Player Matchup

Charon
Charon
Avaluch
Charon
Level 69
God Stats
19W - 10L
1,677 SR
Queue Stats
89W - 95L
1,527 Elo+
Party 2
Merlin
Merlin
KDLF
Merlin
Level 42
God Stats
19W - 11L
1,586 SR
Queue Stats
67W - 81L
1,451 Elo+
Party 2
Pele
Pele
realalazori
Pele
Level 89
God Stats
5W - 6L
1,484 SR
Queue Stats
85W - 95L
1,489 Elo+
Party 2
Team Averages
Level 67
1,582 SR
1,489 Elo+

VS

Team Averages
Level 106
1,486 SR
1,432 Elo+
Ullr
Ullr
CHARLYFARCRY
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 205L
1,357 Elo+
Party 1
Shiva
Shiva
Lucarmay
Shiva
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
247W - 262L
1,473 Elo+
Party 1
Ix Chel
Ix Chel
Soull
Ix Chel
Level 159
God Stats
16W - 15L
1,457 SR
Queue Stats
103W - 133L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Avaluch
Charon
11
0 / 0 / 7
7,534
753
7,397
9,369
8,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
KDLF
Merlin
10
0 / 0 / 4
7,259
726
7,146
5,051
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 2 / 0
8,633
863
8,186
10,062
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,704
670
3,339
7,830
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Lucarmay
Shiva
9
1 / 2 / 1
7,205
721
7,584
10,016
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Soull
Ix Chel
11
1 / 3 / 0
7,673
767
6,919
8,343
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
2
2
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
Avaluch
Charon
0
0
7
3.5
L
0
2
0
0
W
Merlin
KDLF
Merlin
0
0
4
2
L
Shiva
Lucarmay
Shiva
1
2
1
0.75
L
Ix Chel
Soull
Ix Chel
1
3
0
0.33
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,729
Damage
17,842
24,482
Taken
26,189
14,229
Mitigated
14,551
6,490
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Avaluch
Charon
7,397
787
0
2,945
9,369
8,102
0
2,325
6,930
20,329
868
L
3,339
293
0
610
7,830
2,966
0
4,855
2,715
0
13,884
W
Merlin
KDLF
Merlin
7,146
288
0
1,902
5,051
1,952
0
837
4,057
22,950
0
L
Shiva
Lucarmay
Shiva
7,584
666
55
524
10,016
8,440
0
3,896
5,879
180
21,292
L
Ix Chel
Soull
Ix Chel
6,919
822
866
1,499
8,343
3,145
0
4,404
3,699
38,991
0
W
8,186
1,840
0
1,643
10,062
4,175
0
4,288
5,423
0
34,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,426
Gold Earned
21,582
111
Minions Killed
97
0
Camps Cleared
0
574,401
Distance Traveled
496,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,534
753
19
2
0
198,604
0
L
Ullr
6,704
670
23
2
0
164,612
0
W
Merlin
7,259
726
40
4
0
180,323
0
L
Shiva
7,205
721
19
2
0
178,508
0
L
Ix Chel
7,673
767
55
6
0
153,087
0
W
Pele
8,633
863
52
5
0
195,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role