161,051
0
L
Kuzenbo
3,789
474
16
2
0
166,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role