Player Matchup

Neith
Neith
FMV_Noah_FMV
Neith
Level 28
God Stats
13W - 15L
1,614 SR
Queue Stats
83W - 98L
1,367 Elo+
Party 1
Ares
Ares
Omonoai
Ares
Level 151
God Stats
2W - 2L
1,744 SR
Queue Stats
111W - 85L
1,552 Elo+
Party 1
Tiamat
Tiamat
l-Jaxie-l
Tiamat
Level 149
God Stats
2W - 1L
1,626 SR
Queue Stats
178W - 161L
1,477 Elo+
Party 1
Team Averages
Level 109
1,661 SR
1,465 Elo+

VS

Team Averages
Level 139
1,726 SR
1,733 Elo+
Chiron
Chiron
HornyPancake
Chiron
Level 141
God Stats
13W - 1L
1,779 SR
Queue Stats
192W - 29L
1,869 Elo+
Party 2
Charon
Charon
HornyVampire
Charon
Level 158
God Stats
9W - 2L
1,899 SR
Queue Stats
193W - 29L
1,871 Elo+
Party 2
Ah Puch
Ah Puch
three uppal kin
Ah Puch
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 43L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,785
732
4,849
9,672
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Omonoai
Ares
11
0 / 5 / 2
7,968
664
5,420
15,085
14,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
l-Jaxie-l
Tiamat
9
0 / 7 / 1
7,662
639
6,088
13,829
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
10 / 0 / 6
11,253
938
15,437
6,763
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
12
2 / 1 / 10
9,438
787
8,929
11,190
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 9
10,263
855
11,738
8,222
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Chiron
10
0
6
13
W
Charon
2
1
10
7
L
Ares
Omonoai
Ares
0
5
2
0.2
L
Tiamat
l-Jaxie-l
Tiamat
0
7
1
0.07
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,357
Damage
36,104
38,586
Taken
26,175
26,291
Mitigated
17,086
2,994
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,849
1,377
0
923
9,672
3,760
0
4,927
4,610
0
34,901
W
Chiron
15,437
8,306
815
3,551
6,763
2,905
1,025
3,439
3,090
0
61,079
W
Charon
8,929
968
0
3,607
11,190
10,787
639
3,285
7,504
21,051
865
L
Ares
Omonoai
Ares
5,420
287
0
593
15,085
14,147
0
6,553
8,033
17,335
0
L
Tiamat
l-Jaxie-l
Tiamat
6,088
422
0
1,478
13,829
8,384
0
7,614
5,806
20,840
0
W
11,738
586
0
4,214
8,222
3,394
562
4,171
3,484
52,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,415
Gold Earned
30,954
119
Minions Killed
165
0
Camps Cleared
0
585,318
Distance Traveled
662,132
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,785
732
57
5
0
197,150
0
W
Chiron
11,253
938
78
7
0
220,628
0
W
Charon
9,438
787
16
1
0
232,920
2
L
Ares
7,968
664
25
2
0
190,416
0
L
Tiamat
7,662
639
37
3
0
197,752
0
W
Ah Puch
10,263
855
71
6
0
208,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role