Player Matchup

Kuzenbo
Kuzenbo
AsianLVL100
Kuzenbo
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
90W - 108L
1,463 Elo+
Party 1
Merlin
Merlin
BelieveBAZ
Merlin
Level 145
God Stats
86W - 55L
1,781 SR
Queue Stats
421W - 378L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jurtenchiller
Cu Chulainn
Level 125
God Stats
1W - 3L
1,651 SR
Queue Stats
248W - 268L
1,496 Elo+
Party 1
Neith
Neith
KeroSmalls
Neith
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,495 Elo+
Solo
Hun Batz
Hun Batz
Loenne1991
Hun Batz
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
191W - 202L
1,512 Elo+
Party 1
Team Averages
Level 121
1,586 SR
1,503 Elo+

VS

Team Averages
Level 133
1,475 SR
1,489 Elo+
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Deathmen901
Jormungandr
Level 119
God Stats
18W - 13L
1,656 SR
Queue Stats
466W - 398L
1,515 Elo+
Solo
Kukulkan
Kukulkan
J00L5
Kukulkan
Level 184
God Stats
14W - 15L
1,219 SR
Queue Stats
678W - 662L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AsianLVL100
Kuzenbo
5
1 / 1 / 1
3,507
701
1,010
4,686
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
BelieveBAZ
Merlin
1
0 / 0 / 0
2,499
500
0
0
0
Cu Chulainn
Jurtenchiller
Cu Chulainn
6
0 / 0 / 0
3,309
662
2,267
4,322
2,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
5
1 / 2 / 1
3,356
671
2,363
3,323
888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Loenne1991
Hun Batz
7
1 / 1 / 0
3,717
743
901
4,868
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 0 / 2
3,938
788
1,624
3,202
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
 
Bacchus
6
1 / 2 / 2
3,887
777
1,794
3,816
2,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
 
Nemesis
6
2 / 1 / 2
3,872
774
3,557
4,199
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Deathmen901
Jormungandr
7
0 / 0 / 0
3,836
767
2,567
4,006
2,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
J00L5
Kukulkan
7
0 / 0 / 0
3,924
785
466
865
271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
4
4
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
W
Bacchus
 
Bacchus
1
2
2
1
W
Nemesis
 
Nemesis
2
1
2
3
L
Kuzenbo
AsianLVL100
Kuzenbo
1
1
1
1.5
L
Merlin
BelieveBAZ
Merlin
0
0
0
0
W
Jormungandr
Deathmen901
Jormungandr
0
0
0
0
W
Kukulkan
J00L5
Kukulkan
0
0
0
0
L
Cu Chulainn
Jurtenchiller
Cu Chulainn
0
0
0
0
L
Neith
1
2
1
0.75
L
Hun Batz
Loenne1991
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,541
Damage
10,008
17,199
Taken
16,088
8,486
Mitigated
7,701
4,754
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,624
436
0
990
3,202
868
0
118
3,084
0
20,599
W
Bacchus
 
Bacchus
1,794
425
0
753
3,816
2,764
0
323
3,493
10,415
0
W
Nemesis
 
Nemesis
3,557
1,762
0
1,631
4,199
1,343
0
569
3,630
0
21,100
L
Kuzenbo
AsianLVL100
Kuzenbo
1,010
511
0
1,671
4,686
3,761
0
1,255
3,431
6,513
0
L
Merlin
BelieveBAZ
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Deathmen901
Jormungandr
2,567
1,226
0
1,708
4,006
2,455
0
0
4,006
25,691
0
W
Kukulkan
J00L5
Kukulkan
466
42
0
319
865
271
0
0
865
19,483
0
L
Cu Chulainn
Jurtenchiller
Cu Chulainn
2,267
599
0
1,734
4,322
2,388
0
2,567
1,755
0
18,563
L
Neith
2,363
1,153
0
599
3,323
888
0
539
2,784
0
18,245
L
Hun Batz
Loenne1991
Hun Batz
901
367
0
750
4,868
1,449
0
388
4,402
0
18,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,388
Gold Earned
19,457
105
Minions Killed
171
0
Camps Cleared
0
420,219
Distance Traveled
544,310
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,938
788
40
8
0
133,192
0
W
Bacchus
3,887
777
14
3
0
107,240
0
W
Nemesis
3,872
774
32
6
0
113,777
0
L
Kuzenbo
3,507
701
17
3
0
107,431
1
L
Merlin
2,499
500
0
0
0
0
0
W
Jormungandr
3,836
767
39
8
0
94,469
0
W
Kukulkan
3,924
785
46
9
0
95,632
0
L
Cu Chulainn
3,309
662
29
6
0
104,079
0
L
Neith
3,356
671
26
5
0
96,818
0
L
Hun Batz
3,717
743
33
7
0
111,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role