Player Matchup

Sun Wukong
Sun Wukong
Aetuso
Sun Wukong
Level 47
God Stats
19W - 20L
1,497 SR
Queue Stats
87W - 108L
1,383 Elo+
Party 2
Pele
Pele
Rcd12-diasrps
Pele
Level 58
God Stats
20W - 14L
1,502 SR
Queue Stats
256W - 229L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
boyneyyyyy
Danzaburou
Level 69
God Stats
8W - 6L
1,589 SR
Queue Stats
57W - 49L
1,459 Elo+
Solo
Jormungandr
Jormungandr
guwui
Jormungandr
Level 37
God Stats
3W - 1L
1,533 SR
Queue Stats
168W - 147L
1,194 Elo+
Party 1
Anubis
Anubis
xDewhurst
Anubis
Level 85
God Stats
6W - 8L
1,412 SR
Queue Stats
108W - 105L
1,438 Elo+
Party 2
Team Averages
Level 59
1,506 SR
1,346 Elo+

VS

Team Averages
Level 70
1,443 SR
1,300 Elo+
Kali
Kali
CodyJech
Kali
Level 55
God Stats
1W - 1L
1,766 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
OLD Kermitto
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Agni
Agni
PatcholeZer
Agni
Level 148
God Stats
3W - 6L
1,470 SR
Queue Stats
160W - 167L
1,378 Elo+
Solo
Bellona
Bellona
Solus8387
Bellona
Level 46
God Stats
2W - 2L
1,211 SR
Queue Stats
16W - 31L
1,223 Elo+
Party 3
Aphrodite
Aphrodite
vellaimports
Aphrodite
Level 35
God Stats
4W - 11L
1,268 SR
Queue Stats
13W - 25L
1,186 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aetuso
Sun Wukong
10
2 / 0 / 3
5,715
572
1,764
6,285
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 3
5,960
596
4,437
6,444
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
boyneyyyyy
Danzaburou
10
3 / 0 / 1
6,243
624
5,966
5,456
2,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
guwui
Jormungandr
11
0 / 0 / 2
6,202
620
5,988
7,277
6,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
xDewhurst
Anubis
11
3 / 0 / 1
6,936
694
3,558
4,047
1,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
0 / 5 / 1
4,449
445
2,417
8,781
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
OLD Kermitto
Artemis
5
0 / 3 / 0
4,019
402
1,875
5,514
1,308
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 0
4,714
471
735
3,982
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Solus8387
Bellona
8
1 / 1 / 0
5,153
515
3,144
11,052
6,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
vellaimports
Aphrodite
8
0 / 0 / 0
4,712
471
3,446
6,253
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aetuso
Sun Wukong
2
0
3
3.5
L
Kali
0
5
1
0.1
L
Artemis
OLD Kermitto
Artemis
0
3
0
0
L
1
3
0
0.33
W
3
2
3
2.25
L
Bellona
Solus8387
Bellona
1
1
0
1
W
Danzaburou
boyneyyyyy
Danzaburou
3
0
1
3.5
W
Jormungandr
guwui
Jormungandr
0
0
2
1
L
Aphrodite
vellaimports
Aphrodite
0
0
0
0
W
Anubis
xDewhurst
Anubis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
11,617
29,509
Taken
35,582
15,649
Mitigated
14,280
10,831
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aetuso
Sun Wukong
1,764
337
67
1,604
6,285
3,255
385
433
5,852
0
38,119
L
Kali
2,417
1,632
55
2,695
8,781
2,506
0
631
8,150
0
17,356
L
Artemis
OLD Kermitto
Artemis
1,875
916
0
171
5,514
1,308
0
892
4,622
0
8,833
L
735
89
0
87
3,982
940
0
1,092
2,890
18,464
0
W
4,437
1,602
0
1,624
6,444
2,158
0
258
6,186
0
39,579
L
Bellona
Solus8387
Bellona
3,144
1,797
158
2,241
11,052
6,676
0
5,185
5,867
0
24,816
W
Danzaburou
boyneyyyyy
Danzaburou
5,966
2,050
0
2,860
5,456
2,034
771
1,820
3,636
0
38,050
W
Jormungandr
guwui
Jormungandr
5,988
2,206
0
2,122
7,277
6,375
0
1,129
6,148
38,670
362
L
Aphrodite
vellaimports
Aphrodite
3,446
903
1,180
3,582
6,253
2,850
0
1,384
4,869
29,597
0
W
Anubis
xDewhurst
Anubis
3,558
390
0
2,554
4,047
1,827
835
541
3,506
55,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,056
Gold Earned
23,047
356
Minions Killed
180
0
Camps Cleared
0
915,062
Distance Traveled
863,274
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,715
572
55
6
0
182,624
0
L
Kali
4,449
445
43
4
0
189,503
0
L
Artemis
4,019
402
16
2
0
187,568
0
L
Agni
4,714
471
25
3
0
113,798
0
W
Pele
5,960
596
45
5
0
210,838
0
L
Bellona
5,153
515
54
5
0
183,596
0
W
Danzaburou
6,243
624
65
7
0
166,461
0
W
Jormungandr
6,202
620
78
8
0
177,923
0
L
Aphrodite
4,712
471
42
4
0
188,809
0
W
Anubis
6,936
694
113
11
0
177,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role